scribam
57ae9022dd
Update Windows resource and version.h.in files
2021-05-28 14:56:04 +02:00
Flyinghead
d6e15544bc
maple: better vmu I/O error handling
2021-05-28 10:35:44 +02:00
flyinghead
7ed68952ba
Merge remote-tracking branch 'origin/master' into fh/directx
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# Conflicts:
# core/deps/patches/SDL.patch
# core/hw/maple/maple_devs.cpp
# core/rend/gl4/gles.cpp
# core/rend/gles/gles.cpp
# core/rend/gui.cpp
# core/rend/gui.h
# shell/apple/emulator-osx/reicast-osx.xcodeproj/project.pbxproj
2021-05-26 22:38:48 +02:00
flyinghead
4696733eb4
dx9: linear filtering for fog texture. swap only when frame rendered
2021-05-26 21:40:43 +02:00
Flyinghead
86d014c3e4
gl: crash when rtt copy to vram due to wrong pbo size
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fixes Baldr Force crash
2021-05-26 09:53:29 +02:00
Flyinghead
9f60c5e854
rend: PT alpha must be set before shading
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Fixes Langrisser Millennium intro fmv and title/main screen. Issue #249
vk oit: use depth buffer like gl oit
2021-05-25 14:15:37 +02:00
vkedwardli
2b62f8c607
Fix macOS cmake & Xcode project ( #255 )
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* Update zlib reference for Xcode project
* Add CoreHaptics.framework for Xcode project
* Capitalize app bundle
* Use local FindSDL2.cmake script for macOS
* Use `macOS` instead of the old `OSX`
2021-05-25 10:11:58 +02:00
scribam
fa217e4cd0
ioctl: replace SCSIDEFS.h with Windows headers
2021-05-25 10:10:50 +02:00
flyinghead
6d32ad2ac8
Use github actions for all ci jobs. Only build with cmake ( #251 )
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* osx: bundle id change com.reicast -> com.flyinghead
* use gh actions for all ci jobs
* cmake: strip executable
2021-05-24 11:03:15 +02:00
Flyinghead
54c492cac6
Use libchdr as git submodule. bump to latest version
2021-05-22 17:52:17 +02:00
Flyinghead
628b7b7dd9
reios: fix wince cdi loading. implement bios misc 0 call.
2021-05-22 17:26:01 +02:00
flyinghead
c44493cd8a
Merge pull request #246 from scribam/xbyak
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deps: update xbyak
2021-05-22 15:11:32 +02:00
scribam
20b838b968
deps: update xbyak
2021-05-22 10:45:50 +02:00
scribam
741b21f508
cmake: fix sdl compilation with Ninja + MSVC
2021-05-21 21:46:11 +02:00
Flyinghead
c68f3bcc42
network: hide miniupnpc behind a #def. use static buffer for udp data
2021-05-21 12:51:29 +02:00
Flyinghead
4cced8ffa0
android: add content path ui too wide when inset present
2021-05-20 10:45:12 +02:00
Flyinghead
8644f7777b
gdrom: remove PatchRegion support. minor log changes
2021-05-20 10:21:47 +02:00
flyinghead
5f5d31730c
sdl: hide mouse in fullscreen. fix & refactor mouse devices
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support rawinput mouse wheel
simplify mapping load
2021-05-19 18:13:52 +02:00
Flyinghead
9d4711a95d
mouse fix
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fixes Silent Scope, Dreamkey, etc.
