Commit Graph

2490 Commits

Author SHA1 Message Date
scribam 57ae9022dd Update Windows resource and version.h.in files 2021-05-28 14:56:04 +02:00
Flyinghead d6e15544bc maple: better vmu I/O error handling 2021-05-28 10:35:44 +02:00
flyinghead 7ed68952ba Merge remote-tracking branch 'origin/master' into fh/directx
# Conflicts:
#	core/deps/patches/SDL.patch
#	core/hw/maple/maple_devs.cpp
#	core/rend/gl4/gles.cpp
#	core/rend/gles/gles.cpp
#	core/rend/gui.cpp
#	core/rend/gui.h
#	shell/apple/emulator-osx/reicast-osx.xcodeproj/project.pbxproj
2021-05-26 22:38:48 +02:00
flyinghead 4696733eb4 dx9: linear filtering for fog texture. swap only when frame rendered 2021-05-26 21:40:43 +02:00
Flyinghead 86d014c3e4 gl: crash when rtt copy to vram due to wrong pbo size
fixes Baldr Force crash
2021-05-26 09:53:29 +02:00
Flyinghead 9f60c5e854 rend: PT alpha must be set before shading
Fixes Langrisser Millennium intro fmv and title/main screen. Issue #249
vk oit: use depth buffer like gl oit
2021-05-25 14:15:37 +02:00
vkedwardli 2b62f8c607
Fix macOS cmake & Xcode project (#255)
* Update zlib reference for Xcode project

