fceux/src
zeromus 4bd3881f1b dont read every archive file when scanning for replay. scan them, though, and look only for *.fm2 2008-08-17 19:02:19 +00:00
..
attic moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
boards upgrade to cah4e3's latest mapper 163&164 code to fix a crash in a game 2008-08-11 17:20:56 +00:00
drivers dont read every archive file when scanning for replay. scan them, though, and look only for *.fm2 2008-08-17 19:02:19 +00:00
fir Simplify scons stuff: 2006-07-31 22:24:21 +00:00
input try fixing zapper movies again 2008-06-20 00:50:01 +00:00
mappers goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
palettes reinstalled the old palette 2008-06-30 03:46:40 +00:00
utils fixed build error (header include missing) 2008-08-12 05:04:40 +00:00
.gitignore Fix up my AUTHORS entry, remove another automake file, and add some 2006-08-02 22:02:11 +00:00
SConscript patch from bisquit to make savestates more efficient 2008-07-24 03:01:39 +00:00
asm.cpp moved some util files to utils directory 2006-08-01 05:50:19 +00:00
asm.h moved some util files to utils directory 2006-08-01 05:50:19 +00:00
auxlib.lua test commit of auxlib 2008-08-03 00:16:45 +00:00
cart.cpp cleanup 2008-08-13 23:20:51 +00:00
cart.h SF [ 2046985 ] SRAM not wiped on power cycle (during movies) 2008-08-12 06:52:48 +00:00
cheat.cpp Ah, I can fix this. Added extra newline to prevent stupid warning. 2008-08-11 22:00:52 +00:00
cheat.h lua!!!! 2008-07-23 06:54:14 +00:00
conddebug.cpp moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
conddebug.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
config.cpp oh yeah i forgot to check that in 2008-08-02 17:37:11 +00:00
config.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
debug.cpp add FORBID breakpoints - regions which block breakpoints from happening if they contain the PC 2008-08-13 07:41:46 +00:00
debug.h add FORBID breakpoints - regions which block breakpoints from happening if they contain the PC 2008-08-13 07:41:46 +00:00
drawing.cpp newline at eof 2008-07-24 03:24:08 +00:00
drawing.h lua!!!! 2008-07-23 06:54:14 +00:00
driver.h in progress: cleanup of multiplatformness of archive io apis 2008-08-13 07:49:48 +00:00
fceu.cpp reverted all fceu_emulate changes 2008-08-14 16:12:26 +00:00
fceu.h SF [ 2046985 ] SRAM not wiped on power cycle (during movies) 2008-08-12 06:52:48 +00:00
fceulua.h lua!!!! 2008-07-23 06:54:14 +00:00
fcoeffs.h Kill most (non-const) static vars in header files 2008-05-29 06:24:39 +00:00
fds.cpp SF [ 2046985 ] SRAM not wiped on power cycle (during movies) 2008-08-12 06:52:48 +00:00
fds.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
file.cpp fix 2008-08-13 08:45:45 +00:00
file.h dont read every archive file when scanning for replay. scan them, though, and look only for *.fm2 2008-08-17 19:02:19 +00:00
filter.cpp Kill most (non-const) static vars in header files 2008-05-29 06:24:39 +00:00
filter.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
git.h proper support for single-file archives 2008-07-10 05:42:12 +00:00
ines-bad.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
ines-correct.h Some mapper fixes, new UNIF board SL1632 was added. 2006-08-02 19:24:21 +00:00
ines.cpp SF [ 2046985 ] SRAM not wiped on power cycle (during movies) 2008-08-12 06:52:48 +00:00
ines.h goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
input.cpp SF [ 2046984 ] Player 3 inputs when not used 2008-08-12 07:32:44 +00:00
input.h frame adv - skip lag feature implemented 2008-08-07 15:56:39 +00:00
lua-engine.cpp try to fix savestates again 2008-08-13 16:30:31 +00:00
movie.cpp print a special message when trying to open an FCM reminding user to convert. (finishes SF [ 2011832 ] Opening non movie file crashes FCEUX) 2008-08-12 06:58:52 +00:00
movie.h SF [ 2030405 ] Avi recording: no sound b0rks format 2008-08-10 08:59:23 +00:00
netplay.cpp generalized the loading-from-archive code to work with any archive format and to load any kind of file from archives (although nothing but the roms may work yet and i will have to fiddle with things as requested). I probably broke the sdl build; just stub the two new FCEUD_ functions in the most brainless way possible and it should work. 2008-07-09 05:47:13 +00:00
netplay.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
nsf.cpp SF [ 2046985 ] SRAM not wiped on power cycle (during movies) 2008-08-12 06:52:48 +00:00
nsf.h Consolidate use of FCEUGI* globals GI, CurGame, and FCEUGameInfo into a single 2006-08-20 19:40:15 +00:00
oldmovie.cpp SF [ 2050371 ] FCM>FM2 converter should release file handle 2008-08-14 06:43:51 +00:00
oldmovie.h better movie conversion 2008-06-22 22:25:30 +00:00
ops.inc fixed fresh bug in movie savestates 2008-06-17 07:10:53 +00:00
palette.cpp lua!!!! 2008-07-23 06:54:14 +00:00
palette.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
ppu.cpp - fiddle with nametable viewer to display correct NT,CHR,ATTR data in more cases (specifically, including some exotic mmc5 cases). 2008-08-08 09:45:34 +00:00
ppu.h - fiddle with nametable viewer to display correct NT,CHR,ATTR data in more cases (specifically, including some exotic mmc5 cases). 2008-08-08 09:45:34 +00:00
pputile.inc - fiddle with nametable viewer to display correct NT,CHR,ATTR data in more cases (specifically, including some exotic mmc5 cases). 2008-08-08 09:45:34 +00:00
sound.cpp goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
sound.h goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
state.cpp restore savestate error recovery functionality. This should have the side effect of guaranteeing that ( SF [ 2040761 ] Wrong savestate bug - crashes FCEUX) is resolved. 2008-08-14 07:50:41 +00:00
state.h SF [ 2047004 ] Moviefilenames without extension don't automatically get fm2 2008-08-12 03:28:51 +00:00
types.h src 2.0.2 -> 2.0.3 constants upgrade 2008-08-15 01:54:46 +00:00
unif.cpp SF [ 2046985 ] SRAM not wiped on power cycle (during movies) 2008-08-12 06:52:48 +00:00
unif.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
video.cpp SF [ 2011550 ] Buffer overflow (change vsprintf to vsnprintf) 2008-08-12 03:35:54 +00:00
video.h Extend max GUI message length due to thinner font. (NB: length isn't yet enforced...) 2008-05-27 23:23:53 +00:00
vsuni.cpp faster compiles (mappers include 1/3 as much code now) 2008-06-17 06:55:07 +00:00
vsuni.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
wave.cpp Fix warning (and act like we're using C++) 2008-06-01 16:31:27 +00:00
wave.h Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.) 2008-05-27 05:29:00 +00:00
x6502.cpp lua!!!! 2008-07-23 06:54:14 +00:00
x6502.h fixed fresh bug in movie savestates 2008-06-17 07:10:53 +00:00
x6502abbrev.h fewer warnings 2008-06-17 23:46:55 +00:00
x6502struct.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00