attic
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
boards
- removing the '.h' files from the link-path... dependecies should be captured from file parsing
2006-07-28 15:53:24 +00:00
documentation
BasicBot 0.3.4a: added some crude logging. fixed abs(). fixed at least one bug that contributed to the desync, but the bug may still remain. version not very well tested, therefore the 'a'. See changelog for the whole lot.
2006-11-26 23:53:28 +00:00
drivers
- removed conv.c from the fceu build
2006-07-28 16:07:14 +00:00
fir
- removing the '.h' files from the link-path... dependecies should be captured from file parsing
2006-07-28 15:53:24 +00:00
input
- removing the '.h' files from the link-path... dependecies should be captured from file parsing
2006-07-28 15:53:24 +00:00
mappers
- removing the '.h' files from the link-path... dependecies should be captured from file parsing
2006-07-28 15:53:24 +00:00
palettes
- removed conv.c from the fceu build
2006-07-28 16:07:14 +00:00
src
fixed http://sourceforge.net/tracker/index.php?func=detail&aid=1787298&group_id=13536&atid=113536
2008-05-09 06:43:55 +00:00
vc7
added very limited experimental improved sound/throttling code to windows build. windows users, please use 44100 16bit sound for now and test the stability.
2006-08-22 06:27:18 +00:00
vc8
fixed http://sourceforge.net/tracker/index.php?func=detail&aid=1787298&group_id=13536&atid=113536
2008-05-09 06:43:55 +00:00
.gitignore
Fix up my AUTHORS entry, remove another automake file, and add some
2006-08-02 22:02:11 +00:00
AUTHORS
Fix up my AUTHORS entry, remove another automake file, and add some
2006-08-02 22:02:11 +00:00
BUGS
renamed pc to SDL for clarity
2006-07-31 17:42:18 +00:00
COPYING
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
ChangeLog
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
INSTALL
bugfix to windows debugger and mainloop, enhanced docs
2006-08-01 07:40:00 +00:00
NEWS
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
README
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
SConscript
- slightly more robust way to deal with SDL libraries
2006-07-28 18:04:30 +00:00
SConstruct
added very limited experimental improved sound/throttling code to windows build. windows users, please use 44100 16bit sound for now and test the stability.
2006-08-22 06:27:18 +00:00
TODO-PROJECT
- SDL now uses the new configuration system
2006-08-30 15:27:05 +00:00
cart.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
cart.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
cheat.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
cheat.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
conddebug.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
conddebug.h
began merging XD stuff
2006-07-19 05:57:00 +00:00
config.cpp
left out an include
2006-07-23 23:50:33 +00:00
config.h
removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib).
2006-07-23 05:29:58 +00:00
crc32.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
crc32.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
debug.cpp
fixed windows dependency in debug core
2006-07-28 04:53:50 +00:00
debug.h
more debugging cleanups
2006-07-24 04:58:44 +00:00
doxygen
added utils directory to doxygen config
2006-08-01 08:05:35 +00:00
drawing.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
driver.h
- checkpoint of getting SDL build working with scons
2006-07-28 15:35:22 +00:00
endian.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
endian.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
fceu.cpp
cleaned some #ifdef windows code out of fceu.cpp
2006-07-28 07:42:14 +00:00
fceu.h
- checkpoint of getting SDL build working with scons
2006-07-28 15:35:22 +00:00
fcoeffs.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
fds.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
fds.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
file.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
file.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
filter.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
filter.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
general.cpp
- checkpoint of getting SDL build working with scons
2006-07-28 15:35:22 +00:00
general.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
git.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
ines-bad.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
ines-correct.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
ines.cpp
removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib).
2006-07-23 05:29:58 +00:00
ines.h
finally all code integrated and compiling?
2006-07-20 02:02:10 +00:00
input.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
input.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
md5.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
md5.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
memory.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
memory.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
movie.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
movie.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
netplay.cpp
- removed conv.c from the fceu build
2006-07-28 16:07:14 +00:00
netplay.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
nsf.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
nsf.h
began merging XD stuff
2006-07-19 05:57:00 +00:00
ops.inc
cleaned out cpu code, renamed some include files to .inc
2006-07-24 04:22:03 +00:00
palette.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
palette.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
ppu.cpp
last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code.
2006-07-24 05:34:50 +00:00
ppu.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
pputile.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
rename-cpp
moved fceu to its own folder to make room for other projects
2006-07-29 05:46:15 +00:00
sound.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
sound.h
- had to change variable name from brk to brck in sl1632 to avoid linker conflict
2006-07-28 04:00:40 +00:00
state.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
state.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
types.h
last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code.
2006-07-24 05:34:50 +00:00
unif.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
unif.h
...etc...
2006-07-18 06:35:48 +00:00
unzip.c
realized that unzip.c/.h was not part of standard OS zlib installation, and that is why it was included with fceu... not only that, but it had been modified in the tinest ways. so I added that back in, and moved the zlib source code to the windows driver because in any gcc platform it should already be included
2006-07-24 05:19:59 +00:00
unzip.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
video.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
video.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
vsuni.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
vsuni.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
wave.cpp
cleaned some #ifdef windows code out of fceu.cpp
2006-07-28 07:42:14 +00:00
wave.h
initial checkin of tasbuild
2006-07-18 02:53:36 +00:00
x6502.cpp
last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code.
2006-07-24 05:34:50 +00:00
x6502.h
slowly removing windows-specific code from the emu core code. making some messes and cleaning some others.
2006-07-24 04:18:46 +00:00
x6502struct.h
first batch of changes
2006-07-18 03:58:09 +00:00
xstring.cpp
renamed to cpp
2006-07-23 05:46:37 +00:00
xstring.h
first batch of changes
2006-07-18 03:58:09 +00:00