move ui to its own folder

This commit is contained in:
Flyinghead 2024-05-07 22:23:51 +02:00
parent f76d05a3d5
commit 13302b87c8
63 changed files with 69 additions and 69 deletions

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@ -734,7 +734,7 @@ if(USE_DISCORD AND NOT LIBRETRO)
target_include_directories(${PROJECT_NAME} PRIVATE core/deps/discord-rpc/include)
target_link_libraries(${PROJECT_NAME} PRIVATE discord-rpc)
target_compile_definitions(${PROJECT_NAME} PRIVATE USE_DISCORD)
target_sources(${PROJECT_NAME} PRIVATE core/rend/discord.cpp)
target_sources(${PROJECT_NAME} PRIVATE core/ui/discord.cpp)
endif()
cmrc_add_resource_library(flycast-resources ALIAS flycast::res NAMESPACE flycast)
@ -1292,26 +1292,26 @@ target_sources(${PROJECT_NAME} PRIVATE
core/rend/norend/norend.cpp)
if(NOT LIBRETRO)
target_sources(${PROJECT_NAME} PRIVATE
core/rend/game_scanner.h
core/rend/imgui_driver.cpp
core/rend/imgui_driver.h
core/rend/gui.cpp
core/rend/gui.h
core/rend/gui_achievements.cpp
core/rend/gui_android.cpp
core/rend/gui_android.h
core/rend/gui_chat.h
core/rend/gui_cheats.cpp
core/rend/gui_util.cpp
core/rend/gui_util.h
core/rend/mainui.cpp
core/rend/mainui.h
core/rend/boxart/boxart.cpp
core/rend/boxart/boxart.h
core/rend/boxart/gamesdb.cpp
core/rend/boxart/gamesdb.h
core/rend/boxart/scraper.cpp
core/rend/boxart/scraper.h)
core/ui/game_scanner.h
core/ui/imgui_driver.cpp
core/ui/imgui_driver.h
core/ui/gui.cpp
core/ui/gui.h
core/ui/gui_achievements.cpp
core/ui/gui_android.cpp
core/ui/gui_android.h
core/ui/gui_chat.h
core/ui/gui_cheats.cpp
core/ui/gui_util.cpp
core/ui/gui_util.h
core/ui/mainui.cpp
core/ui/mainui.h
core/ui/boxart/boxart.cpp
core/ui/boxart/boxart.h
core/ui/boxart/gamesdb.cpp
core/ui/boxart/gamesdb.h
core/ui/boxart/scraper.cpp
core/ui/boxart/scraper.h)
endif()
if(USE_VULKAN)

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@ -23,7 +23,7 @@
#include "oslib/directory.h"
#include "oslib/http_client.h"
#include "hw/sh4/sh4_mem.h"
#include "rend/gui_achievements.h"
#include "ui/gui_achievements.h"
#include "imgread/common.h"
#include "cfg/option.h"
#include "oslib/oslib.h"

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@ -37,7 +37,7 @@
#include "network/ggpo.h"
#include "hw/mem/mem_watch.h"
#include "network/net_handshake.h"
#include "rend/gui.h"
#include "ui/gui.h"
#include "network/naomi_network.h"
#include "serialize.h"
#include "hw/pvr/pvr.h"

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@ -7,7 +7,7 @@
#include "oslib/oslib.h"
#include "hw/aica/sgc_if.h"
#include "cfg/option.h"
#include "rend/gui.h"
#include "ui/gui.h"
#include <zlib.h>
#include <cerrno>
#include <ctime>

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@ -21,7 +21,7 @@
#include "hw/sh4/modules/modules.h"
#include "hw/maple/maple_cfg.h"
#include "hw/maple/maple_devs.h"
#include "rend/gui.h"
#include "ui/gui.h"
#include <deque>
#include <memory>
#include <cerrno>

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@ -30,7 +30,7 @@
#include "serialize.h"
#include "network/output.h"
#include "hw/sh4/modules/modules.h"
#include "rend/gui.h"
#include "ui/gui.h"
#include "printer.h"
#include "hw/flashrom/x76f100.h"

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@ -30,7 +30,7 @@
#include "hw/sh4/sh4_mem.h"
#include "network/naomi_network.h"
#include "emulator.h"
#include "rend/gui.h"
#include "ui/gui.h"
#include <chrono>
#include <memory>

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@ -20,7 +20,7 @@
#include "stdclass.h"
#include "printer.h"
#include "serialize.h"
#include "rend/gui.h"
#include "ui/gui.h"
#include <cassert>
#include <memory>
#include <vector>

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@ -20,7 +20,7 @@
#include "gamepad_device.h"
#include "cfg/cfg.h"
#include "stdclass.h"
#include "rend/gui.h"
#include "ui/gui.h"
#include "emulator.h"
#include "hw/maple/maple_devs.h"
#include "mouse.h"

