zeromus
f7e8e03bc5
prepare source code for 2.0.3
2008-08-15 01:34:29 +00:00
zeromus
cd9bb9612f
fixing changelog
2008-08-15 01:19:34 +00:00
punkrockguy318
2f7ba0f475
2008-08-14 14:56:44 +00:00
zeromus
ddae078b3a
restore savestate error recovery functionality. This should have the side effect of guaranteeing that ( SF [ 2040761 ] Wrong savestate bug - crashes FCEUX) is resolved.
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[[Split portion of a mixed commit.]]
2008-08-14 07:50:41 +00:00
zeromus
f6cb29ca1c
zeromus - SF [ 2047001 ] Low speeds crash FCEUX
...
this was caused by a bug in the sound engine which overflowed when things got too slow.
the instability at low speeds and turboing is not in the emulation but rather in the rather clumsy resynchronization code in the sound engine. this needs work, but the badness should be harmless.
2008-08-14 07:34:42 +00:00
zeromus
adb61c3586
SF [ 2050371 ] FCM>FM2 converter should release file handle
2008-08-14 06:43:51 +00:00
zeromus
aaec642b0b
cleanup
2008-08-13 23:20:51 +00:00
zeromus
b67554f47b
restore unzipping for sdl, also
2008-08-13 08:40:12 +00:00
zeromus
a8f861d081
repaired gzip functionality verified
2008-08-13 08:28:07 +00:00
zeromus
bec2d54b54
add FORBID breakpoints - regions which block breakpoints from happening if they contain the PC
2008-08-13 07:41:46 +00:00
punkrockguy318
077f756572
fixed --input(1-4)
2008-08-13 07:06:41 +00:00
zeromus
13c8810730
fix sdl configfile woes
2008-08-13 04:47:19 +00:00
zeromus
93c18133cb
[ 2047986 ] palflag 1 in .fm2 files crashes fceux ;
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also, change build process so that upx doesnt happen until deploy.bat (lets you debug release builds)
2008-08-13 04:06:01 +00:00
adelikat
dcd2e0de0b
replay - length code cleanup
2008-08-12 17:01:20 +00:00
punkrockguy318
5e44ec6f4a
fixed segfault when opening fcm files; will now warn user to open fm2 files
2008-08-12 08:24:39 +00:00
zeromus
b6bad1295e
SF [ 2046984 ] Player 3 inputs when not used
2008-08-12 07:32:44 +00:00
punkrockguy318
95b126c1cb
saner sound defaults in SDL
2008-08-12 07:24:16 +00:00
punkrockguy318
244b4dfaf2
--special option fixed in SDL .. closing SF [ 2047050 ]
2008-08-12 07:11:53 +00:00
zeromus
8565ed8f4f
print a special message when trying to open an FCM reminding user to convert. (finishes SF [ 2011832 ] Opening non movie file crashes FCEUX)
2008-08-12 06:58:52 +00:00
zeromus
3e983865df
SF [ 2046985 ] SRAM not wiped on power cycle (during movies)
2008-08-12 06:52:48 +00:00
zeromus
f73de3b31e
restore IPS patching capability which was lost when archive support was added
2008-08-12 04:57:15 +00:00
zeromus
c8473ffadb
SF [ 2011550 ] Buffer overflow (change vsprintf to vsnprintf)
2008-08-12 03:35:54 +00:00
zeromus
215d329804
SF [ 2047004 ] Moviefilenames without extension don't automatically get fm2
2008-08-12 03:28:51 +00:00
zeromus
032ac9597b
upgrade to cah4e3's latest mapper 163&164 code to fix a crash in a game
2008-08-11 17:20:56 +00:00
zeromus
de9ab09061
2008-08-11 04:33:14 +00:00
punkrockguy318
d852574c62
Gfceux bugfixes and sdl fceux bugfixes
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[[Split portion of a mixed commit.]]
2008-08-11 03:16:46 +00:00
punkrockguy318
fcbde891d6
oops, my bad
2008-08-10 15:28:51 +00:00
punkrockguy318
7bfa48730a
forgot to update changelog
2008-08-10 15:28:13 +00:00
punkrockguy318
60147db30f
added file open dialog to movie playback and other bugfixes
2008-08-10 15:24:30 +00:00
punkrockguy318
88b1fffe9d
extensive sdl cleanup
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see the changelog.txt for details
2008-08-10 13:38:39 +00:00
punkrockguy318
01a095c7a4
Numerious bugfixes and improvements, see changelogs for details
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[[Split portion of a mixed commit.]]
2008-08-10 10:56:55 +00:00
punkrockguy318
36d4f31a61
Fixed sdl build to reflect movie.h changes
2008-08-10 09:50:20 +00:00
zeromus
41863383eb
SF [ 2030405 ] Avi recording: no sound b0rks format
2008-08-10 08:59:23 +00:00
zeromus
1cb06319e9
SF [ 2040463 ] Add an "author" text field in the record movie dialog; also, fixes to the old savestate support concerning what to do when movie data is found
2008-08-10 04:03:50 +00:00
zeromus
aff4bb2367
re-enable support for old-format savestates.
2008-08-10 03:10:23 +00:00
zeromus
91db1e71f4
SF [ 2041944 ] Savestates remember Lua painting
2008-08-10 02:43:54 +00:00
adelikat
9d0e6ecb9e
added input display to the main menu
2008-08-08 19:03:15 +00:00
adelikat
9c496fa3f4
fixed the (null) default lua directory override
2008-08-08 17:12:29 +00:00
adelikat
464811abd4
Shift+L now default hotkey for luascript (windows version)
2008-08-08 13:01:44 +00:00
zeromus
2b2d70b221
- fiddle with nametable viewer to display correct NT,CHR,ATTR data in more cases (specifically, including some exotic mmc5 cases).
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- fix a new bug in windows build which caused fourscore emulation to fail in some cases
2008-08-08 09:45:34 +00:00
adelikat
20998006a7
Mute Turbo option in sound config dialog (still need to resolve conflict with turbo toggle hotkey)
2008-08-07 16:50:37 +00:00
adelikat
7d03ee4fc9
frame adv - skip lag feature implemented
2008-08-07 15:56:39 +00:00
zeromus
10073cb929
2008-08-07 05:06:42 +00:00
zeromus
2c5a0a443a
lagcounter added to savestate
2008-08-07 04:56:40 +00:00
zeromus
ae0e3a5db4
SF case 2040448 View Slots bug - does not include new savestate naming
2008-08-07 04:10:41 +00:00
zeromus
6161b33eb0
debugger window remembers its size
2008-08-07 00:10:55 +00:00
zeromus
ce7b295008
lets test out kuja_killer's resizing debugger dialog box
2008-08-06 19:07:51 +00:00
zeromus
8c4972ce61
final changes for 2.0.1
2008-08-04 22:27:19 +00:00
zeromus
10fec60609
rename the lua examples directory, update changelog, tweak deploy scripts
2008-08-04 18:15:03 +00:00
zeromus
eb7653c86b
add an example changelog with qfox's luachange in it
2008-08-04 00:07:29 +00:00