Flyinghead
0e97f97bb7
android: virtual gamepad rumble power wasn't set at app startup
...
Make sure emu.cfg is loaded before setting rumble power.
Issue #1640
2024-09-16 11:28:25 +02:00
Flyinghead
64d7199107
Merge remote-tracking branch 'origin/master' into dev
2024-09-16 11:16:04 +02:00
github-actions[bot]
480f93e50d
Fetch translations & Recreate libretro_core_options_intl.h
2024-09-06 22:21:05 +00:00
github-actions[bot]
9691fe9622
Fetch translations & Recreate libretro_core_options_intl.h
2024-08-30 22:20:34 +00:00
Flyinghead
a93bd9e64e
Merge remote-tracking branch 'origin/playstore' into dev
2024-08-24 18:08:59 +02:00
Flyinghead
308d9fc1ac
Increase max transparent layers for some games
...
Issue #1604
Add 96 layers option to libretro core.
Issue #1610
2024-08-24 16:49:16 +02:00
github-actions[bot]
349083030d
Fetch translations & Recreate libretro_core_options_intl.h
2024-08-23 22:20:21 +00:00
github-actions[bot]
5565b79b9e
Fetch translations & Recreate libretro_core_options_intl.h
2024-08-16 22:20:19 +00:00
Flyinghead
8ea12443d3
android: fix touchscreen coords when view is scaled
...
Samsung phones/tablets can scale down the emulator view to improve
performance. In this case, getPointerCoords() returns screen, not view
coordinates. Use MotionEvent.getX/Y() instead.
2024-08-16 13:12:27 +02:00
Flyinghead
6679cb2f31
android: show/hide keyboard in main thread to avoid deadlock
...
Tentative fix for deadlock when main thread is calling
JNIdc.rendinitNative(null), and render thread is blocked on a lock
trying to hide on-screen keyboard.
2024-08-16 10:17:06 +02:00
Flyinghead
f1fd8b12e2
android: do all rumble/haptic on background thread
...
Haptic effects for the virtual gamepad must be done on a background
thread. Not sure about gamepad rumble but it shouldn't hurt.
Reuse haptic duration for haptic power (0-100).
Fix crash when power is zero (createOneShot needs power >= 1)
2024-08-15 17:25:02 +02:00
Flyinghead
aafa9f0bf0
android: intent url ignored unless external storage legacy is enabled
...
Issue #1584
Accept fileDir (internal storage) as home folder in case it was created
without external storage.
2024-08-15 12:09:27 +02:00
Flyinghead
dae3676979
android: NPE in NativeGLView when Emulator.currentActivity is null
2024-08-15 11:58:45 +02:00
github-actions[bot]
3afa4322f1
Fetch translations & Recreate libretro_core_options_intl.h
2024-07-26 22:20:39 +00:00
Flyinghead
8b2c1bc5dc
android: bug fixes
...
onInputDeviceAdded may be called with an invalid device id. Avoid NPE
onGenericMotionEvent: event may have a null device. Avoid NPE
getExternalFilesDir may return null if no external storage available.
Use getFilesDir in this case.
Catch exceptions in HomeMover and continue.
addStorage: catch SecurityException and alert user. Graceful failure.
2024-07-20 10:30:27 +02:00
Flyinghead
2b83df86cd
boxart: don't save database when pausing (android, uwp)
...
Avoids ANR on android. Unnecessary since database is now saved
regularly.
