FCEUX, a NES Emulator
Go to file
mjbudd77 92a0b84110 Added ffmpeg optional dependency install to mac OSX appveyor pipeline. 2021-09-24 19:47:13 -04:00
.vscode VS Code integration (#298) 2021-01-08 15:14:23 -05:00
attic delete excess gitignores (we're starting from scratch) 2018-04-10 23:22:39 -05:00
documentation replace corrupted manpages with original versions (#318) 2021-02-01 05:44:39 -05:00
fceux-server honor standard build environment variables (#317) 2021-02-01 05:44:10 -05:00
getSDLKey migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
gfceu delete excess gitignores (we're starting from scratch) 2018-04-10 23:22:39 -05:00
icons Added debugger step back button. Functionality still TODO. 2021-08-19 18:15:27 -04:00
m4 migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
output Added generated help chm/html files with 2.4.0 release notes. 2021-06-24 21:27:09 -04:00
pipelines Added ffmpeg optional dependency install to mac OSX appveyor pipeline. 2021-09-24 19:47:13 -04:00
scripts Added missing unix make docs script. Added table of contents to qhp file. 2021-08-17 22:16:57 -04:00
src Another build fix for missing libav. 2021-09-24 19:19:11 -04:00
vc Added generated help chm/html files with 2.4.0 release notes. 2021-06-24 21:27:09 -04:00
web Added TAS editor pages to table of contents. 2021-08-17 22:33:56 -04:00
.gitignore gitignore: add /build 2020-10-29 10:00:35 -05:00
CMakeLists.txt Successful build of QT gui using cmake instead of qmake. 2020-07-10 10:59:07 -04:00
CNAME Create CNAME 2020-08-07 13:29:02 -04:00
COPYING migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
ChangeLog migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
INSTALL Minor corrections to SDL build/install instructions. 2020-10-21 22:54:31 -04:00
NEWS migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
NewPPUtests.txt migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
README Added X265 video encoder feature to AVI Qt GUI. 2021-08-31 21:13:42 -04:00
STYLE-GUIDELINES-SDL migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
TODO-SDL Updates to SDL README files. 2021-05-13 18:46:17 -04:00
_config.yml Added a wildcard pattern to force jekyll to include _*.js and _*.json files. 2020-12-16 23:02:51 -05:00
appveyor.yml Changed windows Qt/SDL appveyor job name so that it does not contain / char. 2021-02-09 21:03:57 -05:00
azure-pipelines.yml Added an appveyor pipeline configure file to allow for a side by side build of both the windows and linux application. 2020-05-15 16:06:18 -04:00
changelog.txt migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
doxygen migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
fceux.desktop fceux.desktop: use proper Exec field code (#315) 2021-02-01 00:16:01 -05:00
fceux.icns Updated MacOS Logo Icons 2021-06-15 22:13:02 -04:00
fceux.png migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
fceux1.png Updated fceux1.png 2021-06-16 03:10:32 +03:00
index.html add an index.html, so hopefully github.io will use this to bounce to the web directory? 2020-06-17 02:27:14 -04:00
readme.md Updated most recent release text on readme. 2021-06-24 21:38:26 -04:00
resources.qrc Added debugger step back button. Functionality still TODO. 2021-08-19 18:15:27 -04:00

readme.md

fceux Build status

An open source NES Emulator for Windows and Unix that features solid emulation accuracy and state of the art tools for power users. For some reason casual gamers use it too.

Builds and Releases

Interim builds:

But you might like mesen more: https://github.com/SourMesen/Mesen

You should get releases from here: https://sourceforge.net/projects/fceultra/files/

That's because github forces us to use tags we don't have for releases.

2.4.0 is the most recent release but most people are using the autobuilds.