attic
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create new subversion repo structure (trunk, tags, branches)
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2013-03-15 19:00:14 +00:00 |
boards
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- removing the '.h' files from the link-path... dependecies should be captured from file parsing
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2006-07-28 15:53:24 +00:00 |
branches
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Fixed random behavior occurring due to passing 0xFFFF into SDL_GameControllerGetButton. May have shown up as unexpected button presses, or something far worse like a segfault. Source comments explain a little better.
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2014-02-17 02:57:21 +00:00 |
drivers
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- removed conv.c from the fceu build
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2006-07-28 16:07:14 +00:00 |
fir
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- removing the '.h' files from the link-path... dependecies should be captured from file parsing
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2006-07-28 15:53:24 +00:00 |
input
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- removing the '.h' files from the link-path... dependecies should be captured from file parsing
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2006-07-28 15:53:24 +00:00 |
mappers
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- removing the '.h' files from the link-path... dependecies should be captured from file parsing
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2006-07-28 15:53:24 +00:00 |
palettes
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- removed conv.c from the fceu build
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2006-07-28 16:07:14 +00:00 |
tags
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consistency
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2013-09-23 22:22:31 +00:00 |
trunk
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turn off dendy if we're loading a pal rom
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2016-07-05 18:36:04 +00:00 |
.gitignore
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Fix up my AUTHORS entry, remove another automake file, and add some
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2006-08-02 22:02:11 +00:00 |
SConscript
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- slightly more robust way to deal with SDL libraries
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2006-07-28 18:04:30 +00:00 |
cart.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
cart.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
cheat.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
cheat.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
conddebug.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
conddebug.h
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began merging XD stuff
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2006-07-19 05:57:00 +00:00 |
config.cpp
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left out an include
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2006-07-23 23:50:33 +00:00 |
config.h
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removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib).
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2006-07-23 05:29:58 +00:00 |
crc32.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
crc32.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
debug.cpp
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fixed windows dependency in debug core
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2006-07-28 04:53:50 +00:00 |
debug.h
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more debugging cleanups
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2006-07-24 04:58:44 +00:00 |
drawing.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
driver.h
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- checkpoint of getting SDL build working with scons
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2006-07-28 15:35:22 +00:00 |
endian.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
endian.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
fceu.cpp
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cleaned some #ifdef windows code out of fceu.cpp
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2006-07-28 07:42:14 +00:00 |
fceu.h
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- checkpoint of getting SDL build working with scons
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2006-07-28 15:35:22 +00:00 |
fcoeffs.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
fds.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
fds.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
file.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
file.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
filter.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
filter.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
general.cpp
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- checkpoint of getting SDL build working with scons
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2006-07-28 15:35:22 +00:00 |
general.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
git.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
ines-bad.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
ines-correct.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
ines.cpp
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removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib).
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2006-07-23 05:29:58 +00:00 |
ines.h
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finally all code integrated and compiling?
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2006-07-20 02:02:10 +00:00 |
input.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
input.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
md5.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
md5.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
memory.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
memory.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
movie.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
movie.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
netplay.cpp
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- removed conv.c from the fceu build
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2006-07-28 16:07:14 +00:00 |
netplay.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
nsf.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
nsf.h
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began merging XD stuff
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2006-07-19 05:57:00 +00:00 |
ops.inc
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cleaned out cpu code, renamed some include files to .inc
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2006-07-24 04:22:03 +00:00 |
palette.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
palette.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
ppu.cpp
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last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code.
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2006-07-24 05:34:50 +00:00 |
ppu.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
pputile.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
sound.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
sound.h
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- had to change variable name from brk to brck in sl1632 to avoid linker conflict
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2006-07-28 04:00:40 +00:00 |
state.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
state.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
types.h
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last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code.
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2006-07-24 05:34:50 +00:00 |
unif.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
unif.h
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...etc...
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2006-07-18 06:35:48 +00:00 |
unzip.c
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realized that unzip.c/.h was not part of standard OS zlib installation, and that is why it was included with fceu... not only that, but it had been modified in the tinest ways. so I added that back in, and moved the zlib source code to the windows driver because in any gcc platform it should already be included
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2006-07-24 05:19:59 +00:00 |
unzip.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
video.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
video.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
vsuni.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
vsuni.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
wave.cpp
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cleaned some #ifdef windows code out of fceu.cpp
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2006-07-28 07:42:14 +00:00 |
wave.h
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initial checkin of tasbuild
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2006-07-18 02:53:36 +00:00 |
x6502.cpp
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last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code.
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2006-07-24 05:34:50 +00:00 |
x6502.h
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slowly removing windows-specific code from the emu core code. making some messes and cleaning some others.
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2006-07-24 04:18:46 +00:00 |
x6502struct.h
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first batch of changes
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2006-07-18 03:58:09 +00:00 |
xstring.cpp
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renamed to cpp
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2006-07-23 05:46:37 +00:00 |
xstring.h
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first batch of changes
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2006-07-18 03:58:09 +00:00 |