..
attic
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
boards
sdl: fix build errors introduced by recent tasedit commits
2011-09-25 17:04:08 +00:00
drivers
* launch tools hotkeys shown in FCEUX menu
2011-09-29 20:39:39 +00:00
fir
Simplify scons stuff:
2006-07-31 22:24:21 +00:00
input
fix zapper in newppu, fix right mouse click = shoot offscreen, and fix right mouse button not working for zapper under any circumstances in win32
2011-01-04 07:07:02 +00:00
lua
add lua source files so that we can compile lua once more in linux.
2009-11-03 05:09:17 +00:00
mappers
better solution for previous fix
2010-07-23 17:13:40 +00:00
palettes
reinstalled the old palette
2008-06-30 03:46:40 +00:00
utils
unify emufile across emulators
2010-11-07 23:33:11 +00:00
.gitignore
Fix up my AUTHORS entry, remove another automake file, and add some
2006-08-02 22:02:11 +00:00
SConscript
Add emufile.cpp to SConscript so that this can actually build under Linux.
2010-05-29 20:37:43 +00:00
asm.cpp
moved some util files to utils directory
2006-08-01 05:50:19 +00:00
asm.h
moved some util files to utils directory
2006-08-01 05:50:19 +00:00
auxlib.lua
fix auxlib to use registerexit
2009-11-03 06:17:51 +00:00
cart.cpp
newppu savestates as well as a bit of jacking around for performance and other misc things I meant to do, but alas speedups wont be possible without obfuscating the code.
2009-08-06 00:51:29 +00:00
cart.h
SF [ 2046985 ] SRAM not wiped on power cycle (during movies)
2008-08-12 06:52:48 +00:00
cheat.cpp
added wrapper around places that uses malloc to use FCEU_dmalloc, for debugging purpose if the need comes up
2010-09-19 00:00:38 +00:00
cheat.h
lua!!!!
2008-07-23 06:54:14 +00:00
conddebug.cpp
fix a corner case in conditional debug parsing
2011-03-17 23:01:55 +00:00
conddebug.h
Added conditional debugging option 'K', for the bank the PC is on. A workaround-style option to address Tracker Item 2007006, which suggests 24-bit breakpoint addresses to account for bank. Testing shows that the bank evaluates to 0 on RAM code access.
2010-04-08 21:26:20 +00:00
config.cpp
* Tasedit: forced read-only behaviour when seeking or holding turbo
2011-09-17 12:00:20 +00:00
config.h
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
debug.cpp
a little bit of latest mapper changes
2011-09-24 06:36:44 +00:00
debug.h
Added conditional debugging option 'K', for the bank the PC is on. A workaround-style option to address Tracker Item 2007006, which suggests 24-bit breakpoint addresses to account for bank. Testing shows that the bank evaluates to 0 on RAM code access.
2010-04-08 21:26:20 +00:00
drawing.cpp
* saving and loading tweakCount in .tas and fm2
2011-09-12 12:23:48 +00:00
drawing.h
fix some random annoying gcc warnings
2009-10-19 03:37:38 +00:00
driver.h
* HideMenu (Esc) only works when FCEU window has focus
2011-09-23 18:09:40 +00:00
emufile.cpp
sync emufiles between emus
2011-03-20 18:34:08 +00:00
emufile.h
sync emufiles between emus
2011-03-20 18:34:08 +00:00
emufile_types.h
unify emufile across emulators
2010-11-07 23:33:11 +00:00
fceu.cpp
* Tasedit: accelerator table
2011-09-19 18:13:31 +00:00
fceu.h
Lua: add sound.get(), remove iowritelib.
2011-02-26 15:20:30 +00:00
fceulua.h
W32 LUA: Add argument capabilities to scripts -- appears as variable "arg", which may sometimes be null. (Modified file also adds a second screenshot capability to lua.)
2010-02-02 22:12:07 +00:00
fcoeffs.h
Kill most (non-const) static vars in header files
2008-05-29 06:24:39 +00:00
fds.cpp
Some minimal fixes and clean-ups.
2011-06-09 12:17:47 +00:00
fds.h
Movie file format header now has a FDS flag.
2010-03-02 04:59:45 +00:00
file.cpp
some more malloc to fceu_dmalloc wrapper change
2010-09-19 00:05:09 +00:00
file.h
replace most of the crappy iostream stuff with EMUFILE
2010-05-17 21:02:38 +00:00
filter.cpp
Some minimal fixes and clean-ups.
