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attic
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
boards
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fix a bug which caused mmc1 (and maybe other mappers) not to re-initialize their save ram whenever they were replayed multiple times in release mode
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2008-06-17 08:12:48 +00:00 |
drivers
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movie file wasnt being closed correctly (perhaps fix the tas crashing bug)
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2008-06-18 08:22:19 +00:00 |
fir
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Simplify scons stuff:
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2006-07-31 22:24:21 +00:00 |
input
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try fixing zapper movies again
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2008-06-20 00:50:01 +00:00 |
mappers
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goodbye fastapass and c80x86
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2008-06-06 03:02:00 +00:00 |
palettes
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
utils
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consistentify newlines
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2008-06-19 02:41:47 +00:00 |
.gitignore
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Fix up my AUTHORS entry, remove another automake file, and add some
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2006-08-02 22:02:11 +00:00 |
SConscript
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Revert #327, at least for now
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2008-05-29 03:04:44 +00:00 |
asm.cpp
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moved some util files to utils directory
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2006-08-01 05:50:19 +00:00 |
asm.h
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moved some util files to utils directory
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2006-08-01 05:50:19 +00:00 |
cart.cpp
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fixed a bad bug in memorystream which makes movie savestates work better
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2008-06-17 07:55:27 +00:00 |
cart.h
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goodbye fastapass and c80x86
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2008-06-06 03:02:00 +00:00 |
cheat.cpp
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faster compiles (mappers include 1/3 as much code now)
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2008-06-17 06:55:07 +00:00 |
cheat.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
conddebug.cpp
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
conddebug.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
config.cpp
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faster compiles (mappers include 1/3 as much code now)
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2008-06-17 06:55:07 +00:00 |
config.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
debug.cpp
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fixed fresh bug in movie savestates
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2008-06-17 07:10:53 +00:00 |
debug.h
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Consolidate use of FCEUGI* globals GI, CurGame, and FCEUGameInfo into a single
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2006-08-20 19:40:15 +00:00 |
drawing.cpp
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faster compiles (mappers include 1/3 as much code now)
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2008-06-17 06:55:07 +00:00 |
drawing.h
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fixed stupid gcc warning
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2008-06-05 11:13:57 +00:00 |
driver.h
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faster compiles (mappers include 1/3 as much code now)
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2008-06-17 06:55:07 +00:00 |
fceu.cpp
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try fixing zapper movies again
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2008-06-20 00:50:01 +00:00 |
fceu.h
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faster compiles (mappers include 1/3 as much code now)
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2008-06-17 06:55:07 +00:00 |
fcoeffs.h
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Kill most (non-const) static vars in header files
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2008-05-29 06:24:39 +00:00 |
fds.cpp
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Fixed a potential movie desync problem for FDS games. (Disables disk shadow write during movie play). (This was a fceu.22 fix originally)
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2008-06-20 00:12:56 +00:00 |
fds.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
file.cpp
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faster compiles (mappers include 1/3 as much code now)
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2008-06-17 06:55:07 +00:00 |
file.h
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faster compiles (mappers include 1/3 as much code now)
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2008-06-17 06:55:07 +00:00 |
filter.cpp
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Kill most (non-const) static vars in header files
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2008-05-29 06:24:39 +00:00 |
filter.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
git.h
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changed fourscore to exclude other control options. (this is still not as clean as it could be. more work should be done in both input.cpp files to make sure that only gamepads can be used with fourscore.
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2008-06-09 08:15:20 +00:00 |
ines-bad.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
ines-correct.h
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Some mapper fixes, new UNIF board SL1632 was added.
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2006-08-02 19:24:21 +00:00 |
ines.cpp
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faster compiles (mappers include 1/3 as much code now)
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2008-06-17 06:55:07 +00:00 |
ines.h
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goodbye fastapass and c80x86
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2008-06-06 03:02:00 +00:00 |
input.cpp
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see if this fixes zapper movies
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2008-06-19 03:26:37 +00:00 |
input.h
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Add turbo toggle hotkey and -turbo [0/1] cmdline option. (Win32 only.)
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2008-06-12 22:26:34 +00:00 |
movie.cpp
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show correct movie data in replay dialog once again
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2008-06-20 04:18:04 +00:00 |
movie.h
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try fixing zapper movies again
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2008-06-20 00:50:01 +00:00 |
netplay.cpp
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faster compiles (mappers include 1/3 as much code now)
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2008-06-17 06:55:07 +00:00 |
netplay.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
nsf.cpp
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faster compiles (mappers include 1/3 as much code now)
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2008-06-17 06:55:07 +00:00 |
nsf.h
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Consolidate use of FCEUGI* globals GI, CurGame, and FCEUGameInfo into a single
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2006-08-20 19:40:15 +00:00 |
ops.inc
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fixed fresh bug in movie savestates
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2008-06-17 07:10:53 +00:00 |
palette.cpp
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faster compiles (mappers include 1/3 as much code now)
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2008-06-17 06:55:07 +00:00 |
palette.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
ppu.cpp
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faster compiles (mappers include 1/3 as much code now)
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2008-06-17 06:55:07 +00:00 |
ppu.h
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goodbye fastapass and c80x86
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2008-06-06 03:02:00 +00:00 |
pputile.h
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goodbye fastapass and c80x86
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2008-06-06 03:02:00 +00:00 |
sound.cpp
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goodbye fastapass and c80x86
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2008-06-06 03:02:00 +00:00 |
sound.h
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goodbye fastapass and c80x86
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2008-06-06 03:02:00 +00:00 |
state.cpp
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fewer warnings
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2008-06-17 23:46:55 +00:00 |
state.h
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faster compiles (mappers include 1/3 as much code now)
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2008-06-17 06:55:07 +00:00 |
types.h
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faster compiles (mappers include 1/3 as much code now)
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2008-06-17 06:55:07 +00:00 |
unif.cpp
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faster compiles (mappers include 1/3 as much code now)
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2008-06-17 06:55:07 +00:00 |
unif.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
video.cpp
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faster compiles (mappers include 1/3 as much code now)
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2008-06-17 06:55:07 +00:00 |
video.h
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Extend max GUI message length due to thinner font. (NB: length isn't yet enforced...)
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2008-05-27 23:23:53 +00:00 |
vsuni.cpp
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faster compiles (mappers include 1/3 as much code now)
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2008-06-17 06:55:07 +00:00 |
vsuni.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
wave.cpp
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Fix warning (and act like we're using C++)
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2008-06-01 16:31:27 +00:00 |
wave.h
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Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
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2008-05-27 05:29:00 +00:00 |
x6502.cpp
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fixed fresh bug in movie savestates
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2008-06-17 07:10:53 +00:00 |
x6502.h
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fixed fresh bug in movie savestates
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2008-06-17 07:10:53 +00:00 |
x6502abbrev.h
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fewer warnings
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2008-06-17 23:46:55 +00:00 |
x6502struct.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |