flycast/core/rend/gles/CustomTexture.cpp

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2018-12-30 17:42:55 +00:00
/*
Copyright 2018 flyinghead
This file is part of reicast.
reicast is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
reicast is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with reicast. If not, see <https://www.gnu.org/licenses/>.
*/
#include "CustomTexture.h"
#include <algorithm>
#include <sstream>
#include <sys/types.h>
#include <dirent.h>
#include "deps/libpng/png.h"
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#include "reios/reios.h"
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void CustomTexture::LoaderThread()
{
while (initialized)
{
TextureCacheData *texture = NULL;
work_queue_mutex.Lock();
if (!work_queue.empty())
{
texture = work_queue.back();
work_queue.pop_back();
}
work_queue_mutex.Unlock();
if (texture != NULL)
{
// FIXME texture may have been deleted. Need to detect this.
texture->ComputeHash();
int width, height;
u8 *image_data = LoadCustomTexture(texture->texture_hash, width, height);
if (image_data != NULL)
{
if (texture->custom_image_data != NULL)
delete [] texture->custom_image_data;
texture->custom_width = width;
texture->custom_height = height;
texture->custom_image_data = image_data;
}
texture->custom_load_in_progress = false;
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}
wakeup_thread.Wait();
}
}
bool CustomTexture::Init()
{
if (!initialized)
{
initialized = true;
std::string game_id_str = reios_product_number;
if (game_id_str.length() > 0)
{
std::replace(game_id_str.begin(), game_id_str.end(), ' ', '_');
textures_path = get_readonly_data_path("/data/") + "textures/" + game_id_str + "/";
DIR *dir = opendir(textures_path.c_str());
if (dir != NULL)
{
printf("Found custom textures directory: %s\n", textures_path.c_str());
custom_textures_available = true;
closedir(dir);
loader_thread.Start();
}
}
}
return custom_textures_available;
}
void CustomTexture::Terminate()
{
if (initialized)
{
initialized = false;
work_queue_mutex.Lock();
work_queue.clear();
work_queue_mutex.Unlock();
wakeup_thread.Set();
loader_thread.WaitToEnd();
}
}
u8* CustomTexture::LoadCustomTexture(u32 hash, int& width, int& height)
{
if (unknown_hashes.find(hash) != unknown_hashes.end())
return NULL;
std::stringstream path;
path << textures_path << std::hex << hash << ".png";
u8 *image_data = loadPNGData(path.str(), width, height, false);
if (image_data == NULL)
unknown_hashes.insert(hash);
return image_data;
}
void CustomTexture::LoadCustomTextureAsync(TextureCacheData *texture_data)
{
if (!Init())
return;
work_queue_mutex.Lock();
work_queue.insert(work_queue.begin(), texture_data);
work_queue_mutex.Unlock();
wakeup_thread.Set();
}