FCEUX, a NES Emulator
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zeromus 7ec00fad29 win32-change trace logger not to use such a wide disassembly field. it makes tracing to the tracer window using the old options useless since the registers are pushed off the edge. if this is unacceptable for some reason (i have no idea why the disassembly field became so big; is it for symbolic stuff?) then we should make it an option, or make it dynamic and use the smaller size when logging to the window with default option set. 2012-12-05 18:42:21 +00:00
attic sdl: rename some references to 2.1.6 to be 2.2.0; uncomment PUBLIC_RELEASE in build scripts 2012-11-27 17:07:46 +00:00
boards - removing the '.h' files from the link-path... dependecies should be captured from file parsing 2006-07-28 15:53:24 +00:00
documentation added manual entry for fceux-net-server (thanks Joe Nahmias!) 2012-11-02 13:44:09 +00:00
drivers - removed conv.c from the fceu build 2006-07-28 16:07:14 +00:00
fceux-server net-server: default to "fceux-server.conf" instead of "fceu-server.conf" (thanks Joe Nihmias!) 2012-11-02 13:41:36 +00:00
fir - removing the '.h' files from the link-path... dependecies should be captured from file parsing 2006-07-28 15:53:24 +00:00
getSDLKey sdl: some readme updates 2012-08-10 14:38:57 +00:00
input - removing the '.h' files from the link-path... dependecies should be captured from file parsing 2006-07-28 15:53:24 +00:00
mappers - removing the '.h' files from the link-path... dependecies should be captured from file parsing 2006-07-28 15:53:24 +00:00
output updated site 2012-11-27 19:52:11 +00:00
palettes - removed conv.c from the fceu build 2006-07-28 16:07:14 +00:00
src win32-change trace logger not to use such a wide disassembly field. it makes tracing to the tracer window using the old options useless since the registers are pushed off the edge. if this is unacceptable for some reason (i have no idea why the disassembly field became so big; is it for symbolic stuff?) then we should make it an option, or make it dynamic and use the smaller size when logging to the window with default option set. 2012-12-05 18:42:21 +00:00
vc fix vc8 compiling 2012-12-05 18:07:30 +00:00
.gitignore Fix up my AUTHORS entry, remove another automake file, and add some 2006-08-02 22:02:11 +00:00
Authors.md "Markup" Authors file and README-SDL with markdown 2012-03-06 15:45:24 +00:00
COPYING updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
INSTALL sdl: updated install doc 2012-11-23 19:24:41 +00:00
NewPPUtests.txt update test 2009-10-11 02:01:38 +00:00
README-SDL.md sdl: rename some references to 2.1.6 to be 2.2.0; uncomment PUBLIC_RELEASE in build scripts 2012-11-27 17:07:46 +00:00
SConscript - slightly more robust way to deal with SDL libraries 2006-07-28 18:04:30 +00:00
SConstruct scons: disable public release option for the next development period 2012-12-01 20:30:55 +00:00
STYLE-GUIDELINES-SDL.md fixed silly typo 2012-07-19 16:04:32 +00:00
TODO-SDL.md sdl: rename some references to 2.1.6 to be 2.2.0; uncomment PUBLIC_RELEASE in build scripts 2012-11-27 17:07:46 +00:00
cart.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
cart.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
changelog.txt Fixed zapper and mouse positioning in fullscreen and bestfit mode 2012-12-05 18:10:07 +00:00
cheat.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
cheat.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
conddebug.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
conddebug.h began merging XD stuff 2006-07-19 05:57:00 +00:00
config.cpp left out an include 2006-07-23 23:50:33 +00:00
config.h removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib). 2006-07-23 05:29:58 +00:00
crc32.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
crc32.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
debian-crossbuild.sh fixed build error (header include missing) 2008-08-12 05:04:40 +00:00
debug.cpp fixed windows dependency in debug core 2006-07-28 04:53:50 +00:00
debug.h more debugging cleanups 2006-07-24 04:58:44 +00:00
doxygen added utils directory to doxygen config 2006-08-01 08:05:35 +00:00
drawing.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
driver.h - checkpoint of getting SDL build working with scons 2006-07-28 15:35:22 +00:00
endian.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
endian.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
fceu.cpp cleaned some #ifdef windows code out of fceu.cpp 2006-07-28 07:42:14 +00:00
fceu.h - checkpoint of getting SDL build working with scons 2006-07-28 15:35:22 +00:00
fceux.desktop sdl: add mimetype to fceux desktop file 2012-11-02 14:06:03 +00:00
fceux.png sdl: add menu file and png icon to source tree 2011-04-01 19:22:36 +00:00
fcoeffs.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
fds.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
fds.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
file.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
file.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
filter.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
filter.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
general.cpp - checkpoint of getting SDL build working with scons 2006-07-28 15:35:22 +00:00
general.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
git.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
ines-bad.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
ines-correct.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
ines.cpp removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib). 2006-07-23 05:29:58 +00:00
ines.h finally all code integrated and compiling? 2006-07-20 02:02:10 +00:00
input.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
input.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
md5.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
md5.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
memory.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
memory.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
movie.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
movie.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
netplay.cpp - removed conv.c from the fceu build 2006-07-28 16:07:14 +00:00
netplay.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
nsf.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
nsf.h began merging XD stuff 2006-07-19 05:57:00 +00:00
ops.inc cleaned out cpu code, renamed some include files to .inc 2006-07-24 04:22:03 +00:00
palette.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
palette.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
ppu.cpp last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code. 2006-07-24 05:34:50 +00:00
ppu.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
pputile.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
sound.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
sound.h - had to change variable name from brk to brck in sl1632 to avoid linker conflict 2006-07-28 04:00:40 +00:00
state.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
state.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
types.h last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code. 2006-07-24 05:34:50 +00:00
unif.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
unif.h ...etc... 2006-07-18 06:35:48 +00:00
unzip.c realized that unzip.c/.h was not part of standard OS zlib installation, and that is why it was included with fceu... not only that, but it had been modified in the tinest ways. so I added that back in, and moved the zlib source code to the windows driver because in any gcc platform it should already be included 2006-07-24 05:19:59 +00:00
unzip.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
video.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
video.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
vsuni.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
vsuni.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
wave.cpp cleaned some #ifdef windows code out of fceu.cpp 2006-07-28 07:42:14 +00:00
wave.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
x6502.cpp last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code. 2006-07-24 05:34:50 +00:00
x6502.h slowly removing windows-specific code from the emu core code. making some messes and cleaning some others. 2006-07-24 04:18:46 +00:00
x6502struct.h first batch of changes 2006-07-18 03:58:09 +00:00
xstring.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
xstring.h first batch of changes 2006-07-18 03:58:09 +00:00