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attic
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
boards
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support mmc5 in newppu
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2008-08-24 00:04:09 +00:00 |
drivers
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Added Open Rom and Close Rom hotkeys (functions are #IFDEF WIN32). Win32 - removed accel keys for Open/Close ROM. Res.rc cleanup.
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2008-11-11 04:09:08 +00:00 |
fir
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Simplify scons stuff:
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2006-07-31 22:24:21 +00:00 |
input
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try fixing zapper movies again
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2008-06-20 00:50:01 +00:00 |
mappers
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optional lua in sdl
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2008-09-24 06:06:31 +00:00 |
palettes
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reinstalled the old palette
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2008-06-30 03:46:40 +00:00 |
utils
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more endian fix
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2008-11-09 01:54:15 +00:00 |
.gitignore
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Fix up my AUTHORS entry, remove another automake file, and add some
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2006-08-02 22:02:11 +00:00 |
SConscript
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added option for SDL to convert fcm files to fm2
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2008-11-02 21:25:31 +00:00 |
asm.cpp
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moved some util files to utils directory
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2006-08-01 05:50:19 +00:00 |
asm.h
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moved some util files to utils directory
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2006-08-01 05:50:19 +00:00 |
auxlib.lua
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test commit of auxlib
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2008-08-03 00:16:45 +00:00 |
cart.cpp
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cleanup
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2008-08-13 23:20:51 +00:00 |
cart.h
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SF [ 2046985 ] SRAM not wiped on power cycle (during movies)
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2008-08-12 06:52:48 +00:00 |
cheat.cpp
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Ah, I can fix this. Added extra newline to prevent stupid warning.
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2008-08-11 22:00:52 +00:00 |
cheat.h
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lua!!!!
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2008-07-23 06:54:14 +00:00 |
conddebug.cpp
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
conddebug.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
config.cpp
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oh yeah i forgot to check that in
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2008-08-02 17:37:11 +00:00 |
config.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
debug.cpp
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optional lua in sdl
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2008-09-24 06:06:31 +00:00 |
debug.h
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add FORBID breakpoints - regions which block breakpoints from happening if they contain the PC
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2008-08-13 07:41:46 +00:00 |
drawing.cpp
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newline at eof
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2008-07-24 03:24:08 +00:00 |
drawing.h
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lua!!!!
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2008-07-23 06:54:14 +00:00 |
driver.h
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added avi output directory override (not yet used by FCEUX, however)
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2008-11-07 14:53:05 +00:00 |
fceu.cpp
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emulua: add rom.readbyte and rom.readbytesigned
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2008-11-02 20:11:14 +00:00 |
fceu.h
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emulua: add rom.readbyte and rom.readbytesigned
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2008-11-02 20:11:14 +00:00 |
fceulua.h
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optional lua in sdl
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2008-09-24 06:06:31 +00:00 |
fcoeffs.h
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Kill most (non-const) static vars in header files
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2008-05-29 06:24:39 +00:00 |
fds.cpp
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SF [ 2046985 ] SRAM not wiped on power cycle (during movies)
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2008-08-12 06:52:48 +00:00 |
fds.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
file.cpp
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Win32 - avi output directory override implemented.
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2008-11-08 00:27:05 +00:00 |
file.h
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Win32 - avi output directory override implemented.
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2008-11-08 00:27:05 +00:00 |
filter.cpp
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Kill most (non-const) static vars in header files
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2008-05-29 06:24:39 +00:00 |
filter.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
git.h
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proper support for single-file archives
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2008-07-10 05:42:12 +00:00 |
ines-bad.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
ines-correct.h
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Some mapper fixes, new UNIF board SL1632 was added.
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2006-08-02 19:24:21 +00:00 |
ines.cpp
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support autoloading from archives in cases where there is only one useful file in an archive.
