Commit Graph

6 Commits

Author SHA1 Message Date
James 4e74619d9e
Harden serial comm interface (#1847)
* Harden serial interface
* Fixed build errors
* Minor tweaks
* Automatically attached A->A, B->B, etc
* Interfaces go in decending order
* Do a modulo in case I decide to move interface numbers
* Do specifically mod 4
* Call SDL_JoystickGetDeviceInstanceID which seems to help with a Windows bug
* Made MapleDevices smart pointers so they can freely be swapped out without leaking
* Fixed issues some issues reported by kosekmi
* Added missing bracket
* Fixed another compile issue
* Fixed a missing else
* If device had no serial number, fall down to checking name
* Use new DreamPort firmware dynamics
* Added missing parens
* Fixed screen blanking issue
* Added const
* Reset VMU Screen on game/emulator exit
* Added gameTermination() hook to hardware gamepad
* Send SW port on game termination
* Added checks so port is only sent if data is valid
* Fixed bug: wait for write to complete in sendCmd
* Fixed bug leading to multiple pointers to VMU and Rumble pack
---------

Co-authored-by: Mike Kosek <mike@kosek.de>
2025-02-16 17:36:57 +01:00
Flyinghead b9fdd5070b dreamconn: detect dreamconn+ with VID/PID. Send maple data as text.
Create DreamConn gamepad when detected.
Send/receive maple data in ascii dump form.
Simplify maple device creation.

Issue #1305
2024-12-20 20:02:58 +01:00
Flyinghead 8192eea387 maple: msb selection, implement/fake reset, kill and allreq commands
overrun and illegal address ints in strict mode
2020-06-15 17:04:04 +02:00
Flyinghead 06313dd540 naomi: auto configure eeprom and bbsram for network 2020-04-19 21:45:15 +02:00
Flyinghead 8b949e1dca Get rid of time_sync timer. Clean-up 2019-09-11 15:09:23 +02:00
Stefanos Kornilios Mitsis Poiitidis 7ef9de3cae Moving code around, cleanups 2013-12-28 22:20:08 +01:00