attic
|
create new subversion repo structure (trunk, tags, branches)
|
2013-03-15 19:00:14 +00:00 |
boards
|
- removing the '.h' files from the link-path... dependecies should be captured from file parsing
|
2006-07-28 15:53:24 +00:00 |
branches
|
Added basic SDL2 GameController API support. SDL2 rendering added. For some reason windowed mode totally sucks, at least on my Ubuntu 12.04 machine. But fullscreen runs just fine. Updated main SConstruct to allow overriding LIBRARY_PATH and INCLUDE_PATH for non-standard SDL2 installation paths
|
2014-02-16 04:49:53 +00:00 |
drivers
|
- removed conv.c from the fceu build
|
2006-07-28 16:07:14 +00:00 |
fir
|
- removing the '.h' files from the link-path... dependecies should be captured from file parsing
|
2006-07-28 15:53:24 +00:00 |
input
|
- removing the '.h' files from the link-path... dependecies should be captured from file parsing
|
2006-07-28 15:53:24 +00:00 |
mappers
|
- removing the '.h' files from the link-path... dependecies should be captured from file parsing
|
2006-07-28 15:53:24 +00:00 |
palettes
|
- removed conv.c from the fceu build
|
2006-07-28 16:07:14 +00:00 |
tags
|
consistency
|
2013-09-23 22:22:31 +00:00 |
trunk
|
win-add option to dump entire 64k memory space to hex editor
|
2014-02-13 21:54:53 +00:00 |
.gitignore
|
Fix up my AUTHORS entry, remove another automake file, and add some
|
2006-08-02 22:02:11 +00:00 |
SConscript
|
- slightly more robust way to deal with SDL libraries
|
2006-07-28 18:04:30 +00:00 |
cart.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
cart.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
cheat.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
cheat.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
conddebug.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
conddebug.h
|
began merging XD stuff
|
2006-07-19 05:57:00 +00:00 |
config.cpp
|
left out an include
|
2006-07-23 23:50:33 +00:00 |
config.h
|
removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib).
|
2006-07-23 05:29:58 +00:00 |
crc32.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
crc32.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
debug.cpp
|
fixed windows dependency in debug core
|
2006-07-28 04:53:50 +00:00 |
debug.h
|
more debugging cleanups
|
2006-07-24 04:58:44 +00:00 |
drawing.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
driver.h
|
- checkpoint of getting SDL build working with scons
|
2006-07-28 15:35:22 +00:00 |
endian.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
endian.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
fceu.cpp
|
cleaned some #ifdef windows code out of fceu.cpp
|
2006-07-28 07:42:14 +00:00 |
fceu.h
|
- checkpoint of getting SDL build working with scons
|
2006-07-28 15:35:22 +00:00 |
fcoeffs.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
fds.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
fds.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
file.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
file.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
filter.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
filter.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
general.cpp
|
- checkpoint of getting SDL build working with scons
|
2006-07-28 15:35:22 +00:00 |
general.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
git.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
ines-bad.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
ines-correct.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
ines.cpp
|
removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib).
|
2006-07-23 05:29:58 +00:00 |
ines.h
|
finally all code integrated and compiling?
|
2006-07-20 02:02:10 +00:00 |
input.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
input.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
md5.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
md5.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
memory.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
memory.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
movie.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
movie.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
netplay.cpp
|
- removed conv.c from the fceu build
|
2006-07-28 16:07:14 +00:00 |
netplay.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
nsf.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
nsf.h
|
began merging XD stuff
|
2006-07-19 05:57:00 +00:00 |
ops.inc
|
cleaned out cpu code, renamed some include files to .inc
|
2006-07-24 04:22:03 +00:00 |
palette.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
palette.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
ppu.cpp
|
last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code.
|
2006-07-24 05:34:50 +00:00 |
ppu.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
pputile.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
sound.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
sound.h
|
- had to change variable name from brk to brck in sl1632 to avoid linker conflict
|
2006-07-28 04:00:40 +00:00 |
state.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
state.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
types.h
|
last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code.
|
2006-07-24 05:34:50 +00:00 |
unif.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
unif.h
|
...etc...
|
2006-07-18 06:35:48 +00:00 |
unzip.c
|
realized that unzip.c/.h was not part of standard OS zlib installation, and that is why it was included with fceu... not only that, but it had been modified in the tinest ways. so I added that back in, and moved the zlib source code to the windows driver because in any gcc platform it should already be included
|
2006-07-24 05:19:59 +00:00 |
unzip.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
video.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
video.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
vsuni.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
vsuni.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
wave.cpp
|
cleaned some #ifdef windows code out of fceu.cpp
|
2006-07-28 07:42:14 +00:00 |
wave.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
x6502.cpp
|
last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code.
|
2006-07-24 05:34:50 +00:00 |
x6502.h
|
slowly removing windows-specific code from the emu core code. making some messes and cleaning some others.
|
2006-07-24 04:18:46 +00:00 |
x6502struct.h
|
first batch of changes
|
2006-07-18 03:58:09 +00:00 |
xstring.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
xstring.h
|
first batch of changes
|
2006-07-18 03:58:09 +00:00 |