Commit Graph

23 Commits

Author SHA1 Message Date
scribam 6ee4b6de85 Replace OS_DARWIN by __APPLE__ 2020-04-26 14:19:21 +02:00
scribam 61382316c9 Use __ANDROID__ to handle specific Android code 2019-08-28 20:37:53 +02:00
Flyinghead 449d150eba android: build fix
clean up files comitted by mistake
2019-07-10 09:57:08 +02:00
Flyinghead ca750ae454 arm: aica RAM overflow crash with arm32 and arm64 recs
Move target platform #def's to build.h
Fix Sturmwind and Volgarr crashes
2019-03-28 11:41:48 +01:00
Flyinghead 91cfd4b2f7 Reserve and allocate maximum RAM/VRAM/ARAM in all cases
Reserve enough virtual memory space for DC and Naomi
Allocate dynarec entry point tables for max possible ram
Free mem and release vmem on exit
2019-01-24 09:48:58 +01:00
Flyinghead 6a16262b62 rec-ARM: increase significant bits in addresses for 8MB ARAM/16MB VRAM 2018-10-22 17:43:30 +02:00
Flyinghead 921228c7a9 Naomi: rec-arm do_sqw_nommu_area_3 fix
Fixes black screen on boot with many Naomi games on arm:
Alien Front
Virtual Tennis 2
Virtua NBA
Gun Survivor 2 code: Veronica
Jambo Safari
2018-10-18 16:15:09 +00:00
Flyinghead d27d4f9b00 Naomi: fix for ARM 2018-10-18 09:55:17 +00:00
Flyinghead 19c0e3aea5 arm: Link error when compiling for arm with TARGET_NO_AREC 2018-10-01 09:35:02 +02:00
Flyinghead 960904c401 Exit cleanly in desktop platforms
Lighter and cleaner version of the previous PR
2018-07-23 19:52:50 +02:00
Stefanos Kornilios Mitsis Poiitidis 5525d5dde2 core: Android studio fixes
- Clang edge cases for shifts
- Avoid generating relocs by not using global symbols in ngen_arm.S (fixes #1109)
2018-07-09 09:31:45 +02:00
Stefanos Kornilios Mitsis Poiitidis 6724db4f8c shrec/arm: Fix 16M mode lookups. I hate hardcoded consts 2015-08-12 03:05:14 +02:00
Stefanos Kornilios Mitsis Poiitidis ca83428fa5 naomi: Fix linux builds 2015-08-11 19:13:12 +02:00
Stefanos Kornilios Mitsis Poiitidis bfbb01d470 naomi: 32MB-aware block lookups from arm-jit 2015-08-11 19:13:12 +02:00
Stefanos Kornilios Mitsis Poiitidis 9cf9bacd13 build: Refactor HOST_NO_REC everywhere 2015-07-25 13:19:26 +02:00
Stefanos Kornilios Mitsis Poiitidis 9c2a4dc5a4 iOS fixes 2015-05-16 01:04:30 -07:00
Stefanos Kornilios Mitsis Poiitidis 65ca1382d8 Merge remote-tracking branch 'remotes/origin/skmp/ios-wip' into feat/segfault-context-consolidation
Android/windows builds fine again. Android not tested yet, iOS/OSX not compiled yet
2015-05-16 07:12:19 +02:00
Stefanos Kornilios Mitsis Poiitidis 014d739495 Update for ndk-10d, improved build options 2015-03-29 06:02:24 +02:00
Stefanos Kornilios Mitsis Poiitidis f2c07917c7 Partially working dyna for iOS. Very few games working atm.
This works, but is extremelly hacky. Must be started without attached debugger, lldb doesn't want to let go of EXC_BAD_ADDRESS, but reicast really depends on it getting delivered as SIGSEGV/SIGBUS. Also xcode has a really bad day upon seeing the jit code. Oh well.

There's some dynarec bug that causes color corruption on bios logo/boot triagles, TA crash on ikaruga and infinitive loop on crazy taxi. I'd guess some fp-memory-write thingy, abi, or smth. Too bad.

- Force code to compile in arm mode (arm jit -> thumb mem functions is complicated)
- SIGILL, SIGBUS. Works w/o Mach exceptions and EXC_BAD_ADDRESS
- Code buffers move to __TEXT, munmapped && memmapped to actually work
- Primitive input. Button + start, or left (works to get out of bios date screen)
- Fixup emitter for thumb2/interworking (didn't work though, reverted to arm cc)
- Block Manager: Disable mem saving / page fault alloc-on-demand logic
- Move cycle counter to r11, r9 is not clean on iOS. Remove r11 from reg alloc list
- Cache flushes for iOS
- log to log.txt
- load game.chd
2015-01-18 23:52:12 -08:00
Stefanos Kornilios Mitsis Poiitidis 56ebda10a9 ios interpreter works, bios runs w/ 3d visulals
THIS IS A MESS. Sorry @angelXwind :p. We'll have to clean up and merge for r8, but most of the nasty work is there.

What works:
- full init, memalloc, mprotects, etc
- boot
- gles2

What doesn't:
- Exceptions for page faults
  - Breaks texture cache
  - Breaks dynarec because of fastpath
  - segfaults don't work, needs special mach exc_server magic that still eludes me after 5 hours
- Dynarecs. RWX issues, and broken buffer mappings. Also some minnor linking stuff (most of it is taken care of)
- Audio. I just killed it off.
- All of the ui. Was getting in the way of me not knowing how to edit story boards...
- Input

Also, merged branch 'skmp/mac86-hackport' into skmp/ios-wip

Have fun~
2014-12-17 10:19:44 -08:00
Karen Tsai 88d4e73f03 …And fixed a typo that was somehow made during the process of cutting-and-pasting. 2014-05-20 19:00:54 -04:00
Karen Tsai 370fa02b5c Massive build fix for iOS, ngen_arm.S (ARM JIT core) now compiles! The next goal… fix OGLES2. Because that’s completely broken. Also, updated .gitignore to properly ignore iOS build artifacts. 2014-05-20 18:58:41 -04:00
Stefanos Kornilios Mitsis Poiitidis 7ef9de3cae Moving code around, cleanups 2013-12-28 22:20:08 +01:00