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@ -20,7 +20,7 @@
#include "types.h"
#include "cfg/option.h"
#include "gamepad_device.h"
#include "rend/gui.h"
#include "ui/gui.h"
#include <memory>
extern u8 kb_key[4][6]; // normal keys pressed

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@ -18,7 +18,7 @@
*/
#include "mouse.h"
#include "cfg/option.h"
#include "rend/gui.h"
#include "ui/gui.h"
// Mouse buttons
// bit 0: Button C

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@ -6,7 +6,7 @@
#if defined(__unix__)
#include "log/LogManager.h"
#include "emulator.h"
#include "rend/mainui.h"
#include "ui/mainui.h"
#include "oslib/directory.h"
#include "oslib/oslib.h"
#include "stdclass.h"

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@ -6,7 +6,7 @@
#include "types.h"
#include "cfg/cfg.h"
#include "x11.h"
#include "rend/gui.h"
#include "ui/gui.h"
#include "input/gamepad.h"
#include "input/mouse.h"
#include "icon.h"

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@ -21,8 +21,8 @@
#ifdef USE_LUA
#include <lua.hpp>
#include <LuaBridge/LuaBridge.h>
#include "rend/gui.h"
#include "rend/gui_util.h"
#include "ui/gui.h"
#include "ui/gui_util.h"
#include "hw/mem/addrspace.h"
#include "cfg/option.h"
#include "emulator.h"

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@ -72,8 +72,8 @@ static void getLocalInput(MapleInputState inputState[4])
#ifdef USE_GGPO
#include "ggponet.h"
#include "emulator.h"
#include "rend/gui.h"
#include "rend/gui_util.h"
#include "ui/gui.h"
#include "ui/gui_util.h"
#include "hw/mem/mem_watch.h"
#include <string.h>
#include <chrono>

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@ -19,7 +19,7 @@
#include "naomi_network.h"
#include "hw/naomi/naomi_flashrom.h"
#include "cfg/option.h"
#include "rend/gui.h"
#include "ui/gui.h"
#include <chrono>
#include <thread>

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@ -5,12 +5,12 @@
#include "cfg/cfg.h"
#include "cfg/option.h"
#include "log/LogManager.h"
#include "rend/gui.h"
#include "ui/gui.h"
#include "oslib/oslib.h"
#include "oslib/directory.h"
#include "debug/gdb_server.h"
#include "archive/rzip.h"
#include "rend/mainui.h"
#include "ui/mainui.h"
#include "input/gamepad_device.h"
#include "lua/lua.h"
#include "stdclass.h"

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@ -17,10 +17,10 @@
along with Flycast. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include "rend/imgui_driver.h"
#include "ui/imgui_driver.h"
#include "imgui_impl_dx11.h"
#include "dx11context.h"
#include "rend/gui.h"
#include "ui/gui.h"
#include <unordered_map>
class DX11Driver final : public ImGuiDriver

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@ -20,7 +20,7 @@
#include "dx11context.h"
#include "hw/pvr/ta.h"
#include "hw/pvr/pvr_mem.h"
#include "rend/gui.h"
#include "ui/gui.h"
#include "rend/tileclip.h"
#include "rend/sorter.h"

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@ -20,7 +20,7 @@
#include "hw/pvr/ta.h"
#include "hw/pvr/pvr_mem.h"
#include "rend/tileclip.h"
#include "rend/gui.h"
#include "ui/gui.h"
#include "rend/sorter.h"
const u32 DstBlendGL[]

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@ -25,7 +25,7 @@
#include "rend/transform_matrix.h"
#include "d3d_texture.h"
#include "d3d_shaders.h"
#include "rend/imgui_driver.h"
#include "ui/imgui_driver.h"
class RenderStateCache
{

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@ -17,7 +17,7 @@
along with Flycast. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include "rend/imgui_driver.h"
#include "ui/imgui_driver.h"
#include "imgui_impl_dx9.h"
#include "dxcontext.h"
#include <unordered_map>

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@ -2,7 +2,7 @@
#include "gles.h"
#include "hw/pvr/ta.h"
#ifndef LIBRETRO
#include "rend/gui.h"
#include "ui/gui.h"
#else
#include "rend/gles/postprocess.h"
#include "vmu_xhair.h"

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@ -7,7 +7,7 @@
#include "glcache.h"
#include "rend/shader_util.h"
#ifndef LIBRETRO
#include "rend/imgui_driver.h"
#include "ui/imgui_driver.h"
#endif
#include <unordered_map>

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@ -20,8 +20,8 @@
#include "imgui_impl_opengl3.h"
#include "wsi/gl_context.h"
#include "rend/osd.h"
#include "rend/gui.h"
#include "rend/gui_util.h"
#include "ui/gui.h"
#include "ui/gui_util.h"
#include "glcache.h"
#include "gles.h"