* Add CoreHaptics.framework for Xcode project

* Capitalize app bundle

* Use local FindSDL2.cmake script for macOS

* Use `macOS` instead of the old `OSX`
2021-05-25 10:11:58 +02:00
scribam fa217e4cd0 ioctl: replace SCSIDEFS.h with Windows headers 2021-05-25 10:10:50 +02:00
flyinghead 6d32ad2ac8
Use github actions for all ci jobs. Only build with cmake (#251)
* osx: bundle id change com.reicast -> com.flyinghead
* use gh actions for all ci jobs
* cmake: strip executable
2021-05-24 11:03:15 +02:00
Flyinghead 54c492cac6 Use libchdr as git submodule. bump to latest version 2021-05-22 17:52:17 +02:00
Flyinghead 628b7b7dd9 reios: fix wince cdi loading. implement bios misc 0 call. 2021-05-22 17:26:01 +02:00
flyinghead c44493cd8a
Merge pull request #246 from scribam/xbyak
deps: update xbyak
2021-05-22 15:11:32 +02:00
scribam 20b838b968 deps: update xbyak 2021-05-22 10:45:50 +02:00
scribam 741b21f508 cmake: fix sdl compilation with Ninja + MSVC 2021-05-21 21:46:11 +02:00
Flyinghead c68f3bcc42 network: hide miniupnpc behind a #def. use static buffer for udp data 2021-05-21 12:51:29 +02:00
Flyinghead 4cced8ffa0 android: add content path ui too wide when inset present 2021-05-20 10:45:12 +02:00
Flyinghead 8644f7777b gdrom: remove PatchRegion support. minor log changes 2021-05-20 10:21:47 +02:00
flyinghead 5f5d31730c sdl: hide mouse in fullscreen. fix & refactor mouse devices
support rawinput mouse wheel
simplify mapping load
2021-05-19 18:13:52 +02:00
Flyinghead 9d4711a95d mouse fix
fixes Silent Scope, Dreamkey, etc.
2021-05-19 11:32:38 +02:00
Flyinghead 3a1ae0db00 mmu: fix macos crash. only flush user mem in address lut
force rtt2vram for JSR (custom graffiti)
clean up vmem32 remains
missing host_context.h change
gh action: build sdl from source on macos
2021-05-18 12:53:14 +02:00
Flyinghead 373dffc65a wince: ditch vmem32. use address LUT in dynarec. finer grained flush 2021-05-17 11:59:34 +02:00
Flyinghead 00a74d81c2 aica arm dynarec: conditional LDR with write back issue 2021-05-16 20:21:09 +02:00
Flyinghead da40297810 fix msvc build 2021-05-16 20:18:49 +02:00
Flyinghead 0966a092af gdrom: disable bios region patching
Issue #239
https://github.com/libretro/flycast/issues/888
2021-05-16 20:17:54 +02:00
Flyinghead 025b447a9c arm32: replace old arm emitter with vixl 2021-05-15 11:41:00 +02:00
Flyinghead 92abf760de unneeded address/value masking. clean up 2021-05-14 21:47:47 +02:00
Flyinghead 2e0c15bae7 sdl: fix audio recording 2021-05-14 19:04:54 +02:00
Flyinghead 1464c02903 mmu: add address cache to mem slow path. better fastmmu hashtable.
mmu: add address cache to Read/WriteMemNoEx
fastmmu: ignore 1k pages. optimize hashtable
get rid of NO_MMU
2021-05-14 19:03:57 +02:00
Flyinghead d7ec3bec1d android: upgrade ifaddrs.c 2021-05-11 16:49:18 +02:00
Flyinghead 5769d7e64f vk: typo in previous commit height -> width 2021-05-11 16:47:54 +02:00
Flyinghead 0df6a686d9 oboe: limit min buffer size. keep default for medium/high latency 2021-05-11 16:47:05 +02:00
Flyinghead 408c65fcbf gl4: pack/unpack pixel colors. pack poly params. share GLSL with vk 2021-05-11 10:38:17 +02:00
Flyinghead b27fa63aea stack overflow with xdp browser on android 2021-05-10 23:28:58 +02:00
Flyinghead fb38b224f4 rend: get rid of RenderToTextureUpscale option. Use RenderResolution 2021-05-10 20:07:23 +02:00
Flyinghead a4019dd205 new VSync option 2021-05-10 18:02:06 +02:00
Flyinghead e07977eea9 mac,x11: propagate win/sdl mouse/keyboard changes 2021-05-10 13:48:12 +02:00
Flyinghead d7fd6658f6 egl: request 8 bits RGB channels 2021-05-05 13:31:52 +02:00
flyinghead 71fb024061 rawinput: proper conversion of abs coordinates
Issue #138
get rid of libPvr_GetRenderTarget() -> getNativeHwnd()
2021-05-04 12:03:09 +02:00
Flyinghead affc9f262c gl: update palette on context [re]init
backport from fh/directx
fixes black textures in SoulCalibur when switching back to app (android)
2021-05-03 09:57:45 +02:00
Flyinghead f2b74de9dd Revert 1ddb82f334
Issue #209
2021-05-02 15:14:26 +02:00
Flyinghead d20fc971c9 android: display cutouts support. render last frame when editing vjoy
render in display cutouts
gl/vk: render last frame when editing virtual gamepad
gl: Fix background handling
gui: reset vmus when stopping game
2021-05-02 11:31:44 +02:00
Flyinghead 1ddb82f334 pvr: deadlock in QueueRender/dc_stop 2021-05-02 11:23:51 +02:00
Flyinghead 5dd15e2942 android: oboe driver error handling. Set buffer size to burst size
oboe: handle lost of audio and recording streams and attempt reopen.
When using aaudio, set the oboe buffer size to the burst size.
gui: really ignore AutomaticLatency for oboe driver

Issue #182
2021-05-01 12:19:04 +02:00
Flyinghead 6dfa9f7786 android: oboe audio driver. get rid of build variants
Issue #182
2021-04-30 19:57:11 +02:00
Flyinghead acd8620139 android: add zh_HK locale 2021-04-30 18:26:35 +02:00
flyinghead 54cfc6e09b build fix for non-windows 2021-04-29 19:15:34 +02:00
Flyinghead 150cfa29e7 Merge remote-tracking branch 'origin/master' into fh/directx 2021-04-29 19:06:38 +02:00
flyinghead b90cdf9588 RawInput driver. Multiple keyboards support
Merge Keyboard and KbGamepad
Always use system mouse for UI
Issue #138

