FCEUX, a NES Emulator
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mjbudd77 84b900b73b Added logic to wait for trace logger disk thread to be ready for more data when logging to disk. This will slow down the realtime execution of the emulation but will ensure that all instructions are properly logged to the disk. 2021-04-25 23:28:51 -04:00
.vscode VS Code integration (#298) 2021-01-08 15:14:23 -05:00
attic delete excess gitignores (we're starting from scratch) 2018-04-10 23:22:39 -05:00
documentation replace corrupted manpages with original versions (#318) 2021-02-01 05:44:39 -05:00
fceux-server honor standard build environment variables (#317) 2021-02-01 05:44:10 -05:00
getSDLKey migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
gfceu delete excess gitignores (we're starting from scratch) 2018-04-10 23:22:39 -05:00
icons Added a targeting reticle icon that can be used as a mouse cursor on the main viewport of Qt GUI. Easier to aim with for zapper games emulated by mouse. 2021-03-18 22:30:40 -04:00
m4 migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
output recreate help files 2020-12-23 21:05:36 +03:00
pipelines Reverted Mac OSX build back to Qt5. Added an SDL2 build from source in the event that brew install sdl2 fails. 2021-04-13 23:01:45 -04:00
scripts Added a windows batch file version of the gitGenHdr script. 2021-02-08 20:51:24 -05:00
src Added logic to wait for trace logger disk thread to be ready for more data when logging to disk. This will slow down the realtime execution of the emulation but will ensure that all instructions are properly logged to the disk. 2021-04-25 23:28:51 -04:00
vc Upgraded MSVC platform toolset to use v142. Added __WIN_DRIVER__ preprocessor definition to project to ensure that it is set for all compiled files for original non-Qt based GUI. 2021-02-09 19:50:57 -05:00
web Added download links for packaged Win64 Qt/SDL application built on appveyor. 2021-02-09 23:04:40 -05:00
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azure-pipelines.yml Added an appveyor pipeline configure file to allow for a side by side build of both the windows and linux application. 2020-05-15 16:06:18 -04:00
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fceux.desktop fceux.desktop: use proper Exec field code (#315) 2021-02-01 00:16:01 -05:00
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fceux1.png Updated linux desktop installation to use higher resolution icon. Added a white trim to the icon to have contrast on dark desktop backgrounds. 2020-10-22 22:19:47 -04:00
index.html add an index.html, so hopefully github.io will use this to bounce to the web directory? 2020-06-17 02:27:14 -04:00
readme.md Added download links for packaged Win64 Qt/SDL application built on appveyor. 2021-02-09 23:04:40 -05:00
resources.qrc Added a targeting reticle icon that can be used as a mouse cursor on the main viewport of Qt GUI. Easier to aim with for zapper games emulated by mouse. 2021-03-18 22:30:40 -04:00

readme.md

fceux Build status

An open source NES Emulator for Windows and Unix that features solid emulation accuracy and state of the art tools for power users. For some reason casual gamers use it too.

Builds and Releases

Interim builds:

But you might like mesen more: https://github.com/SourMesen/Mesen

You should get releases from here: https://sourceforge.net/projects/fceultra/files/

That's because github forces us to use tags we don't have for releases.

2.3.0 is the most recent release but most people are using the autobuilds.