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@ -17,7 +17,7 @@
along with Flycast. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include "rend/imgui_driver.h"
#include "ui/imgui_driver.h"
#include "emulator.h"
#include <unordered_map>

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@ -22,7 +22,7 @@
#include "vulkan_renderer.h"
#include "imgui.h"
#include "imgui_impl_vulkan.h"
#include "../gui.h"
#include "ui/gui.h"
#ifdef USE_SDL
#include <sdl/sdl.h>
#include <SDL_vulkan.h>

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@ -17,7 +17,7 @@
along with Flycast. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include "rend/imgui_driver.h"
#include "ui/imgui_driver.h"
#include "imgui_impl_vulkan.h"
#include "vulkan_context.h"
#include "texture.h"

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@ -25,7 +25,7 @@
#include "rend/osd.h"
#include "rend/transform_matrix.h"
#ifndef LIBRETRO
#include "rend/gui.h"
#include "ui/gui.h"
#endif
#include <memory>

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@ -17,7 +17,7 @@
along with Flycast. If not, see <https://www.gnu.org/licenses/>.
*/
#include "gui.h"
#include "osd.h"
#include "rend/osd.h"
#include "cfg/cfg.h"
#include "hw/maple/maple_if.h"
#include "hw/maple/maple_devs.h"
@ -35,7 +35,7 @@
#include "imgread/common.h"
#include "log/LogManager.h"
#include "emulator.h"
#include "rend/mainui.h"
#include "mainui.h"
#include "lua/lua.h"
#include "gui_chat.h"
#include "imgui_driver.h"

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@ -18,7 +18,7 @@
*/
#include "imgui_driver.h"
#include "gui_util.h"
#include "osd.h"
#include "rend/osd.h"
#define STBI_ONLY_JPEG
#define STBI_ONLY_PNG
#include <stb_image.h>

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@ -27,7 +27,7 @@
#include <nowide/config.hpp>
#include <nowide/convert.hpp>
#include "cfg/option.h"
#include "rend/gui.h"
#include "ui/gui.h"
#endif
#include "oslib/oslib.h"
#include "stdclass.h"
@ -35,7 +35,7 @@
#include "log/LogManager.h"
#include "sdl/sdl.h"
#include "emulator.h"
#include "rend/mainui.h"
#include "ui/mainui.h"
#include "oslib/directory.h"
#ifdef USE_BREAKPAD
#include "breakpad/client/windows/handler/exception_handler.h"

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@ -20,7 +20,7 @@
*/
#if defined(USE_SDL)
#include "gl_context.h"
#include "rend/gui.h"
#include "ui/gui.h"
#include "sdl/sdl.h"
#include "cfg/option.h"

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@ -6,13 +6,13 @@
#include "hw/naomi/naomi_cart.h"
#include "audio/audiostream.h"
#include "imgread/common.h"
#include "rend/gui.h"
#include "ui/gui.h"
#include "rend/osd.h"
#include "cfg/cfg.h"
#include "log/LogManager.h"
#include "wsi/context.h"
#include "emulator.h"
#include "rend/mainui.h"
#include "ui/mainui.h"
#include "cfg/option.h"
#include "stdclass.h"
#include "oslib/oslib.h"

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@ -28,7 +28,7 @@
#include "emulator.h"
#include "log/LogManager.h"
#include "cfg/option.h"
#include "rend/gui.h"
#include "ui/gui.h"
static bool emulatorRunning;

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@ -20,7 +20,7 @@
#import "EmulatorView.h"
#include "types.h"
#include "rend/gui.h"
#include "ui/gui.h"
#include "ios_gamepad.h"
@implementation EmulatorView {

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@ -33,7 +33,7 @@
#include "types.h"
#include "wsi/context.h"
#include "rend/mainui.h"
#include "ui/mainui.h"
#include "emulator.h"
#include "log/LogManager.h"
#include "stdclass.h"

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@ -23,7 +23,7 @@
#include <cmath>
#include "input/gamepad_device.h"
#include "input/mouse.h"
#include "rend/gui.h"
#include "ui/gui.h"
enum IOSButton {
IOS_BTN_A = 1,

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@ -9,7 +9,7 @@
#include "emulator.h"
#include <sys/param.h> /* for MAXPATHLEN */
#include <unistd.h>
#include "rend/gui.h"
#include "ui/gui.h"
#include "oslib/oslib.h"
#ifdef USE_BREAKPAD

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@ -21,7 +21,7 @@
#include "stdclass.h"
#include "oslib/oslib.h"
#include "emulator.h"
#include "rend/mainui.h"
#include "ui/mainui.h"
#include <future>
int darw_printf(const char* text, ...)

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@ -19,7 +19,7 @@
#include "stdclass.h"
#include "log/LogManager.h"
#include "emulator.h"
#include "rend/mainui.h"
#include "ui/mainui.h"
#include "oslib/directory.h"
int main(int argc, char *argv[])