FCEUX, a NES Emulator
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zeromus 093955b717 win32-port gocha's more recent aviout audio changes from desmume's aviout (maybe not as necessary in fceux due to larger audio chunk size, but still it's good to have them in sync and the new code looks more robust); also change the precision of the fps numerator/denominator so that it doesnt overflow in AVIFileClose internally and result in a slightly broken avi file 2012-10-20 20:20:47 +00:00
attic sd: pre1.0 sconstruct moved to attic -- most distros should have scons 1.0 at least; the old sconstruct is very old and not recomended anyway 2012-08-11 14:29:13 +00:00
boards - removing the '.h' files from the link-path... dependecies should be captured from file parsing 2006-07-28 15:53:24 +00:00
documentation sdl: extensive manpage update (sf 519) - thank you alexander toresson for your patch! 2012-06-24 16:12:46 +00:00
drivers - removed conv.c from the fceu build 2006-07-28 16:07:14 +00:00
fceux-server updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
fir - removing the '.h' files from the link-path... dependecies should be captured from file parsing 2006-07-28 15:53:24 +00:00
getSDLKey sdl: some readme updates 2012-08-10 14:38:57 +00:00
input - removing the '.h' files from the link-path... dependecies should be captured from file parsing 2006-07-28 15:53:24 +00:00
mappers - removing the '.h' files from the link-path... dependecies should be captured from file parsing 2006-07-28 15:53:24 +00:00
output * Taseditor: Markers aren't bound to Input by default, Markers are always restored when deploying Bookmarks 2012-07-19 19:40:40 +00:00
palettes - removed conv.c from the fceu build 2006-07-28 16:07:14 +00:00
src win32-port gocha's more recent aviout audio changes from desmume's aviout (maybe not as necessary in fceux due to larger audio chunk size, but still it's good to have them in sync and the new code looks more robust); also change the precision of the fps numerator/denominator so that it doesnt overflow in AVIFileClose internally and result in a slightly broken avi file 2012-10-20 20:20:47 +00:00
vc UNIF KS-7057 2012-10-20 19:06:42 +00:00
.gitignore Fix up my AUTHORS entry, remove another automake file, and add some 2006-08-02 22:02:11 +00:00
Authors.md "Markup" Authors file and README-SDL with markdown 2012-03-06 15:45:24 +00:00
COPYING updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
INSTALL "Markup" Authors file and README-SDL with markdown 2012-03-06 15:45:24 +00:00
NewPPUtests.txt update test 2009-10-11 02:01:38 +00:00
README-SDL.md scons: search for linker options named -llua5.1 and -llua to compile sucessfully on debian 2012-06-24 17:03:44 +00:00
SConscript - slightly more robust way to deal with SDL libraries 2006-07-28 18:04:30 +00:00
SConstruct revert last commit 2012-09-11 09:58:00 +00:00
STYLE-GUIDELINES-SDL.md fixed silly typo 2012-07-19 16:04:32 +00:00
TODO-SDL-2.1.6.md sdl: todo update 2012-03-07 16:03:49 +00:00
TODO-SDL.md sdl: some readme updates 2012-08-10 14:38:57 +00:00
cart.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
cart.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
changelog.txt updated docs 2012-10-12 20:00:29 +00:00
cheat.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
cheat.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
conddebug.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
conddebug.h began merging XD stuff 2006-07-19 05:57:00 +00:00
config.cpp left out an include 2006-07-23 23:50:33 +00:00
config.h removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib). 2006-07-23 05:29:58 +00:00
crc32.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
crc32.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
debian-crossbuild.sh fixed build error (header include missing) 2008-08-12 05:04:40 +00:00
debug.cpp fixed windows dependency in debug core 2006-07-28 04:53:50 +00:00
debug.h more debugging cleanups 2006-07-24 04:58:44 +00:00
doxygen added utils directory to doxygen config 2006-08-01 08:05:35 +00:00
drawing.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
driver.h - checkpoint of getting SDL build working with scons 2006-07-28 15:35:22 +00:00
endian.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
endian.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
fceu.cpp cleaned some #ifdef windows code out of fceu.cpp 2006-07-28 07:42:14 +00:00
fceu.h - checkpoint of getting SDL build working with scons 2006-07-28 15:35:22 +00:00
fceux.desktop sdl: add menu file and png icon to source tree 2011-04-01 19:22:36 +00:00
fceux.png sdl: add menu file and png icon to source tree 2011-04-01 19:22:36 +00:00
fcoeffs.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
fds.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
fds.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
file.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
file.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
filter.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
filter.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
general.cpp - checkpoint of getting SDL build working with scons 2006-07-28 15:35:22 +00:00
general.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
git.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
ines-bad.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
ines-correct.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
ines.cpp removed unzip.c (I think this was an old bastardized zlib. we should be using uptodate zlib). 2006-07-23 05:29:58 +00:00
ines.h finally all code integrated and compiling? 2006-07-20 02:02:10 +00:00
input.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
input.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
md5.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
md5.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
memory.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
memory.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
movie.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
movie.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
netplay.cpp - removed conv.c from the fceu build 2006-07-28 16:07:14 +00:00
netplay.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
nsf.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
nsf.h began merging XD stuff 2006-07-19 05:57:00 +00:00
ops.inc cleaned out cpu code, renamed some include files to .inc 2006-07-24 04:22:03 +00:00
palette.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
palette.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
ppu.cpp last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code. 2006-07-24 05:34:50 +00:00
ppu.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
pputile.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
sound.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
sound.h - had to change variable name from brk to brck in sl1632 to avoid linker conflict 2006-07-28 04:00:40 +00:00
state.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
state.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
types.h last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code. 2006-07-24 05:34:50 +00:00
unif.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
unif.h ...etc... 2006-07-18 06:35:48 +00:00
unzip.c realized that unzip.c/.h was not part of standard OS zlib installation, and that is why it was included with fceu... not only that, but it had been modified in the tinest ways. so I added that back in, and moved the zlib source code to the windows driver because in any gcc platform it should already be included 2006-07-24 05:19:59 +00:00
unzip.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
video.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
video.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
vsuni.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
vsuni.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
wave.cpp cleaned some #ifdef windows code out of fceu.cpp 2006-07-28 07:42:14 +00:00
wave.h initial checkin of tasbuild 2006-07-18 02:53:36 +00:00
x6502.cpp last checkin zlib stuff was wrong--fixed. removed some more windows stuff from the core code. 2006-07-24 05:34:50 +00:00
x6502.h slowly removing windows-specific code from the emu core code. making some messes and cleaning some others. 2006-07-24 04:18:46 +00:00
x6502struct.h first batch of changes 2006-07-18 03:58:09 +00:00
xstring.cpp renamed to cpp 2006-07-23 05:46:37 +00:00
xstring.h first batch of changes 2006-07-18 03:58:09 +00:00