2021-05-19 11:32:38 +02:00
Flyinghead
3a1ae0db00
mmu: fix macos crash. only flush user mem in address lut
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force rtt2vram for JSR (custom graffiti)
clean up vmem32 remains
missing host_context.h change
gh action: build sdl from source on macos
2021-05-18 12:53:14 +02:00
Flyinghead
373dffc65a
wince: ditch vmem32. use address LUT in dynarec. finer grained flush
2021-05-17 11:59:34 +02:00
Flyinghead
00a74d81c2
aica arm dynarec: conditional LDR with write back issue
2021-05-16 20:21:09 +02:00
Flyinghead
da40297810
fix msvc build
2021-05-16 20:18:49 +02:00
Flyinghead
0966a092af
gdrom: disable bios region patching
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Issue #239
https://github.com/libretro/flycast/issues/888
2021-05-16 20:17:54 +02:00
Flyinghead
025b447a9c
arm32: replace old arm emitter with vixl
2021-05-15 11:41:00 +02:00
Flyinghead
92abf760de
unneeded address/value masking. clean up
2021-05-14 21:47:47 +02:00
Flyinghead
2e0c15bae7
sdl: fix audio recording
2021-05-14 19:04:54 +02:00
Flyinghead
1464c02903
mmu: add address cache to mem slow path. better fastmmu hashtable.
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mmu: add address cache to Read/WriteMemNoEx
fastmmu: ignore 1k pages. optimize hashtable
get rid of NO_MMU
2021-05-14 19:03:57 +02:00
Flyinghead
d7ec3bec1d
android: upgrade ifaddrs.c
2021-05-11 16:49:18 +02:00
Flyinghead
5769d7e64f
vk: typo in previous commit height -> width
2021-05-11 16:47:54 +02:00
Flyinghead
0df6a686d9
oboe: limit min buffer size. keep default for medium/high latency
2021-05-11 16:47:05 +02:00
Flyinghead
408c65fcbf
gl4: pack/unpack pixel colors. pack poly params. share GLSL with vk
2021-05-11 10:38:17 +02:00
Flyinghead
b27fa63aea
stack overflow with xdp browser on android
2021-05-10 23:28:58 +02:00
Flyinghead
fb38b224f4
rend: get rid of RenderToTextureUpscale option. Use RenderResolution
2021-05-10 20:07:23 +02:00
Flyinghead
a4019dd205
new VSync option
2021-05-10 18:02:06 +02:00
Flyinghead
e07977eea9
mac,x11: propagate win/sdl mouse/keyboard changes
2021-05-10 13:48:12 +02:00
Flyinghead
d7fd6658f6
egl: request 8 bits RGB channels
2021-05-05 13:31:52 +02:00
flyinghead
71fb024061
rawinput: proper conversion of abs coordinates
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Issue #138
get rid of libPvr_GetRenderTarget() -> getNativeHwnd()
2021-05-04 12:03:09 +02:00
Flyinghead
affc9f262c
gl: update palette on context [re]init
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backport from fh/directx
fixes black textures in SoulCalibur when switching back to app (android)
2021-05-03 09:57:45 +02:00
Flyinghead
f2b74de9dd
Revert 1ddb82f334
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Issue #209
2021-05-02 15:14:26 +02:00
Flyinghead
d20fc971c9
android: display cutouts support. render last frame when editing vjoy
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render in display cutouts
gl/vk: render last frame when editing virtual gamepad
gl: Fix background handling
gui: reset vmus when stopping game
2021-05-02 11:31:44 +02:00
Flyinghead
1ddb82f334
pvr: deadlock in QueueRender/dc_stop
2021-05-02 11:23:51 +02:00
Flyinghead
5dd15e2942
android: oboe driver error handling. Set buffer size to burst size
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oboe: handle lost of audio and recording streams and attempt reopen.
When using aaudio, set the oboe buffer size to the burst size.
