attic
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
boards
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- removing the '.h' files from the link-path... dependecies should be captured from file parsing
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2006-07-28 15:53:24 +00:00 |
documentation
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BasicBot 0.3.4a: added some crude logging. fixed abs(). fixed at least one bug that contributed to the desync, but the bug may still remain. version not very well tested, therefore the 'a'. See changelog for the whole lot.
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2006-11-26 23:53:28 +00:00 |
drivers
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- removed conv.c from the fceu build
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2006-07-28 16:07:14 +00:00 |
fir
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- removing the '.h' files from the link-path... dependecies should be captured from file parsing
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2006-07-28 15:53:24 +00:00 |
input
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- removing the '.h' files from the link-path... dependecies should be captured from file parsing
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2006-07-28 15:53:24 +00:00 |
mappers
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- removing the '.h' files from the link-path... dependecies should be captured from file parsing
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2006-07-28 15:53:24 +00:00 |
palettes
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- removed conv.c from the fceu build
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2006-07-28 16:07:14 +00:00 |
src
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better frame advancing. debugger window no longer opens itsself.
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2008-05-09 04:00:04 +00:00 |
vc7
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added very limited experimental improved sound/throttling code to windows build. windows users, please use 44100 16bit sound for now and test the stability.
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2006-08-22 06:27:18 +00:00 |
vc8
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memwatch added back in
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2008-05-07 07:08:34 +00:00 |
.gitignore
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Fix up my AUTHORS entry, remove another automake file, and add some
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2006-08-02 22:02:11 +00:00 |
AUTHORS
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Fix up my AUTHORS entry, remove another automake file, and add some
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2006-08-02 22:02:11 +00:00 |
BUGS
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renamed pc to SDL for clarity
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2006-07-31 17:42:18 +00:00 |
COPYING
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
ChangeLog
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
INSTALL
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bugfix to windows debugger and mainloop, enhanced docs
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2006-08-01 07:40:00 +00:00 |
NEWS
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
README
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
SConscript
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- slightly more robust way to deal with SDL libraries
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2006-07-28 18:04:30 +00:00 |
SConstruct
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added very limited experimental improved sound/throttling code to windows build. windows users, please use 44100 16bit sound for now and test the stability.
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2006-08-22 06:27:18 +00:00 |
TODO-PROJECT
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- SDL now uses the new configuration system
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2006-08-30 15:27:05 +00:00 |
cart.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
cart.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
cheat.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
cheat.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
conddebug.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
conddebug.h
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began merging XD stuff
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2006-07-19 05:57:00 +00:00 |
config.cpp
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left out an include
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2006-07-23 23:50:33 +00:00 |
config.h
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removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib).
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2006-07-23 05:29:58 +00:00 |
crc32.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
crc32.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
debug.cpp
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fixed windows dependency in debug core
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2006-07-28 04:53:50 +00:00 |
debug.h
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more debugging cleanups
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2006-07-24 04:58:44 +00:00 |
doxygen
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added utils directory to doxygen config
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2006-08-01 08:05:35 +00:00 |
drawing.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
driver.h
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- checkpoint of getting SDL build working with scons
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2006-07-28 15:35:22 +00:00 |
endian.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
endian.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
fceu.cpp
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cleaned some #ifdef windows code out of fceu.cpp
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2006-07-28 07:42:14 +00:00 |
fceu.h
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- checkpoint of getting SDL build working with scons
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2006-07-28 15:35:22 +00:00 |
fcoeffs.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
fds.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
fds.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
file.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
file.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
filter.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
filter.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
general.cpp
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- checkpoint of getting SDL build working with scons
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2006-07-28 15:35:22 +00:00 |
general.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
git.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
ines-bad.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
ines-correct.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
ines.cpp
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removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib).
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2006-07-23 05:29:58 +00:00 |
ines.h
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finally all code integrated and compiling?
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2006-07-20 02:02:10 +00:00 |
input.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
input.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
md5.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
md5.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
memory.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
memory.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
movie.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
movie.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
netplay.cpp
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- removed conv.c from the fceu build
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2006-07-28 16:07:14 +00:00 |
netplay.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
nsf.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
nsf.h
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began merging XD stuff
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2006-07-19 05:57:00 +00:00 |
ops.inc
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cleaned out cpu code, renamed some include files to .inc
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2006-07-24 04:22:03 +00:00 |
palette.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
palette.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
ppu.cpp
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last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code.
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2006-07-24 05:34:50 +00:00 |
ppu.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
pputile.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
rename-cpp
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moved fceu to its own folder to make room for other projects
|
2006-07-29 05:46:15 +00:00 |
sound.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
sound.h
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- had to change variable name from brk to brck in sl1632 to avoid linker conflict
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2006-07-28 04:00:40 +00:00 |
state.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
state.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
types.h
|
last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code.
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2006-07-24 05:34:50 +00:00 |
unif.cpp
|
renamed to cpp
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2006-07-23 05:46:37 +00:00 |
unif.h
|
...etc...
|
2006-07-18 06:35:48 +00:00 |
unzip.c
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realized that unzip.c/.h was not part of standard OS zlib installation, and that is why it was included with fceu... not only that, but it had been modified in the tinest ways. so I added that back in, and moved the zlib source code to the windows driver because in any gcc platform it should already be included
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2006-07-24 05:19:59 +00:00 |
unzip.h
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initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
video.cpp
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renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
video.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
vsuni.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
vsuni.h
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initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
wave.cpp
|
cleaned some #ifdef windows code out of fceu.cpp
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2006-07-28 07:42:14 +00:00 |
wave.h
|
initial checkin of tasbuild
|
2006-07-18 02:53:36 +00:00 |
x6502.cpp
|
last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code.
|
2006-07-24 05:34:50 +00:00 |
x6502.h
|
slowly removing windows-specific code from the emu core code. making some messes and cleaning some others.
|
2006-07-24 04:18:46 +00:00 |
x6502struct.h
|
first batch of changes
|
2006-07-18 03:58:09 +00:00 |
xstring.cpp
|
renamed to cpp
|
2006-07-23 05:46:37 +00:00 |
xstring.h
|
first batch of changes
|
2006-07-18 03:58:09 +00:00 |