2024-07-20 10:07:18 +02:00
github-actions[bot]
0b6b8b3753
Fetch translations & Recreate libretro_core_options_intl.h
2024-07-19 22:21:06 +00:00
Flyinghead
39e04b07b8
Merge remote-tracking branch 'origin/dev'
2024-07-11 18:27:44 +02:00
Flyinghead
b9cbf3e47f
lr: get rid of trash
2024-07-11 18:27:31 +02:00
github-actions[bot]
c6f50fad9d
Fetch translations & Recreate libretro_core_options_intl.h
2024-07-05 22:20:32 +00:00
Flyinghead
a01edd22c7
Merge remote-tracking branch 'origin/dev' into playstore
2024-06-30 11:24:46 +02:00
Flyinghead
fefdb6c661
Merge remote-tracking branch 'origin/master' into dev
2024-06-23 16:15:13 +02:00
Flyinghead
4dd490034a
android: disable home folder migration
2024-06-23 16:13:28 +02:00
Flyinghead
49ad2b6864
naomi: save printer output as a screenshot
...
Use hostfs::saveScreenshot()
2024-06-23 16:00:31 +02:00
Flyinghead
f50d6204dd
android: tentative fix for touchscreen not working on android 14
...
Use more generic source test to detect touch events. Also get rid of
Retroid Pocket 2+ specific test.
Issue #1421
2024-06-23 11:05:40 +02:00
Flyinghead
07172416c1
android: tentative fix for touchscreen not working on android 14
...
Use more generic source test to detect touch events. Also get rid of
Retroid Pocket 2+ specific test.
Issue #1421
2024-06-22 15:07:05 +02:00
github-actions[bot]
f9dcd08cf3
Fetch translations & Recreate libretro_core_options_intl.h
2024-06-21 22:20:38 +00:00
Flyinghead
83a27b9125
android: import/export home folder
...
Use "folder" instead of "directory" in UI.
When game list is empty, show button to easily add a new content path.
Improve folder paths display in settings with middle ellipsis.
android: import/export home folder content
2024-06-21 18:37:34 +02:00
Flyinghead
9976fe10fb
android: gamepad rumble support (untested)
...
Use single thread to handle rumble for virtual and physical gamepads.
Use heavy click effect for vgamepad buttons when available (android 10)
Handle rumble inclination param.
2024-06-21 18:32:25 +02:00
Flyinghead
af7edadedb
Merge remote-tracking branch 'origin/dev' into playstore
2024-06-21 18:20:40 +02:00
Flyinghead
d882c48b4f
android screenshots
2024-06-20 18:18:01 +02:00
Flyinghead
5eef0309bf
Merge remote-tracking branch 'origin/master' into dev
2024-06-20 18:02:36 +02:00
Flyinghead
0a9eaa6cb8
android: storage fixes
...
storage: add file update date to FileInfo.
Savestates and custom textures can be loaded from content path / ASS.
Cache last savestate update date to improve perf on android.
android: Don't use scoped storage for android < 5. Optimize listContent.
Fix getSubPath
android: instrumented storage test
2024-06-17 09:53:32 +02:00
Flyinghead
977d6c6f95
android: upload to google play
2024-06-14 12:59:19 +02:00
Flyinghead
2103dd5a7a
storage: add exists() method. load bios from content path. android fix
...
Add Storage::exists() method
Allow dc and arcade bios to be loaded from content path.
Fix android getSubPath when called on a root uri.
2024-06-14 12:39:32 +02:00
Flyinghead
9df12f950b
android: target android 13
...
disable non-android CI jobs
2024-06-13 20:25:12 +02:00
Flyinghead
aed4d21a4f
android: prepare transition to sdk 30+. cache last savestate path
...
Migrate home folder to externalFilesDir
(/sdcard/Android/data/com.flycast.emulator/files) if running on android
10+.
Use externalFilesDir for home by default. No more onboarding on first
install.
Use content uri instead of hacking out real path since the latter won't
work on higher target sdk.