gui: really ignore AutomaticLatency for oboe driver
Issue #182
2021-05-01 12:19:04 +02:00
Flyinghead
6dfa9f7786
android: oboe audio driver. get rid of build variants
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Issue #182
2021-04-30 19:57:11 +02:00
Flyinghead
acd8620139
android: add zh_HK locale
2021-04-30 18:26:35 +02:00
flyinghead
54cfc6e09b
build fix for non-windows
2021-04-29 19:15:34 +02:00
Flyinghead
150cfa29e7
Merge remote-tracking branch 'origin/master' into fh/directx
2021-04-29 19:06:38 +02:00
flyinghead
b90cdf9588
RawInput driver. Multiple keyboards support
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Merge Keyboard and KbGamepad
Always use system mouse for UI
Issue #138
Fix DX9 when not using SDL
2021-04-29 18:58:04 +02:00
flyinghead
6316479930
get rid of unneeded pixel unpacker and use better name
2021-04-29 18:38:58 +02:00
Flyinghead
92ccd6eb26
android: load Asian glyphs depending on locale
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Issue #225
2021-04-22 11:12:51 +02:00
Flyinghead
805dac3039
Resize renderer after [re]init
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Fixes crash on Android when app is brought back to the foreground
Issue #228
2021-04-22 10:59:40 +02:00
Edward Li
2bd77ba9c4
missing a space
2021-04-22 02:21:04 +08:00
Edward Li
ba955f6659
Re-enable the content path warning dialog
2021-04-22 02:17:18 +08:00
Edward Li
01898d5f41
Fix scanner cannot be stopped
2021-04-22 02:16:18 +08:00
Flyinghead
3dd3595a79
disable emulator Exit on android
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Issue #222
2021-04-20 16:32:49 +02:00
Flyinghead
c0b5721920
Super widescreen option
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Issue #209
2021-04-20 16:06:03 +02:00
Flyinghead
44fd67ffd2
In command line mode, exit the emulator when pressing Exit
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Issue #222
2021-04-20 15:57:30 +02:00
Flyinghead
3474901e58
wsi: swap immediately when fast forwarding
2021-04-20 10:56:49 +02:00
Flyinghead
d55a26c242
flatpak: better screenshots. Indicate where to put BIOS files.
2021-04-19 19:12:00 +02:00
flyinghead
8909368033
dsound: dedicated audio thread. configurable latency
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Use dedicated thread to fill the audio buffer, fill with silence when
underrun, wait for notification events instead of busy loop.
Configurable ring buffer size / latency.
2021-04-19 11:13:27 +02:00
flyinghead
4ffb9e8089
sdl audio: potential race condition with event. include in win32 build
2021-04-19 11:09:16 +02:00
flyinghead
098be9c69e
sdl: swap at vsync interval for open gl
2021-04-19 09:51:13 +02:00
flyinghead
f9603dc11a
vk: use texture pointers instead of u64
2021-04-17 19:04:00 +02:00
flyinghead
5359e9a09d
allow gpu-handled palette textures to be replaced by custom version
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Issue #219
Fix incorrect texture size calculation for VQ textures.
Reorder BaseTextureCacheData fields to have hottest on top
2021-04-17 18:40:58 +02:00
flyinghead
28d2c6db73
dx9: rotate 90deg
2021-04-16 21:58:37 +02:00
flyinghead
abc8b18b78
dx9: mipmaps. load/dump textures. vmu/crosshair display.
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upload all texture mipmaps to gpu
dump textures. load custom textures
vmu and lightgun xhair display
fix dx9 half-pixel offset
fix 565_32 unpacker bug
2021-04-16 18:30:47 +02:00
flyinghead
c889bfa6d4
dx9: copy to vram. clipping. fix depth/stencil size. better reset
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Coordinate device reset with dxcontext. Keep compiled shaders.
Don't use automatic depth/stencil on backbuffer. Manually handle it.
Implement scissoring/clipping
multipass translucent depth
Render-to-texture copy to vram
2021-04-15 15:17:32 +02:00
flyinghead
b549c56b23
build fix. default Delay Frame Swapping to true
2021-04-13 11:20:11 +02:00
flyinghead
f107d380b9
WIP directx9 renderer
2021-04-12 22:49:04 +02:00
Flyinghead
4a8ce39bfd
vk: use a single command buffer for all texture updates
2021-04-08 10:38:26 +02:00
Flyinghead
499d06ea83
bba: crash when loading a savestate with bba disabled
2021-04-08 10:33:47 +02:00
Flyinghead
24d172bd51
gl: use async PBO to copy texture back to vram
2021-04-08 10:33:14 +02:00
Flyinghead
72968290bf
cheats: support for .CHT cheat files
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Issue #167
gui: no need to save background in opengl, use RenderLastFrame instead
disable cheats when online
2021-04-06 11:41:41 +02:00
flyinghead
2fa3cfea8d
Merge pull request #216 from scribam/windows-icon
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windows: add missing icon in top-left corner of the windows when sdl is not used
2021-04-05 17:06:07 +02:00
scribam
90de080eba
windows: add missing icon in top-left corner of the windows when sdl is not used
2021-04-05 11:01:38 +02:00
scribam
e6a49ca4ec
deps: use official SDL url for submodule
2021-04-04 15:38:37 +02:00
Flyinghead
b3de6a166d
area 7 access to sh4 mm registers only through mmu translation
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on-chip ram area isn't translated in both user and supervisor modes
vmem: return 0 for non-mapped region reads
Fixes dolphin blue crash/freeze. Issue #62
Fixes Resident Evil - Code Veronica X (Chris) floor 1F crash
2021-04-01 13:30:37 +02:00
Flyinghead
4d815570d0
sh4: define SCI module registers
2021-03-31 19:01:31 +02:00
Flyinghead
3ff457f4e8
always log notice/warn/error messages
2021-03-31 18:47:18 +02:00
Flyinghead
6af509159e
optimize area0 mem handlers
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use flash_size for both sram (aw, naomi) and flash (dc)
bios and flash not mirrored to 02000000
2021-03-31 18:45:46 +02:00
flyinghead
a8929170f3
up sh4 context pad to 64k to keep windows happy
2021-03-29 21:12:43 +02:00
Flyinghead
a5eecf59b3
x64 rec: wrong arg0 reg for windows. need to handle 512mb addr space
2021-03-29 17:30:56 +02:00
Flyinghead
a7d8d31566
double-free when opening corrupted chd. Better error message
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Avoid vk/gl/vk quick switching
2021-03-29 16:26:18 +02:00
Flyinghead
904bed862e
arm32: store queue dynarec optim. ditch Unstable Optimizations
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shrink Sh4Context.pad size except on arm32
reset sh4 before mem to unlock ram
2021-03-29 14:26:55 +02:00
Flyinghead
65290a70f3
x64/x86: store queue dynarec optimization
2021-03-29 14:26:55 +02:00
Flyinghead
e2f309b5cc
arm64: store queue write dynarec optimization
2021-03-29 14:26:55 +02:00
Flyinghead
ed25d45adb
arm32 rec: wrong operand size for immediate mem write
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Issue #208
2021-03-29 14:20:42 +02:00
Flyinghead
f1b4b78e4c
savestate: edge case leading to i/o error on load
2021-03-28 20:09:59 +02:00
Flyinghead
9e9aa5b4d9
gl: proper vao use. define palette uniforms only when needed
2021-03-28 20:08:02 +02:00
Flyinghead
dc0c5baece
move vram to pvr
2021-03-28 20:08:02 +02:00
Flyinghead
569c23ca95
pvr: use pvr_read32p/pvr_write32p to access 32b vram
2021-03-28 20:08:02 +02:00
scribam
767a1b6a8d
gui: fix wrong index CrosshairColor
2021-03-28 11:38:43 +02:00
scribam
9c8082fb16
delete unnecessary null pointer check
2021-03-28 11:10:46 +02:00
scribam
3cdff93e26
archive: use int as second parameter for LookToRead2_CreateVTable
2021-03-28 11:06:26 +02:00
scribam
e4a084b290
winmain: replace deprecated call to GetWindowLong by GetWindowLongPtr
2021-03-28 10:51:14 +02:00
flyinghead
3c2445fb82
Merge pull request #212 from scribam/io-boards-mem-leak
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maple: fix potential mem leaks if vector reallocation fails
2021-03-28 10:46:52 +02:00
scribam
754c0e234b
maple: fix potential mem leaks if vector reallocation fails
2021-03-27 20:59:54 +01:00
scribam
d0c2c269b0
glcache: call glDeleteTextures if texture cache size > 0 during reset
2021-03-27 19:56:11 +01:00
Flyinghead
2b41d9684f
pvr: static init UB
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Issue # #148
2021-03-26 18:39:19 +01:00
Flyinghead
972f945058
lupin3 the shooting widescreen cheat
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courtesy of Esppiral
2021-03-25 20:58:35 +01:00