2011-06-09 12:17:47 +00:00
filter.h
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
git.h
return back missing controllers
2011-03-09 09:16:11 +00:00
ines-bad.h
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
ines-correct.h
a little bit of latest mapper changes
2011-09-24 06:36:44 +00:00
ines.cpp
a little bit of latest mapper changes
2011-09-24 06:36:44 +00:00
ines.h
a little bit of latest mapper changes
2011-09-24 06:36:44 +00:00
input.cpp
* deleted "Lag Counter Reset" hotkey, as it was obsolete since FCEUX 2.0.2; added "Open TAS Edit" hotkey
2011-09-22 16:02:09 +00:00
input.h
* deleted "Lag Counter Reset" hotkey, as it was obsolete since FCEUX 2.0.2; added "Open TAS Edit" hotkey
2011-09-22 16:02:09 +00:00
lua-engine.cpp
try fixing lua drawing alpha blending stuff
2011-07-01 04:01:20 +00:00
movie.cpp
* launch tools hotkeys shown in FCEUX menu
2011-09-29 20:39:39 +00:00
movie.h
* Config->Display->Rerecord counter
2011-09-23 10:50:51 +00:00
netplay.cpp
added wrapper around places that uses malloc to use FCEU_dmalloc, for debugging purpose if the need comes up
2010-09-19 00:00:38 +00:00
netplay.h
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
nsf.cpp
cleaned up NSF file loading print statements
2010-03-05 03:53:40 +00:00
nsf.h
The modified FCEUXDSP 1.07 NSF Updates were applied.
2009-08-07 19:24:50 +00:00
oldmovie.cpp
fixed return value, oops
2010-09-04 00:58:12 +00:00
oldmovie.h
added option for SDL to convert fcm files to fm2
2008-11-02 21:25:31 +00:00
ops.inc
Fix ATX opcode in the CPU, no timing changes, just a small behavior change (unofficial opcode 0xAB)
2009-06-13 17:40:42 +00:00
palette.cpp
optional lua in sdl
2008-09-24 06:06:31 +00:00
palette.h
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
ppu.cpp
newppu-fix bug in scroll reg logic causing mis-scrolls in p'radikus conflict
2011-09-24 23:37:56 +00:00
ppu.h
fix zapper in newppu, fix right mouse click = shoot offscreen, and fix right mouse button not working for zapper under any circumstances in win32
2011-01-04 07:07:02 +00:00
pputile.inc
support mmc5 reg $5130
2009-06-11 06:27:37 +00:00
sound.cpp
PAL/NTSC noise fixed
2011-08-19 07:53:07 +00:00
sound.h
Lua: add sound.get(), remove iowritelib.
2011-02-26 15:20:30 +00:00
state.cpp
resetexstate crash fix
2011-09-28 13:28:21 +00:00
state.h
replace most of the crappy iostream stuff with EMUFILE
2010-05-17 21:02:38 +00:00
types-des.h
Getting the ball rolling on replacing the movie savestate ostream usage. Porting over the emufile class for desmume. Had to impport its types.h as types-des.h to get it to compile. Added the files to both the vc9 & vc10 proj files.
2010-05-16 19:41:11 +00:00
types.h
fixed 2 compile errors for gcc, more awaits..
2010-05-18 18:22:20 +00:00
unif.cpp
whoops
2011-09-24 13:29:39 +00:00
unif.h
whoops
2011-09-24 13:29:39 +00:00
version.h
* Tasedit: forced read-only behaviour when seeking or holding turbo
2011-09-17 12:00:20 +00:00
video.cpp
added support for "Enable HUD recording" option to SDL version
2011-09-26 12:00:48 +00:00
video.h
* HideMenu (Esc) only works when FCEU window has focus
2011-09-23 18:09:40 +00:00
vsuni.cpp
faster compiles (mappers include 1/3 as much code now)
2008-06-17 06:55:07 +00:00
vsuni.h
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
wave.cpp
fixed some more sdl compile errors (still broken)
2008-12-15 02:56:15 +00:00
wave.h
Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
2008-05-27 05:29:00 +00:00
x6502.cpp
a little bit of latest mapper changes
2011-09-24 06:36:44 +00:00
x6502.h
clean up header file, for fewer dependencies and hopefully slightly faster builds. also fix a couple of const arrays which were being defined in a .h file
2008-12-13 02:47:07 +00:00
x6502abbrev.h
fewer warnings
2008-06-17 23:46:55 +00:00
x6502struct.h
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00