Cache last readable savestate path in hostfs::getSavestatePath(). All
content folders are scanned when not found, which is very slow with ASS
2024-06-13 15:36:29 +02:00
github-actions[bot]
14b8d4e915
Fetch translations & Recreate libretro_core_options_intl.h
2024-06-07 22:20:06 +00:00
sandboxgamedev123
ddb012bbd2
Add a 32-bit AppImage Script for Linux ( #1539 )
2024-06-05 15:54:41 +02:00
Flyinghead
021249c321
update screenshots (flatpak, AltStore)
2024-06-02 17:33:47 +02:00
Flyinghead
bad55204f2
android: rename packages and activities
2024-06-01 19:03:58 +02:00
Edward Li
70fe47dacf
Pretty print for Xcode 15 console
2024-06-01 11:13:24 +02:00
scribam
95de83431b
uwp: fix http ContentLength assignment
2024-05-31 17:34:31 +02:00
github-actions[bot]
e85fa82101
Fetch translations & Recreate libretro_core_options_intl.h
2024-05-24 22:19:56 +00:00
Eric Warmenhoven
30e5466d90
libretro build fix on apple
2024-05-24 08:28:44 +02:00
Flyinghead
4747252187
Merge remote-tracking branch 'origin/dev'
2024-05-23 10:40:57 +02:00
scribam
a5608f4f22
android: update project
...
- Upgrade AGP dependency from 8.3.0 to 8.4.1
- Upgrade Gradle version to 8.6
- Use version catalogs
2024-05-22 16:16:07 +02:00
Flyinghead
1256680a99
lr: Delay Frame Swapping should be enabled by default
2024-05-21 10:45:50 +02:00
Edward Li
2797cca5ff
Always use BSD sed
2024-05-18 12:37:10 +02:00
github-actions[bot]
88f23958ac
Fetch translations & Recreate libretro_core_options_intl.h
2024-05-17 22:19:56 +00:00
Flyinghead
21c77adc4d
os_notify
2024-05-14 22:43:55 +02:00
Flyinghead
b5f49d6c3a
ios build fix
2024-05-13 16:27:31 +02:00
Flyinghead
de403a6203
switch, uwp, libretro build fixes
2024-05-13 16:12:32 +02:00
Flyinghead
6f0581032b
save screenshot. add screenshot to savestates
...
Retrieve last frame rgb data (gl, vk, dx9, dx11).
Specific save screenshot code for android, iOS and UWP.
Add Save Screenshot emu key (F12 by default)
vk: defer deletion of in-flight textures when texture cache is cleared.
vk: fix issue when updating imgui textures after a render pass has begun
(achievements)
vk: palette texture not updated after a state has been loaded.
gl: Move opengl-specific stuff into opengl imgui driver.
savestate: Add non compressed header, following by screenshot png data,
before actual savestate.
Issue #842
2024-05-13 15:47:34 +02:00
github-actions[bot]
90b06a688b
Fetch translations & Recreate libretro_core_options_intl.h
2024-05-10 22:19:57 +00:00
Flyinghead
13302b87c8
move ui to its own folder
2024-05-07 22:23:51 +02:00
Flyinghead
f76d05a3d5
achievements: leaderboard notifications. detailed toast message
...
Draw achievement notifications using imgui drawlist api
Fixes for insets
Issue #761
2024-05-07 17:50:36 +02:00
Flyinghead
ceec01ac2e
ui: use imgui for vmu on pause menu. toast notifications
...
Allow nearest sampling with imgui textures (vmu, crosshair)
Use raii for styles and colors
2024-05-06 21:31:04 +02:00
github-actions[bot]
0517a4600c
Fetch translations & Recreate libretro_core_options_intl.h
2024-05-03 22:19:41 +00:00
Flyinghead
300cf0d437
better RetroAchievements UI and threading
...
Pop ups for authentication, game load, game completed, achievements
unlock and progress.
Handle disk changes.
Issue #761
2024-05-01 18:32:39 +02:00
Flyinghead
c96e828c63
move http_client to oslib
2024-04-29 16:17:50 +02:00
Flyinghead
8f5f2caae6
Merge remote-tracking branch 'origin/master' into dev
2024-04-29 15:27:23 +02:00
Flyinghead
8fdd1dde3d
RetroAchievements support
...