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2008-08-18 03:11:42 +00:00 |
ines.h
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emulua: add rom.readbyte and rom.readbytesigned
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2008-11-02 20:11:14 +00:00 |
input.cpp
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Added Open Rom and Close Rom hotkeys (functions are #IFDEF WIN32). Win32 - removed accel keys for Open/Close ROM. Res.rc cleanup.
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2008-11-11 04:09:08 +00:00 |
input.h
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Added Open Rom and Close Rom hotkeys (functions are #IFDEF WIN32). Win32 - removed accel keys for Open/Close ROM. Res.rc cleanup.
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2008-11-11 04:09:08 +00:00 |
lua-engine.cpp
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emulua: add rom.readbyte and rom.readbytesigned
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2008-11-02 20:11:14 +00:00 |
movie.cpp
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change FCEUI_MovieGetInfo to not use a pointer
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2008-11-11 00:02:22 +00:00 |
movie.h
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change FCEUI_MovieGetInfo to not use a pointer
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2008-11-11 00:02:22 +00:00 |
netplay.cpp
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generalized the loading-from-archive code to work with any archive format and to load any kind of file from archives (although nothing but the roms may work yet and i will have to fiddle with things as requested). I probably broke the sdl build; just stub the two new FCEUD_ functions in the most brainless way possible and it should work.
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2008-07-09 05:47:13 +00:00 |
netplay.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
nsf.cpp
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optional lua in sdl
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2008-09-24 06:06:31 +00:00 |
nsf.h
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Consolidate use of FCEUGI* globals GI, CurGame, and FCEUGameInfo into a single
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2006-08-20 19:40:15 +00:00 |
oldmovie.cpp
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fix fcm convert production of power commands
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2008-11-02 18:36:13 +00:00 |
oldmovie.h
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added option for SDL to convert fcm files to fm2
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2008-11-02 21:25:31 +00:00 |
ops.inc
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fixed fresh bug in movie savestates
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2008-06-17 07:10:53 +00:00 |
palette.cpp
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optional lua in sdl
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2008-09-24 06:06:31 +00:00 |
palette.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
ppu.cpp
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newppu: support the no8spritelimit feature
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2008-08-24 04:01:00 +00:00 |
ppu.h
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support mmc5 in newppu
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2008-08-24 00:04:09 +00:00 |
pputile.inc
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- fiddle with nametable viewer to display correct NT,CHR,ATTR data in more cases (specifically, including some exotic mmc5 cases).
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2008-08-08 09:45:34 +00:00 |
sound.cpp
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goodbye fastapass and c80x86
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2008-06-06 03:02:00 +00:00 |
sound.h
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goodbye fastapass and c80x86
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2008-06-06 03:02:00 +00:00 |
state.cpp
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big endian compile fixes
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2008-11-08 22:28:18 +00:00 |
state.h
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SF [ 2047004 ] Moviefilenames without extension don't automatically get fm2
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2008-08-12 03:28:51 +00:00 |
types.h
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update to 2.0.4-interim
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2008-11-02 19:44:12 +00:00 |
unif.cpp
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SF [ 2046985 ] SRAM not wiped on power cycle (during movies)
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2008-08-12 06:52:48 +00:00 |
unif.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
video.cpp
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added SDL avi creation support and changed speed throttling to use it
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2008-10-25 12:36:03 +00:00 |
video.h
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Extend max GUI message length due to thinner font. (NB: length isn't yet enforced...)
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2008-05-27 23:23:53 +00:00 |
vsuni.cpp
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faster compiles (mappers include 1/3 as much code now)
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2008-06-17 06:55:07 +00:00 |
vsuni.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
wave.cpp
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Fix warning (and act like we're using C++)
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2008-06-01 16:31:27 +00:00 |
wave.h
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Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
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2008-05-27 05:29:00 +00:00 |
x6502.cpp
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optional lua in sdl
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2008-09-24 06:06:31 +00:00 |
x6502.h
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fixed fresh bug in movie savestates
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2008-06-17 07:10:53 +00:00 |
x6502abbrev.h
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fewer warnings
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2008-06-17 23:46:55 +00:00 |
x6502struct.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |