punkrockguy318
05d1b19f1e
gtk: added gui hotkey config dialog
2012-08-07 00:40:52 +00:00
punkrockguy318
d2c378a434
gtk: preliminary hotkey configuration dialog (currently read-only and menu items commented)
2012-08-06 23:28:03 +00:00
ansstuff
792754a7e9
* Tracer: added "To the left from disassembly text" option
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* Tracer: fixed bug #529
* Tracer also updates its window when user pauses the game, not just when Debugger snaps
2012-08-06 19:26:39 +00:00
punkrockguy318
f32271f269
cmake: include new files in cmake build system
2012-08-06 18:02:10 +00:00
punkrockguy318
349a5bc905
sdl: fix a segfault in the cheat menu (sf bug #242 )
2012-08-06 17:46:14 +00:00
punkrockguy318
346802c327
sdl: fix build errors
2012-08-06 16:23:47 +00:00
ansstuff
849e9efe8d
* Debugger: slightly bigger font
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* Tracer: added "Use Stack Pointer for lines tabbing" option
2012-08-06 15:47:07 +00:00
CaH4e3
5adfd86a5b
fixed #525 A bug when loading UNF games
2012-08-06 05:21:40 +00:00
zeromus
18a9da0720
eee
2012-08-05 22:19:59 +00:00
zeromus
5edc2d318d
qqqd
2012-08-05 22:19:22 +00:00
ansstuff
7574f1a5ca
Fixed Lua drag-n-drop loading
2012-08-05 22:13:49 +00:00
zeromus
4369eb775e
qqq
2012-08-05 21:54:36 +00:00
zeromus
4c7839b091
testWd
2012-08-05 21:39:34 +00:00
zeromus
0e480d6d7c
testW
2012-08-05 21:38:49 +00:00
zeromus
c0c814568b
testQD
2012-08-05 21:37:08 +00:00
zeromus
224b4f5b83
testQ
2012-08-05 21:36:41 +00:00
zeromus
de85262c28
test ZZ d
2012-08-05 21:36:20 +00:00
zeromus
6efe2fdffd
test Z
2012-08-05 21:17:16 +00:00
zeromus
a8f07562f4
test D
2012-08-05 21:13:13 +00:00
zeromus
3fef856248
test
2012-08-05 21:08:47 +00:00
ansstuff
7a4fd0f6df
* Debugger: window layout cleanup; stack shows 128 values max
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* Debugger: added "CPU cycles" and "Instructions" counters (request #527 )
* Debugger: added "Break when exceed" breakpoints
* Debugger: .DEB file now also stores the state of "Break on Bad Opcode" and "Break when exceed" checkboxes/editfields
2012-08-05 18:54:52 +00:00
punkrockguy318
449ac4352f
updated FSF license in COPYING license file and source and header files
2012-08-04 22:33:16 +00:00
punkrockguy318
18b1eaace1
trivial comment removal
2012-08-04 21:46:20 +00:00
punkrockguy318
134b205db6
cheats: parse cheat files with non-ascii characters properly (sf #524 )
2012-08-04 21:45:41 +00:00
punkrockguy318
e82addfedf
gtk: added gui option for opposite directionals
2012-08-04 21:28:20 +00:00
punkrockguy318
05fa7ce14e
sdl: added SDL.Input.EnableOppositeDirectional option. allows/disallows simultaneous right+left / up+down
2012-08-04 20:47:47 +00:00
punkrockguy318
989e3271c6
sdl: code cleanup
2012-08-04 20:14:35 +00:00
punkrockguy318
e4e0ea6228
sdl: enclose most recent debugger related commit in #ifdef win32 to fix sdl build failure
2012-08-03 20:24:35 +00:00
ansstuff
0ee3771d07
* Debugger: don't update Debugger window at the beginning of Step command (it will update at at the end of Step) - fixes #528
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* Debugger: allow Frame Advancing when Debugger is in breakpoint state
* Debugger: fixed memory leak and possible heap corruption when deleting breakpoints
* Debugger: highlighting breakpoint item in BPs list when it's triggered
* Taseditor now doesn't update when debugger is in breakpoint state
2012-08-03 19:28:14 +00:00
ansstuff
e3fe4d6033
Taseditor: fix Marker fade alpha
2012-08-03 11:31:11 +00:00
ansstuff
5cf9eebd58
Taseditor: straighten out pause_frame logic; fixed AdjustLag
2012-07-26 13:34:03 +00:00
ansstuff
1b5c7797c4
Taseditor: auto-starting Note editing when creating Marker by double-click
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[[Split portion of a mixed commit.]]