MVP
Issue #761
2024-04-29 14:59:47 +02:00
github-actions[bot]
8e96590065
Fetch translations & Recreate libretro_core_options_intl.h
2024-04-26 22:20:05 +00:00
github-actions[bot]
3c38fc1f16
Fetch translations & Recreate libretro_core_options_intl.h
2024-04-19 22:19:34 +00:00
github-actions[bot]
7438094d7c
Fetch translations & Recreate libretro_core_options_intl.h
2024-04-12 22:19:05 +00:00
Flyinghead
336706e728
move most os_* funcs to oslib
...
add os_DestroyWindow and os_UpdateInputState
2024-04-12 17:37:45 +02:00
Flyinghead
b378161837
lr: switch build fix
2024-04-11 18:50:49 +02:00
Flyinghead
a136583189
drop dispmanx support. move switch main() to its own file
...
Dispmanx support is provided by SDL
Enable omx audio and set TARGET_VIDEOCORE when building for RPi3
2024-04-11 16:27:28 +02:00
Flyinghead
06a6e26588
get rid of os_GetSeconds()
...
replace it with std::chrono-based getTimeMs()
2024-04-11 15:25:25 +02:00
Flyinghead
5541d34a9e
lr win32 build fix
2024-04-10 18:10:21 +02:00
Flyinghead
9e916ca1c9
minor input and lua fixes
...
Make macOS keyboard class with haptic code
Call SDL_JoystickSetPlayerIndex using maple port
Add Network event for LUA
Set proper controller unique id on iOS
rumblePower wasn't copied over new mappings.
2024-04-10 17:24:47 +02:00
Flyinghead
42e98e86d0
set thread names
...
Name all threads to help debugging and improve crash reports (windows
only)
Add ^C handler for clean exit on linux
2024-04-10 17:08:24 +02:00
Flyinghead
a6c4530e22
vulkan: allow custom GPU driver loading with libadrenotools
...
Issue #1471
2024-04-07 12:27:54 +02:00
github-actions[bot]
9d6eab74e1
Fetch translations & Recreate libretro_core_options_intl.h
2024-04-05 22:20:01 +00:00
github-actions[bot]
ed78eb4d50
Fetch translations & Recreate libretro_core_options_intl.h
2024-03-29 22:19:29 +00:00
Flyinghead
4bd8866164
libretro: don't load overridden settings from frontend
...
Fixes game specific overrides being ignored.
2024-03-26 18:40:48 +01:00
github-actions[bot]
187991d71f
Fetch translations & Recreate libretro_core_options_intl.h
2024-03-22 22:19:19 +00:00
Bobby Smith
8252a28e48
[Libretro] Check for per-pixel compatibility and hide the option if not supported
2024-03-17 17:55:23 +01:00
github-actions[bot]
966ff3767d
Fetch translations & Recreate libretro_core_options_intl.h
2024-03-15 22:19:31 +00:00
Flyinghead
464defe0d7
don't force Native Depth Interpolation for AMD GPUs
...
Some AMD GPUs have issues with this option enabled so let the user
decide.
partial revert of 9f9b29b833
and
cab19ad54b
.
Issue #1445
Add BSD CI badge to README
2024-03-10 14:17:21 +01:00
github-actions[bot]
d323490d1f
Fetch translations & Recreate libretro_core_options_intl.h
2024-03-08 22:20:07 +00:00
Flyinghead
b55054249f
ui: file dropping can start multiple games at once
...
Happens on macOS, linux and likely others.
Fixes MINIDUMP-2N4
2024-03-07 15:01:28 +01:00
scribam
5a51749daa
libretro: fix translation
2024-03-02 18:37:20 +01:00
scribam
d2dc60ec00
android: update android gradle plugin to version 8.3.0
2024-03-02 18:36:54 +01:00
github-actions[bot]
33bcf4443f
Fetch translations & Recreate libretro_core_options_intl.h
2024-03-01 22:19:09 +00:00
Flyinghead
c9d3096e41
android: hid barcode scanner support
2024-02-27 17:39:51 +01:00
Flyinghead
443d5a2ba6
pvr: apply a negative bias to background plane depth
...
