CaH4e3
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fa3a4efbdc
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small note about keyboard transformer
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2014-02-24 18:00:21 +00:00 |
rpahut
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4a9b0d734e
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fixed missing names for extended keys in win/input configuration dialogs
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2014-02-24 16:03:39 +00:00 |
rpahut
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d26ed7f39f
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issue #647 fixed
+ formatting corrections
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2014-02-24 14:23:33 +00:00 |
rpahut
|
2a4d02a9b8
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issue #638 fixed
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2014-02-23 17:10:22 +00:00 |
rpahut
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b03dbdf484
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vc10 project release config fix
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2014-02-23 16:57:57 +00:00 |
rpahut
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85a6c7fd32
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win/input cleanup, refactoring
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2014-02-23 15:05:32 +00:00 |
mcfarlandjb
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833649621a
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Fixed random behavior occurring due to passing 0xFFFF into SDL_GameControllerGetButton. May have shown up as unexpected button presses, or something far worse like a segfault. Source comments explain a little better.
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2014-02-17 02:57:21 +00:00 |
mcfarlandjb
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bb27c041ea
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Added basic SDL2 GameController API support. SDL2 rendering added. For some reason windowed mode totally sucks, at least on my Ubuntu 12.04 machine. But fullscreen runs just fine. Updated main SConstruct to allow overriding LIBRARY_PATH and INCLUDE_PATH for non-standard SDL2 installation paths
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2014-02-16 04:49:53 +00:00 |
mcfarlandjb
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108cf8494c
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Updated sdl2 branch SConstruct defaults to use SDL2=1 and OPENGL=0. The combination SDL2=1 and OPENGL=1 currently does not build. This is also partially just a test of my new SVN permissions while still doing something mildly useful
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2014-02-16 02:51:17 +00:00 |
zeromus
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9cc77b71d9
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win-add option to dump entire 64k memory space to hex editor
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2014-02-13 21:54:53 +00:00 |
punkrockguy318
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0015bd043c
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sdl: added sdl2 branch for sdl2 port development
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2014-02-12 14:58:27 +00:00 |
punkrockguy318
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d0a7716ba4
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voxel: merging changing from trunk
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2014-02-12 14:56:34 +00:00 |
zeromus
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86d663102e
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fix bugs in some debuggerPageSize cases
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2014-02-05 20:02:20 +00:00 |
zeromus
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1c069a8c83
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fix bugs in hexeditor font handling from last commits
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2014-02-05 20:01:16 +00:00 |
zeromus
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71718de666
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support more versatility in debugger symbolic name page sizes (not completely debugged yet) as well as hex editor fonts
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2014-02-04 19:59:14 +00:00 |
zeromus
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3334d90235
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add debuggerPageSize config variable which lets you pick whether 8KB physical PRG pages are used, or 16KB (the original). it defaults to 14 (1<<14 == 16KB) but you can change it to anything else.
