FCEUX, a NES Emulator
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plombo 1b5b6ee38d sdl: change the way that the Shift and Alt keys are detected
Fixes an issue that would occur after switching from SDL fullscreen to GTK+ windowed, where pressing Enter after releasing Alt in windowed mode would trigger a switch back to fullscreen.
2011-03-30 02:56:44 +00:00
attic extensive sdl cleanup 2008-08-10 13:38:39 +00:00
boards - removing the '.h' files from the link-path... dependecies should be captured from file parsing 2006-07-28 15:53:24 +00:00
cmake MinGW - fix some possible build issues and compile time errors 2009-12-11 03:07:34 +00:00
documentation SDL: added --no-config 2009-03-27 21:12:20 +00:00
drivers - removed conv.c from the fceu build 2006-07-28 16:07:14 +00:00
fir - removing the '.h' files from the link-path... dependecies should be captured from file parsing 2006-07-28 15:53:24 +00:00
geany GTK: removed dependency on zenity 2010-02-25 06:22:07 +00:00
input - removing the '.h' files from the link-path... dependecies should be captured from file parsing 2006-07-28 15:53:24 +00:00
mappers - removing the '.h' files from the link-path... dependecies should be captured from file parsing 2006-07-28 15:53:24 +00:00
output Add Nightmare on Elm Street lua script (displays coordinates and other handy addresses for all 4 players) 2010-10-09 04:20:26 +00:00
palettes - removed conv.c from the fceu build 2006-07-28 16:07:14 +00:00
src sdl: change the way that the Shift and Alt keys are detected 2011-03-30 02:56:44 +00:00
vc remove shared memory stuff 2011-03-18 00:59:55 +00:00
.gitignore Fix up my AUTHORS entry, remove another automake file, and add some 2006-08-02 22:02:11 +00:00
Authors.txt Update my info in the contributors file. 2011-02-09 07:26:39 +00:00
CMakeLists.txt Lots of love for the cmake build system 2008-06-08 06:34:13 +00:00
COPYING moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
INSTALL sdl: updated INSTALL readme 2011-03-21 19:19:03 +00:00
NewPPUtests.txt update test 2009-10-11 02:01:38 +00:00
README-SDL sdl: readme fix 2011-03-21 23:10:17 +00:00
SConscript - slightly more robust way to deal with SDL libraries 2006-07-28 18:04:30 +00:00
SConstruct sdl: removed GTK_LITE build option in favor of --nogui runtime option 2011-03-19 02:28:01 +00:00
SConstruct.old typo 2010-02-25 17:57:27 +00:00
TODO-PROJECT - SDL now uses the new configuration system 2006-08-30 15:27:05 +00:00
TODO-SDL update todo 2011-03-18 03:08:59 +00:00
cart.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
cart.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
changelog.txt gtk: added hard reset option (closes rom/re-opens rom) 2011-03-19 19:51:46 +00:00
cheat.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
cheat.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
conddebug.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
conddebug.h began merging XD stuff 2006-07-19 05:57:00 +00:00
config.cpp left out an include 2006-07-23 23:50:33 +00:00
config.h removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib). 2006-07-23 05:29:58 +00:00
crc32.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
crc32.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
debian-crossbuild.sh fixed build error (header include missing) 2008-08-12 05:04:40 +00:00
debug.cpp fixed windows dependency in debug core 2006-07-28 04:53:50 +00:00
debug.h more debugging cleanups 2006-07-24 04:58:44 +00:00
doxygen added utils directory to doxygen config 2006-08-01 08:05:35 +00:00
drawing.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
driver.h - checkpoint of getting SDL build working with scons 2006-07-28 15:35:22 +00:00
endian.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
endian.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
fceu.cpp cleaned some #ifdef windows code out of fceu.cpp 2006-07-28 07:42:14 +00:00
fceu.h - checkpoint of getting SDL build working with scons 2006-07-28 15:35:22 +00:00
fcoeffs.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
fds.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
fds.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
file.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
file.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
filter.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
filter.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
general.cpp - checkpoint of getting SDL build working with scons 2006-07-28 15:35:22 +00:00
general.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
git.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
ines-bad.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
ines-correct.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
ines.cpp removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib). 2006-07-23 05:29:58 +00:00
ines.h finally all code integrated and compiling? 2006-07-20 02:02:10 +00:00
input.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
input.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
install.sh sdl: updated readme and added install script to copy to /usr/local/bin 2011-03-19 22:04:34 +00:00
md5.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
md5.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
memory.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
memory.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
movie.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
movie.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
netplay.cpp - removed conv.c from the fceu build 2006-07-28 16:07:14 +00:00
netplay.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
nsf.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
nsf.h began merging XD stuff 2006-07-19 05:57:00 +00:00
ops.inc cleaned out cpu code, renamed some include files to .inc 2006-07-24 04:22:03 +00:00
palette.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
palette.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
ppu.cpp last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code. 2006-07-24 05:34:50 +00:00
ppu.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
pputile.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
sound.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
sound.h - had to change variable name from brk to brck in sl1632 to avoid linker conflict 2006-07-28 04:00:40 +00:00
state.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
state.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
types.h last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code. 2006-07-24 05:34:50 +00:00
unif.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
unif.h ...etc... 2006-07-18 06:35:48 +00:00
uninstall.sh sdl: added uninstall script 2010-05-07 02:44:13 +00:00
unzip.c realized that unzip.c/.h was not part of standard OS zlib installation, and that is why it was included with fceu... not only that, but it had been modified in the tinest ways. so I added that back in, and moved the zlib source code to the windows driver because in any gcc platform it should already be included 2006-07-24 05:19:59 +00:00
unzip.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
video.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
video.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
vsuni.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
vsuni.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
wave.cpp cleaned some #ifdef windows code out of fceu.cpp 2006-07-28 07:42:14 +00:00
wave.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
x6502.cpp last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code. 2006-07-24 05:34:50 +00:00
x6502.h slowly removing windows-specific code from the emu core code. making some messes and cleaning some others. 2006-07-24 04:18:46 +00:00
x6502struct.h first batch of changes 2006-07-18 03:58:09 +00:00
xstring.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
xstring.h first batch of changes 2006-07-18 03:58:09 +00:00