Fixes skybox in Xtreme Sports. Issue #1381
Fixes background clipping in Blue Stinger (JP) intro. Issue #721
Fixes Windows CE yuv FMV black screen (4x4 EVO, Armada, Carsear's
Palace, Giant Killers, PBA bowling, Starlancer, Tomr Raider, Wild Metal,
Who wants to beat up...)
Get rid of ForceWindowsCE option
Force PAL for Super Runabout (EU)
2024-02-27 17:39:51 +01:00
github-actions[bot]
bc51aefa9c
Fetch translations & Recreate libretro_core_options_intl.h
2024-02-23 22:19:36 +00:00
Immersion95
67c4e62c51
Adds option to enable/disable "Fix Upscale Bleeding Edge"
...
Helps with texture bleeding case when upscaling. Disabling it can help if pixels are warping when upscaling in 2D games (MVC2, CVS, KOF, etc.)
2024-02-22 11:30:26 +01:00
github-actions[bot]
44fa364f36
Fetch translations & Recreate libretro_core_options_intl.h
2024-02-09 22:19:47 +00:00
flyinghead
c146a92f83
Merge pull request #1379 from flyinghead/dev
...
merge dev branch
2024-02-03 18:25:15 +01:00
scribam
51d25bb49b
android: update android gradle plugin to version 8.2.2
2024-02-03 16:28:57 +01:00
github-actions[bot]
6d69598800
Fetch translations & Recreate libretro_core_options_intl.h
2024-02-02 22:19:10 +00:00
Flyinghead
617d82f5a2
libretro: rename Purupuru to Vibration Pack
2024-01-29 11:29:52 +01:00
github-actions[bot]
e1537ddbda
Fetch translations & Recreate libretro_core_options_intl.h
2024-01-26 22:19:34 +00:00
scribam
f6b01aba0c
android: update android gradle plugin to version 8.2.1
2024-01-20 19:24:07 +01:00
Flyinghead
19bb4a6e5d
switch: implement rumble with native API
2024-01-20 19:23:09 +01:00
github-actions[bot]
8fd6fefda7
Fetch translations & Recreate libretro_core_options_intl.h
2024-01-19 22:19:50 +00:00
Flyinghead
9e37d1e726
switch: restore x15 register when returning from the fault handler
...
Also restore NZCV and FPU registers.
Fixes crash/glitch with YUV converter.
Fixes SoA crash when rendering to a texture.
Issue #1312
2024-01-17 17:52:26 +01:00
Bobby Smith
070ac717d3
[Libretro] Add options to manage each expansion slot
2024-01-16 11:22:12 +01:00
github-actions[bot]
195f401044
Fetch translations & Recreate libretro_core_options_intl.h
2024-01-12 22:19:21 +00:00
Flyinghead
c001240797
move audio drivers to their own folder
2024-01-10 11:45:54 +01:00
github-actions[bot]
e7d0a5f2f9
Fetch translations & Recreate libretro_core_options_intl.h
2024-01-05 22:19:42 +00:00
Flyinghead
9c964ac955
refactor embedded resource loading. Use for imgui font and android OSD
...
Generic embedded resource loading function
Zip bios and printer fonts
Add buttons.png and Roboto-Medium.ttf as embedded resources
2024-01-02 14:37:29 +01:00
Flyinghead
cab19ad54b
libretro: crash at boot when checking for GPU vendor
2024-01-01 16:06:25 +01:00
Bobby Smith
d069b45bff
[Libretro] Adds some core options description + minor changes
2023-12-23 20:43:19 +01:00
github-actions[bot]
4a0ace5de2
Fetch translations & Recreate libretro_core_options_intl.h
2023-12-22 22:19:29 +00:00
vkedwardli
790f5b1ad2
Video Routing Revamp ( #1323 )
...