2012-07-25 19:16:58 +00:00
ansstuff
4659c2b2cb
Updated SVN link and fixed paths in BATs
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[[Split portion of a mixed commit.]]
2012-07-25 13:37:24 +00:00
ansstuff
e5c10de5c9
* Taseditor: Markers are bound to Input by default; some minor fixes
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* fixed docs
[[Split portion of a mixed commit.]]
2012-07-23 16:45:36 +00:00
ansstuff
a40e4c655a
* Taseditor: Markers aren't bound to Input by default, Markers are always restored when deploying Bookmarks
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* Taseditor: Lua registermanual allows changing the "Run function" button caption
* Taseditor: fixed bug with rejecting movies starting from savestate
2012-07-19 19:40:40 +00:00
punkrockguy318
b8edb6e17e
fixed silly typo
2012-07-19 16:04:32 +00:00
punkrockguy318
4d60b3d196
osx: don't use "as-needed" in built script to fix linker errors
2012-07-18 13:57:21 +00:00
zeromus
0458e5555a
fix savestate configuration bug in m023 which as of r2532 started causing the emulator to crash on purpose ( fixes #523 )
2012-07-05 21:40:12 +00:00
ansstuff
23daa27c16
* updated docs
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* new hotkey "Run Manual Lua function" (not mapped by default)
* Taseditor: general cleanup of codebase
[[Split portion of a mixed commit.]]
2012-07-01 14:11:24 +00:00
ansstuff
8e0ea62307
* Taseditor: drawing selected_slot border in Branches Tree
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* Taseditor: fixed minor bug with SaveCompact window
2012-06-24 18:16:55 +00:00
punkrockguy318
3d5962366a
all: include relative path of ines.h to avoid compilation errors with gcc
2012-06-24 17:52:46 +00:00
zeromus
f121662ad9
add ability for CNROM games to choose whether they have bus conflicts (fixes Colorful Dragon (Unl) (Sachen), since it flakes out if bus conflicts are emulated)
2012-06-24 17:28:52 +00:00
punkrockguy318
dfc148cfb4
scons: search for linker options named -llua5.1 and -llua to compile sucessfully on debian
2012-06-24 17:03:44 +00:00
punkrockguy318
9944118c2a
sdl: extensive manpage update (sf 519) - thank you alexander toresson for your patch!
2012-06-24 16:12:46 +00:00
punkrockguy318
fd64417ef2
gtk: no longer segfault on gamepad config when gtk < 2.24 (ubuntu 10.04) -- hide gamepad config option
2012-06-24 16:04:56 +00:00
punkrockguy318
c90224e6fa
scons: honor CXXFLAGS, CPPFLAGS, and LDFLAGS from environment (sf:518)
2012-06-24 16:01:19 +00:00
punkrockguy318
3b3e74457b
scons: use --Wl,as-needed ld flags
2012-06-24 15:40:40 +00:00
punkrockguy318
1b0b3df707
sdl: do not load most gl symbols at runtime to resolve crashing on debian/ubuntu w/ nvidia drivers
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thank you Alexander Toresson for your patch!
2012-06-24 14:37:53 +00:00
punkrockguy318
371436742f
scons: fixed a build issue where openGL was not being compiled in with some implementations on libgl
2012-06-23 22:31:27 +00:00
zeromus
66f76f6e12
oops. tweak 178. actually its probably wrong this way but it matches the docs for now.
2012-06-23 18:19:55 +00:00