..
attic
* Tasedit: refactoring
2012-01-08 18:19:49 +00:00
boards
fix a little bug in fk23c hopefully
2012-09-05 22:07:10 +00:00
drivers
* Lua: auto-clearing previous frame drawings (same behaviour as other emulators)
2012-09-23 12:45:28 +00:00
fir
Simplify scons stuff:
2006-07-31 22:24:21 +00:00
input
updated FSF license in COPYING license file and source and header files
2012-08-04 22:33:16 +00:00
lua
add lua source files so that we can compile lua once more in linux.
2009-11-03 05:09:17 +00:00
mappers
fix lame bug in my mapper 156 reset additions
2012-09-04 17:19:05 +00:00
palettes
fix what i judged to be a blatantly wrong default palette entry. i'm not sure how it got this way.. it has been this way for as far back as i can find. this color radically reduced the relative strength of the R component to 1/3 what it should have been changing it from a pink to a blue. nothing else nearby was so radically different from any other palettes.
2011-11-25 20:09:30 +00:00
utils
updated FSF license in COPYING license file and source and header files
2012-08-04 22:33:16 +00:00
.gitignore
Fix up my AUTHORS entry, remove another automake file, and add some
2006-08-02 22:02:11 +00:00
SConscript
scons: improve build system so that scons install does not initiate removal of object files and rebuilding of project
2011-10-19 21:42:34 +00:00
asm.cpp
varous bugfixes, xstring trimming functions logic bugs, etc
2012-03-17 16:29:56 +00:00
asm.h
moved some util files to utils directory
2006-08-01 05:50:19 +00:00
auxlib.lua
lua: added "iuplup" require statement to ensure iup is loaded with auxlib
2011-10-19 16:51:13 +00:00
cart.cpp
updated FSF license in COPYING license file and source and header files
2012-08-04 22:33:16 +00:00
cart.h
SF [ 2046985 ] SRAM not wiped on power cycle (during movies)
2008-08-12 06:52:48 +00:00
cheat.cpp
sdl: fix a segfault in the cheat menu (sf bug #242 )
2012-08-06 17:46:14 +00:00
cheat.h
lua!!!!
2008-07-23 06:54:14 +00:00
conddebug.cpp
* fixed conditional breakpoints bug #538
2012-09-05 15:25:10 +00:00
conddebug.h
updated FSF license in COPYING license file and source and header files
2012-08-04 22:33:16 +00:00
config.cpp
* Tasedit: forced read-only behaviour when seeking or holding turbo
2011-09-17 12:00:20 +00:00
config.h
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
debug.cpp
* Tracer: added "Log current Frame number" option
2012-09-22 15:33:31 +00:00
debug.h
* Tracer: added "Log current Frame number" option
2012-09-22 15:33:31 +00:00
drawing.cpp
* saving and loading tweakCount in .tas and fm2
2011-09-12 12:23:48 +00:00
drawing.h
fix some random annoying gcc warnings
2009-10-19 03:37:38 +00:00
driver.h
* Debugger: don't update Debugger window at the beginning of Step command (it will update at at the end of Step) - fixes #528
2012-08-03 19:28:14 +00:00
emufile.cpp
win32-support funny languages for opening roms, through drag&drop, at least.
2012-06-08 21:15:37 +00:00
emufile.h
win32-support funny languages for opening roms, through drag&drop, at least.
2012-06-08 21:15:37 +00:00
emufile_types.h
unify emufile across emulators
2010-11-07 23:33:11 +00:00
fceu.cpp
* Tracer: added "Log current Frame number" option
2012-09-22 15:33:31 +00:00
fceu.h
Lua: add sound.get(), remove iowritelib.
2011-02-26 15:20:30 +00:00
fceulua.h
* Tasedit: refactoring
2012-01-08 18:19:49 +00:00
fcoeffs.h
Kill most (non-const) static vars in header files
2008-05-29 06:24:39 +00:00
fds.cpp
updated FSF license in COPYING license file and source and header files
2012-08-04 22:33:16 +00:00
fds.h
Movie file format header now has a FDS flag.
2010-03-02 04:59:45 +00:00
file.cpp
* fixed savestates filenaming bug when working with a movie
2012-08-30 15:51:19 +00:00
file.h
* fixed savestates filenaming bug when working with a movie
2012-08-30 15:51:19 +00:00
filter.cpp
Some minimal fixes and clean-ups.
2011-06-09 12:17:47 +00:00
filter.h
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
git.h
return back missing controllers
2011-03-09 09:16:11 +00:00
ines-bad.h
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
ines-correct.h
add mapper correction CRC records for
2012-06-20 21:18:16 +00:00
ines.cpp
add some m176 games to database
2012-09-05 21:57:52 +00:00
ines.h
update mapper 156 from fceu-mm sources
2012-08-31 18:34:36 +00:00
input.cpp
* "Tools->TAS Editor" gives focus to Taseditor when it's already open; fixed the setfocus behavior for other tools as well
2012-09-13 16:11:03 +00:00
input.h
* updated docs
2012-07-01 14:11:24 +00:00
lua-engine.cpp
* Lua: auto-clearing previous frame drawings (same behaviour as other emulators)
2012-09-23 12:45:28 +00:00
movie.cpp
* Taseditor: AdjustDown clones frames instead of inserting blank frames
2012-09-15 15:03:54 +00:00
movie.h
Added emu.setlagflag() Lua function
2012-09-13 19:48:14 +00:00
netplay.cpp
updated FSF license in COPYING license file and source and header files
2012-08-04 22:33:16 +00:00
netplay.h
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
nsf.cpp
updated FSF license in COPYING license file and source and header files
2012-08-04 22:33:16 +00:00
nsf.h
updated FSF license in COPYING license file and source and header files
2012-08-04 22:33:16 +00:00
oldmovie.cpp
fixed return value, oops
2010-09-04 00:58:12 +00:00
oldmovie.h
added option for SDL to convert fcm files to fm2
2008-11-02 21:25:31 +00:00
ops.inc
Fix ATX opcode in the CPU, no timing changes, just a small behavior change (unofficial opcode 0xAB)
2009-06-13 17:40:42 +00:00
palette.cpp
* Taseditor: Delete, Insert, InsertNum, Clone and PasteInsert also shift Laglog
2012-08-29 17:46:58 +00:00
palette.h
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
ppu.cpp
updated FSF license in COPYING license file and source and header files
2012-08-04 22:33:16 +00:00
ppu.h
fix zapper in newppu, fix right mouse click = shoot offscreen, and fix right mouse button not working for zapper under any circumstances in win32
2011-01-04 07:07:02 +00:00
pputile.inc
support mmc5 reg $5130
2009-06-11 06:27:37 +00:00
sound.cpp
updated FSF license in COPYING license file and source and header files
2012-08-04 22:33:16 +00:00
sound.h
updated FSF license in COPYING license file and source and header files
2012-08-04 22:33:16 +00:00
state.cpp
updated FSF license in COPYING license file and source and header files
2012-08-04 22:33:16 +00:00
state.h
updated FSF license in COPYING license file and source and header files
2012-08-04 22:33:16 +00:00
types-des.h
Getting the ball rolling on replacing the movie savestate ostream usage. Porting over the emufile class for desmume. Had to impport its types.h as types-des.h to get it to compile. Added the files to both the vc9 & vc10 proj files.
2010-05-16 19:41:11 +00:00
types.h
updated FSF license in COPYING license file and source and header files
2012-08-04 22:33:16 +00:00
unif.cpp
support BKF23C unif and BKF23CA (big m176 multicarts)
2012-09-05 20:28:08 +00:00
unif.h
support BKF23C unif and BKF23CA (big m176 multicarts)
2012-09-05 20:28:08 +00:00
version.h
updated FSF license in COPYING license file and source and header files
2012-08-04 22:33:16 +00:00
video.cpp
* Lua: auto-clearing previous frame drawings (same behaviour as other emulators)
2012-09-23 12:45:28 +00:00
video.h
Fixed bug with FPS counter appearing in AVI even when HUD dumping was disabled
2012-08-14 17:06:43 +00:00
vsuni.cpp
updated FSF license in COPYING license file and source and header files
2012-08-04 22:33:16 +00:00
vsuni.h
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
wave.cpp
fixed some more sdl compile errors (still broken)
2008-12-15 02:56:15 +00:00
wave.h
Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
2008-05-27 05:29:00 +00:00
x6502.cpp
updated FSF license in COPYING license file and source and header files
2012-08-04 22:33:16 +00:00
x6502.h
updated FSF license in COPYING license file and source and header files
2012-08-04 22:33:16 +00:00
x6502abbrev.h
fewer warnings
2008-06-17 23:46:55 +00:00
x6502struct.h
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00