* Update Spout2 dep
* Remove all `initVideoRouting` call from `GraphicContext`
* Fix MinGW build error
2023-12-21 14:19:57 +01:00
github-actions[bot]
2a19ccf945
Fetch translations & Recreate libretro_core_options_intl.h
2023-12-15 22:19:48 +00:00
scribam
bf4346c849
android: update agp and gradle to version 8.2
2023-12-13 17:31:56 +01:00
github-actions[bot]
f4f087a6ea
Fetch translations & Recreate libretro_core_options_intl.h
2023-12-08 22:19:57 +00:00
Flyinghead
e9beea484d
Merge remote-tracking branch 'origin/master' into dev
2023-12-04 11:58:12 +01:00
github-actions[bot]
fd2a87fca2
Fetch translations & Recreate libretro_core_options_intl.h
2023-12-01 22:19:52 +00:00
Bobby Smith
153dbb0c56
[Libretro] Input descriptors fixes ( #1330 )
...
* Input descriptors fixes
* Refresh input descriptors w/o having to toggle menu
2023-12-01 15:05:30 +01:00
Edward Li
2c711e46fe
Batch script for generating Visual Studio project
2023-11-25 17:07:34 +01:00
Flyinghead
a18e3701c6
Merge remote-tracking branch 'origin/master' into dev
2023-11-25 16:58:59 +01:00
github-actions[bot]
ea83b08f89
Fetch translations & Recreate libretro_core_options_intl.h
2023-11-24 22:19:21 +00:00
Flyinghead
4efacd7d71
Battle cable support
...
work in progress
f355 and aero dancing seem to work
vonot and tetris don't
maxspeed is broken
2023-11-23 16:40:20 +01:00
Flyinghead
a9d5b77053
Merge remote-tracking branch 'origin/master' into dev
2023-11-20 17:13:51 +01:00
Flyinghead
bc28c7ccb3
lr: enabke Insert Card button for all card reader games
...
Hide naomi f355 series and sgdrvsim on non-desktop platforms
2023-11-20 17:11:27 +01:00
scribam
f14c29fd04
android: update android gradle plugin to version 8.1.4
2023-11-18 18:21:45 +01:00
Bobby Smith
78a874d20e
Add slider to change crosshair size and a core option for the Libretro core ( #1304 )
2023-11-18 13:44:57 +01:00
Flyinghead
df83ca436c
input: use 16 bits of precision for analog axes/triggers
2023-11-15 18:24:30 +01:00
Flyinghead
6de5879cb4
libretro: enable "Insert Card" button for vf4 and barcode games
...
Still no way to input barcode code however
2023-11-14 15:37:26 +01:00
github-actions[bot]
dda04e63fa
Fetch translations & Recreate libretro_core_options_intl.h
2023-11-10 22:19:50 +00:00
Flyinghead
926877397c
Merge remote-tracking branch 'origin/master' into dev
2023-11-07 16:32:12 +01:00
vkedwardli
b92277ac58
macOS: Register file extensions for `openFile` (Drag ROM to App Icon), update `setupWorkingDirectory`, rename `SDLMain` to `SDLApplicationDelegate` to avoid confusion with the function `SDL_main()` ( #1287 )
...
Register file extensions for openFile, and supports the following actions
Drag ROM to Application icon to launch the app
Drag ROM to the running app's dock icon
Drag ROM to the running app's window (applicable to all SDL platform by SDL_DROPFILE)
Update setupWorkingDirectory
macOS default cwd is a nonsense "/" for non-terminal application
Rename SDLMain to SDLApplicationDelegate to avoid confusion with the function SDL_main()
some code cleanup
2023-11-07 16:29:08 +01:00
Edward Li
51508dcdc6
macOS: Indicate slave machines by dock badge label
2023-11-05 18:39:37 +01:00
github-actions[bot]
dbfead6a15
Fetch translations & Recreate libretro_core_options_intl.h
2023-11-03 22:19:52 +00:00
flyinghead
5cfd3f0ba3
Merge pull request #1274 from bslenul/lr-invalid-values
...
