attic
extensive sdl cleanup
2008-08-10 13:38:39 +00:00
boards
- removing the '.h' files from the link-path... dependecies should be captured from file parsing
2006-07-28 15:53:24 +00:00
cmake
MinGW - fix some possible build issues and compile time errors
2009-12-11 03:07:34 +00:00
documentation
SDL: added --no-config
2009-03-27 21:12:20 +00:00
drivers
- removed conv.c from the fceu build
2006-07-28 16:07:14 +00:00
fir
- removing the '.h' files from the link-path... dependecies should be captured from file parsing
2006-07-28 15:53:24 +00:00
geany
GTK: removed dependency on zenity
2010-02-25 06:22:07 +00:00
input
- removing the '.h' files from the link-path... dependecies should be captured from file parsing
2006-07-28 15:53:24 +00:00
mappers
- removing the '.h' files from the link-path... dependecies should be captured from file parsing
2006-07-28 15:53:24 +00:00
output
Minor addition to LUA documentation, and a Super Mario Bros. Competition Recorder, which tracks one's best attempts at recording a 'from reset' movie that achieves a high score, then saves the results in a text file, and sorts them by high score.
2010-04-21 22:04:31 +00:00
palettes
- removed conv.c from the fceu build
2006-07-28 16:07:14 +00:00
src
Fixes an error with joypad read coding in LUA with processing-heavy scripts, when loading save states. Yes, it takes all of that to cause the error. Someone who uses FCEUX to TAS should try stuff starting from a save state, with LUA going.
2010-04-24 22:20:10 +00:00
vc
Added my attempt at an Intermediate level Debugger Usage Guide to the help document, and fixed a small issue with 'Forbid' breakpoints where even if they were disabled, they would still have the same effect as when enabled. These can now be turned off without deleting them.
2010-04-22 03:46:56 +00:00
.gitignore
Fix up my AUTHORS entry, remove another automake file, and add some
2006-08-02 22:02:11 +00:00
Authors.txt
Updated authors file. Also added .txt extension. No extension annoys me!
2009-04-20 00:58:37 +00:00
CMakeLists.txt
Lots of love for the cmake build system
2008-06-08 06:34:13 +00:00
COPYING
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
INSTALL
remove libz requirement from sconstruct as its compiled staticly
2010-02-26 05:18:55 +00:00
NEWS
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
NewPPUtests.txt
update test
2009-10-11 02:01:38 +00:00
README-SDL
added instructions for fixing sound in readme
2010-03-01 17:24:05 +00:00
SConscript
- slightly more robust way to deal with SDL libraries
2006-07-28 18:04:30 +00:00
SConstruct
sdl: fixed some sconstruct glitch that didn't allow openGL to build
2010-03-31 03:41:39 +00:00
SConstruct.old
typo
2010-02-25 17:57:27 +00:00
TODO-PROJECT
- SDL now uses the new configuration system
2006-08-30 15:27:05 +00:00
TODO-SDL
sdl: vs unisystem keys now mappable
2010-03-03 22:55:42 +00:00
cart.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
cart.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
changelog.txt
Added an option to Tools>GUI that creates/deletes a (program name).manifest file, to disable the stuff that kuja_killer didn't like. Only affects things for those using visual themes.
2010-04-23 19:32:51 +00:00
cheat.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
cheat.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
conddebug.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
conddebug.h
began merging XD stuff
2006-07-19 05:57:00 +00:00
config.cpp
left out an include
2006-07-23 23:50:33 +00:00
config.h
removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib).
2006-07-23 05:29:58 +00:00
crc32.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
crc32.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
debian-crossbuild.sh
fixed build error (header include missing)
2008-08-12 05:04:40 +00:00
debug.cpp
fixed windows dependency in debug core
2006-07-28 04:53:50 +00:00
debug.h
more debugging cleanups
2006-07-24 04:58:44 +00:00
doxygen
added utils directory to doxygen config
2006-08-01 08:05:35 +00:00
drawing.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
driver.h
- checkpoint of getting SDL build working with scons
2006-07-28 15:35:22 +00:00
endian.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
endian.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
fceu.cpp
cleaned some #ifdef windows code out of fceu.cpp
2006-07-28 07:42:14 +00:00
fceu.h
- checkpoint of getting SDL build working with scons
2006-07-28 15:35:22 +00:00
fcoeffs.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
fds.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
fds.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
file.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
file.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
filter.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
filter.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
general.cpp
- checkpoint of getting SDL build working with scons
2006-07-28 15:35:22 +00:00
general.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
git.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
ines-bad.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
ines-correct.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
ines.cpp
removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib).
2006-07-23 05:29:58 +00:00
ines.h
finally all code integrated and compiling?
2006-07-20 02:02:10 +00:00
input.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
input.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
md5.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
md5.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
memory.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
memory.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
movie.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
movie.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
netplay.cpp
- removed conv.c from the fceu build
2006-07-28 16:07:14 +00:00
netplay.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
nsf.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
nsf.h
began merging XD stuff
2006-07-19 05:57:00 +00:00
ops.inc
cleaned out cpu code, renamed some include files to .inc
2006-07-24 04:22:03 +00:00
palette.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
palette.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
ppu.cpp
last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code.
2006-07-24 05:34:50 +00:00
ppu.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
pputile.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
rename-cpp
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
sound.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
sound.h
- had to change variable name from brk to brck in sl1632 to avoid linker conflict
2006-07-28 04:00:40 +00:00
state.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
state.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
types.h
last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code.
2006-07-24 05:34:50 +00:00
unif.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
unif.h
...etc...
2006-07-18 06:35:48 +00:00
unzip.c
realized that unzip.c/.h was not part of standard OS zlib installation, and that is why it was included with fceu... not only that, but it had been modified in the tinest ways. so I added that back in, and moved the zlib source code to the windows driver because in any gcc platform it should already be included
2006-07-24 05:19:59 +00:00
unzip.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
video.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
video.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
vsuni.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
vsuni.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
wave.cpp
cleaned some #ifdef windows code out of fceu.cpp
2006-07-28 07:42:14 +00:00
wave.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
x6502.cpp
last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code.
2006-07-24 05:34:50 +00:00
x6502.h
slowly removing windows-specific code from the emu core code. making some messes and cleaning some others.
2006-07-24 04:18:46 +00:00
x6502struct.h
first batch of changes
2006-07-18 03:58:09 +00:00
xstring.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
xstring.h
first batch of changes
2006-07-18 03:58:09 +00:00