Fix DX9 when not using SDL
2021-04-29 18:58:04 +02:00
flyinghead 6316479930 get rid of unneeded pixel unpacker and use better name 2021-04-29 18:38:58 +02:00
Flyinghead 92ccd6eb26 android: load Asian glyphs depending on locale
Issue #225
2021-04-22 11:12:51 +02:00
Flyinghead 805dac3039 Resize renderer after [re]init
Fixes crash on Android when app is brought back to the foreground
Issue #228
2021-04-22 10:59:40 +02:00
Edward Li 2bd77ba9c4 missing a space 2021-04-22 02:21:04 +08:00
Edward Li ba955f6659 Re-enable the content path warning dialog 2021-04-22 02:17:18 +08:00
Edward Li 01898d5f41 Fix scanner cannot be stopped 2021-04-22 02:16:18 +08:00
Flyinghead 3dd3595a79 disable emulator Exit on android
Issue #222
2021-04-20 16:32:49 +02:00
Flyinghead c0b5721920 Super widescreen option
Issue #209
2021-04-20 16:06:03 +02:00
Flyinghead 44fd67ffd2 In command line mode, exit the emulator when pressing Exit
Issue #222
2021-04-20 15:57:30 +02:00
Flyinghead 3474901e58 wsi: swap immediately when fast forwarding 2021-04-20 10:56:49 +02:00
Flyinghead d55a26c242 flatpak: better screenshots. Indicate where to put BIOS files. 2021-04-19 19:12:00 +02:00
flyinghead 8909368033 dsound: dedicated audio thread. configurable latency
Use dedicated thread to fill the audio buffer, fill with silence when
underrun, wait for notification events instead of busy loop.
Configurable ring buffer size / latency.
2021-04-19 11:13:27 +02:00
flyinghead 4ffb9e8089 sdl audio: potential race condition with event. include in win32 build 2021-04-19 11:09:16 +02:00
flyinghead 098be9c69e sdl: swap at vsync interval for open gl 2021-04-19 09:51:13 +02:00
flyinghead f9603dc11a vk: use texture pointers instead of u64 2021-04-17 19:04:00 +02:00
flyinghead 5359e9a09d allow gpu-handled palette textures to be replaced by custom version
Issue #219
Fix incorrect texture size calculation for VQ textures.
Reorder BaseTextureCacheData fields to have hottest on top
2021-04-17 18:40:58 +02:00
flyinghead 28d2c6db73 dx9: rotate 90deg 2021-04-16 21:58:37 +02:00
flyinghead abc8b18b78 dx9: mipmaps. load/dump textures. vmu/crosshair display.
upload all texture mipmaps to gpu
dump textures. load custom textures
vmu and lightgun xhair display
fix dx9 half-pixel offset
fix 565_32 unpacker bug
2021-04-16 18:30:47 +02:00
flyinghead c889bfa6d4 dx9: copy to vram. clipping. fix depth/stencil size. better reset
Coordinate device reset with dxcontext. Keep compiled shaders.
Don't use automatic depth/stencil on backbuffer. Manually handle it.
Implement scissoring/clipping
multipass translucent depth
Render-to-texture copy to vram
2021-04-15 15:17:32 +02:00
flyinghead b549c56b23 build fix. default Delay Frame Swapping to true 2021-04-13 11:20:11 +02:00
flyinghead f107d380b9 WIP directx9 renderer 2021-04-12 22:49:04 +02:00
Flyinghead 4a8ce39bfd vk: use a single command buffer for all texture updates 2021-04-08 10:38:26 +02:00
Flyinghead 499d06ea83 bba: crash when loading a savestate with bba disabled 2021-04-08 10:33:47 +02:00
Flyinghead 24d172bd51 gl: use async PBO to copy texture back to vram 2021-04-08 10:33:14 +02:00
Flyinghead 72968290bf cheats: support for .CHT cheat files
Issue #167
gui: no need to save background in opengl, use RenderLastFrame instead
disable cheats when online
2021-04-06 11:41:41 +02:00
flyinghead 2fa3cfea8d
Merge pull request #216 from scribam/windows-icon
windows: add missing icon in top-left corner of the windows when sdl is not used
2021-04-05 17:06:07 +02:00
scribam 90de080eba windows: add missing icon in top-left corner of the windows when sdl is not used 2021-04-05 11:01:38 +02:00
scribam e6a49ca4ec deps: use official SDL url for submodule 2021-04-04 15:38:37 +02:00
Flyinghead b3de6a166d area 7 access to sh4 mm registers only through mmu translation
on-chip ram area isn't translated in both user and supervisor modes
vmem: return 0 for non-mapped region reads
Fixes dolphin blue crash/freeze. Issue #62
Fixes Resident Evil - Code Veronica X (Chris) floor 1F crash
2021-04-01 13:30:37 +02:00
Flyinghead 4d815570d0 sh4: define SCI module registers 2021-03-31 19:01:31 +02:00
Flyinghead 3ff457f4e8 always log notice/warn/error messages 2021-03-31 18:47:18 +02:00
Flyinghead 6af509159e optimize area0 mem handlers
use flash_size for both sram (aw, naomi) and flash (dc)
bios and flash not mirrored to 02000000
2021-03-31 18:45:46 +02:00
flyinghead a8929170f3 up sh4 context pad to 64k to keep windows happy 2021-03-29 21:12:43 +02:00
Flyinghead a5eecf59b3 x64 rec: wrong arg0 reg for windows. need to handle 512mb addr space 2021-03-29 17:30:56 +02:00
Flyinghead a7d8d31566 double-free when opening corrupted chd. Better error message
Avoid vk/gl/vk quick switching
2021-03-29 16:26:18 +02:00
Flyinghead 904bed862e arm32: store queue dynarec optim. ditch Unstable Optimizations
shrink Sh4Context.pad size except on arm32
reset sh4 before mem to unlock ram
2021-03-29 14:26:55 +02:00
Flyinghead 65290a70f3 x64/x86: store queue dynarec optimization 2021-03-29 14:26:55 +02:00
Flyinghead e2f309b5cc arm64: store queue write dynarec optimization 2021-03-29 14:26:55 +02:00
Flyinghead ed25d45adb arm32 rec: wrong operand size for immediate mem write
Issue #208
2021-03-29 14:20:42 +02:00
Flyinghead f1b4b78e4c savestate: edge case leading to i/o error on load 2021-03-28 20:09:59 +02:00
Flyinghead 9e9aa5b4d9 gl: proper vao use. define palette uniforms only when needed 2021-03-28 20:08:02 +02:00
Flyinghead dc0c5baece move vram to pvr 2021-03-28 20:08:02 +02:00
Flyinghead 569c23ca95 pvr: use pvr_read32p/pvr_write32p to access 32b vram 2021-03-28 20:08:02 +02:00
scribam 767a1b6a8d gui: fix wrong index CrosshairColor 2021-03-28 11:38:43 +02:00
scribam 9c8082fb16 delete unnecessary null pointer check 2021-03-28 11:10:46 +02:00
scribam 3cdff93e26 archive: use int as second parameter for LookToRead2_CreateVTable 2021-03-28 11:06:26 +02:00
scribam e4a084b290 winmain: replace deprecated call to GetWindowLong by GetWindowLongPtr 2021-03-28 10:51:14 +02:00
flyinghead 3c2445fb82
Merge pull request #212 from scribam/io-boards-mem-leak
maple: fix potential mem leaks if vector reallocation fails
2021-03-28 10:46:52 +02:00
scribam 754c0e234b maple: fix potential mem leaks if vector reallocation fails 2021-03-27 20:59:54 +01:00
scribam d0c2c269b0 glcache: call glDeleteTextures if texture cache size > 0 during reset 2021-03-27 19:56:11 +01:00
Flyinghead 2b41d9684f pvr: static init UB
Issue # #148
2021-03-26 18:39:19 +01:00
Flyinghead 972f945058 lupin3 the shooting widescreen cheat
courtesy of Esppiral
2021-03-25 20:58:35 +01:00