[Libretro] Remove some "Invalid value" errors
2023-10-31 13:55:23 +01:00
Flyinghead
7b71bd319c
Android and iOS support. Change dead zone to integer % value in UI
...
UI: dead zone changes from 0 to 100%. Add % for Rumble too.
Support Android and iOS gamepads.
Assume legacy gamepads have an analog stick (evdev, xinput)
2023-10-30 18:28:29 +01:00
Bobby Smith
66faf0d330
[Libretro] Remove some "Invalid value" errors
2023-10-30 16:21:26 +01:00
github-actions[bot]
c1f0a5a15f
Fetch translations & Recreate libretro_core_options_intl.h
2023-10-27 22:19:54 +00:00
Flyinghead
8ba5e05421
android scoped storage: default to hack the uri manually in getParentUri
...
If DocumentsContract.Path.getPath() fails, try to hack the uri manually
instead of returning null/empty (android 10)
2023-10-21 21:40:13 +02:00
github-actions[bot]
35b7be3905
Fetch translations & Recreate libretro_core_options_intl.h
2023-10-20 22:19:13 +00:00
github-actions[bot]
cb9af7d742
Fetch translations & Recreate libretro_core_options_intl.h
2023-10-13 22:19:51 +00:00
github-actions[bot]
13a8d49c90
Fetch translations & Recreate libretro_core_options_intl.h
2023-10-06 22:19:36 +00:00
scribam
7fc70ee1f4
android: update android gradle plugin to version 8.1.2
2023-10-03 22:50:35 +02:00
github-actions[bot]
e8e382372a
Fetch translations & Recreate libretro_core_options_intl.h
2023-09-29 22:19:16 +00:00
Flyinghead
a915f185f8
Merge remote-tracking branch 'origin/master' into dev
2023-09-25 22:17:29 +02:00
Flyinghead
e57ccde532
systemsp: pluggable input manager. fix lr. disable isshoni P1 button 1
...
Delegate input management to game-specific class
Default, card reader/dispenser and isshoni input managers
isshoni: Use button 1 for touchscreen press
libretro: systemsp input mapping
2023-09-25 17:38:41 +02:00
github-actions[bot]
dddd712f08
Fetch translations & Recreate libretro_core_options_intl.h
2023-09-22 22:19:05 +00:00
Colton Pawielski
a7dbbbe578
Add Dreamcast 32MB RAM Mod ( #1198 )
2023-09-22 11:10:44 +02:00
github-actions[bot]
213bc70e2d
Fetch translations & Recreate libretro_core_options_intl.h
2023-09-15 22:19:06 +00:00
Flyinghead
84f2871650
renderer: set render timeout to 20 ms to reduce input lag at 30 FPS
...
Fixes mouse not responding in 30 fps (Quake 3) or variable fps games
(Unreal)
Issue #949
2023-09-14 15:18:56 +02:00
vkedwardli
b564b0bf91
Increase L2+ / R2+ trigger sensitivity for digital buttons ( #1190 )
2023-09-14 09:08:58 +02:00
Nejsplitter
139f248572
libretro: Allow up to 300 MHz overclock ( #1193 )
2023-09-09 17:00:00 +02:00
flyinghead
56358be542
lr: opengl OIT renderer not enabled at startup
...
default renderer on windows is now dx11, which confuses the lr opengl
graphics context creation.
Issue #1191
2023-09-09 16:09:59 +02:00
Flyinghead
8eae6b97fc
ui: keyboard input was ignored when resuming game if no render
...
When resuming a game, keyboard is ignored until the next frame is
rendered. This is due to ImGUI not updating its WantCaptureKeyboard flag
until the next frame, which is an issue if the game isn't actively
rendering frames (Zombie Revenge pause screen, Giant Killers)
2023-09-02 20:00:07 +02:00