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2014-02-01 07:50:18 +00:00 |
zeromus
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a82532f5cf
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update vc8 vcproj
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2014-01-31 09:57:06 +00:00 |
zeromus
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c89617ca22
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fix vc9 vcproj
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2014-01-20 19:17:08 +00:00 |
CaH4e3
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c5e92ed930
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lil fix to prev
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2014-01-15 18:25:13 +00:00 |
CaH4e3
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5d149f95d2
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PEC-586 russian keyboard support
some fixes to subor keyboard layot (anyway, unused currently, todo: reckeck key mapping)
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2014-01-12 14:53:50 +00:00 |
CaH4e3
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cd3590d3de
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fixed #637 issue, enjoy
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2014-01-11 20:38:53 +00:00 |
rpahut
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8a2a96bd1f
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win/video cleanup
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2014-01-03 05:33:39 +00:00 |
CaH4e3
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0d3ed22d62
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mapper 225 - mirror fix
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2013-11-24 15:31:06 +00:00 |
punkrockguy318
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30e6c7e782
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voxel: scons scripts modified to build fceux-voxel
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2013-11-21 02:32:29 +00:00 |
procyonsjj
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0a91f27e71
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SDL Voxel Engine first pass
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2013-11-20 01:06:34 +00:00 |
punkrockguy318
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863976b0ec
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Restore trunk to state before voxel was accidentily commited to trunk
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2013-11-19 15:38:15 +00:00 |
procyonsjj
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bafaa80ef2
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SDL Voxel Engine new files
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2013-11-19 02:15:09 +00:00 |
procyonsjj
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f78da547bf
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SDL Voxel Engine first pass
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2013-11-19 02:12:19 +00:00 |
zeromus
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61ff9132f9
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mapper29 unif
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2013-11-16 19:23:16 +00:00 |
zeromus
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69d1dac5f1
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add mapper29 for some homebrew things
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2013-11-16 04:51:49 +00:00 |
zeromus
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222816f898
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win32-dont crash when attempting to open file picked as target for CDLogger save stripped rom operation
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2013-11-12 03:22:40 +00:00 |
CaH4e3
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d98397ecc1
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UNIF BMC 12 IN 1 - fixed with correct hardwre info, new "12-in-1" dump is working now
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2013-11-08 18:49:44 +00:00 |
punkrockguy318
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c78892ea15
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Creating a private feature branch for the voxel engine
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2013-11-07 14:09:22 +00:00 |
zeromus
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b50a382d63
|
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2013-10-30 08:10:24 +00:00 |
punkrockguy318
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09d861b55c
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scons: sf bug#625: use PKG_CONFIG_PATH and PKG_CONFIG_LIBDIR from user environment; resolves homebrew OSX compilation issues on various systems
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2013-10-21 17:41:50 +00:00 |
CaH4e3
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ed1a068d4f
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mapper 02 - reverted back mirror hack, too much games are broken with it. TODO: make the separate mapper or hack into another one lol
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2013-10-21 14:31:30 +00:00 |
punkrockguy318
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94aacddd24
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bumped interim version to 2.2.3
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2013-10-12 04:50:12 +00:00 |
ansstuff
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5db78e2698
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fixed typos in the pressrelease
[[Split portion of a mixed commit.]]
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2013-09-24 12:51:30 +00:00 |
ansstuff
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cce63460ac
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unchecked "public release"
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2013-09-23 23:40:04 +00:00 |
ansstuff
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94ef9da3bc
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updated site
[[Split portion of a mixed commit.]]
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2013-09-23 22:50:46 +00:00 |
CaH4e3
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a4891cca48
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consistency
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2013-09-23 22:22:31 +00:00 |
punkrockguy318
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90dee65695
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Tag release 2.2.2
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2013-09-23 20:49:45 +00:00 |
punkrockguy318
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a62fb8fb16
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Creating release branch 2.2.2
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2013-09-23 20:48:54 +00:00 |
ansstuff
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287fadc0d7
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* updated current contributors list
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2013-09-23 20:44:30 +00:00 |
ansstuff
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187f48198e
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* Taseditor/Hexeditor: made HotChanges colors slightly darker again
* updated docs
[[Split portion of a mixed commit.]]
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2013-09-23 20:00:46 +00:00 |
punkrockguy318
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ce64d6b8b3
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update chm help location in SConstruct
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2013-09-23 19:43:47 +00:00 |
ansstuff
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bffdacf228
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* Tracer: actually made "Symbolic trace" work correctly, albeit it's now going to be etremely slow when there's lots of NL data
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2013-09-23 14:17:41 +00:00 |
ansstuff
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4d84101fd0
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Moved fceux.chm to \output\ folder
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2013-09-22 21:39:22 +00:00 |
ansstuff
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87ae74a398
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* Tracer: do not clear window log when stopping the logging
* Tracer: a change in window layout
* PPU Viewer: minor change in window layout
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2013-09-22 20:31:22 +00:00 |
ansstuff
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e2ffb40fd5
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updated docs
[[Split portion of a mixed commit.]]
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2013-09-22 18:54:01 +00:00 |