adelikat
|
f4b7f1d71a
|
PunchOutTraining.lua - Made it so that it only reads if opponent's health decreases (since it can increase if the opponent hits mac and has a low enough health).
|
2009-09-17 01:19:08 +00:00 |
ugetab
|
bd8a0f3b10
|
Removed LogPCM routine, confirmed PCM logging works without it.
|
2009-09-16 21:29:33 +00:00 |
ugetab
|
0c2c1d2ee3
|
Forgot to update the changelog with the last commit
|
2009-09-16 20:38:23 +00:00 |
ugetab
|
dbdcacadfb
|
Restored DPCM Logging when Code/Data Logger is active.
|
2009-09-16 20:25:41 +00:00 |
fatratknight
|
40f03042ef
|
Added ability to disable or enable joypad input. May as well take advantage of my changes to joypad_set routine and related functions. Won't work pre-change, though.
|
2009-09-16 19:18:53 +00:00 |
fatratknight
|
bfb67729ee
|
Polished. Should be very shiny now. Look at the sparklies! Anyway, now it pops up some text letting you know what you did.
|
2009-09-16 16:55:38 +00:00 |
adelikat
|
88b4c24baa
|
MTPO script - more cosmetics, TMI is now 23 to match realtime playing, bar is moved even closer to the players to see it easier while playing.
|
2009-09-16 04:41:21 +00:00 |
fatratknight
|
42a808b099
|
Well, at least that silly rectangle stops now. Unused code is in there, so experiment with stuff if anyone feels like it.
|
2009-09-16 04:32:39 +00:00 |
adelikat
|
3e3c2af93a
|
cosmetic fixes
|
2009-09-16 03:50:58 +00:00 |
fatratknight
|
529845ff36
|
... Er, uh... Just this little file I made under a request... Fairly bare, right now.
|
2009-09-16 03:38:48 +00:00 |
fatratknight
|
feb135ce2e
|
Added in an invert possibility for joypad_set. Using a string instead of true/false/nil will let lua invert the player's input.
|
2009-09-15 18:20:10 +00:00 |
fatratknight
|
0bea4a45d8
|
Reworked many things relating to joypad_set. New logic, removed a few functions, all that stuff. Hopefully a few bug fixes with no new bugs on the way. Haven't put in the invert that I like, but hopefully that isn't hard to put in.
|
2009-09-15 16:39:49 +00:00 |
fatratknight
|
23a190acd2
|
Attempted fix of joypad_set. Just changed the source.
|
2009-09-14 20:16:25 +00:00 |
fatratknight
|
9f23ee011f
|
Option: Script keys instantly affect input table, rather than wait for frameadvance. Also, more robust unpaused rewind antics.
|
2009-09-14 18:10:29 +00:00 |
adelikat
|
a80264a595
|
useless commit
|
2009-09-12 02:14:04 +00:00 |
fatratknight
|
c469b93aae
|
Added the ability to change how much input to display. I'm running out of buttons on the numpad!
|
2009-09-10 15:44:38 +00:00 |
fatratknight
|
2e8d11b4e4
|
Testing my write access, nothing more.
|
2009-09-10 00:44:48 +00:00 |
adelikat
|
b7dbc544ef
|
Adding a multitrack input recorder lua script made by FatRatKnight
|
2009-09-09 23:53:02 +00:00 |
adelikat
|
ae4cb5bd94
|
NewPPU tests - added another broken game: Nightshade
|
2009-08-30 03:03:09 +00:00 |
adelikat
|
b40947ad71
|
Win32 - Map Hotkeys dialog - fixed bug where dialog would not close by the "X" or Alt-F4
|
2009-08-23 01:10:45 +00:00 |
adelikat
|
106e1ca031
|
Win32 - adding a Save Config File menu item.
|
2009-08-22 17:18:58 +00:00 |
qeed
|
1588ab19de
|
Changed ppudead to be ran for 2 frames, instead of 1 in the new ppu, this gets earthworm jim 3 to work again
|
2009-08-16 17:13:04 +00:00 |
adelikat
|
5bf67f1754
|
Lua - adding fceu.unpause()
|
2009-08-16 15:27:17 +00:00 |
adelikat
|
db0b40600e
|
Some more games tested under newppu
|
2009-08-13 00:23:01 +00:00 |
adelikat
|
ced6d87483
|
Win32 - Added a menu item to toggle to New PPU
|
2009-08-12 23:50:20 +00:00 |
adelikat
|
746b85a5a4
|
NewwPPU tests - Many more games tested. Found another two that don't work: Earthworm Jim 3, Tecmo Superbowl
|
2009-08-12 03:33:06 +00:00 |
adelikat
|
abb85585e8
|
PPUTests - put MTPO into the works category. Only Dragon's Lair is in the "Doesn't work" category.
|
2009-08-11 12:52:42 +00:00 |
zeromus
|
72eab717f5
|
newppu: fix mappers that used PPU_hook, a truly haphazard system. I am calling PPU_hook far more often than the old ppu for these games, but i would expect the PPU_hook handlers to be resilient against that.
|
2009-08-11 06:15:06 +00:00 |
adelikat
|
6411ba535a
|
Fixed bug that caused new movies be created in /movie instead of /movies
|
2009-08-11 00:43:27 +00:00 |
adelikat
|
698f08eaef
|
Updated FCEU_VERSION_NUMERIC. Should have done this for the 2.1.1 release, oh well.
|
2009-08-11 00:35:19 +00:00 |
adelikat
|
00888a79ed
|
PPUTests - added some games that I confirmed work, still haven't any more broken ones (which is encouraging).
|
2009-08-11 00:05:44 +00:00 |
CaH4e3
|
25a1f59b46
|
bandai mapper - all games should be fine now (do not forget to change SRAM games to 153 mapper!)
|
2009-08-09 01:14:20 +00:00 |
CaH4e3
|
00b213f0a1
|
bandai mapper 16 DBZ3 glitch fix
|
2009-08-09 00:44:49 +00:00 |
qeed
|
02d1b8dcff
|
ugh, fixed save state format for it
|
2009-08-08 20:12:42 +00:00 |
qeed
|
f304746045
|
updated changelog
|
2009-08-08 20:06:42 +00:00 |
qeed
|
ed2093ea29
|
Woops, should be int32 not int16
|
2009-08-08 20:05:22 +00:00 |
qeed
|
ce317b00a1
|
Fixed mapper 16, Dragon Ball Z 3 can now be played again
|
2009-08-08 19:47:12 +00:00 |
qeed
|
f4486cc6ad
|
Properly fix to get unix compiling it
|
2009-08-08 19:22:23 +00:00 |
ugetab
|
cacf932939
|
Undid revision 1386. It broke the Trace Logger.
Altered the 0x3800-0x3824 NSF exclusion code to be more efficient and more effective.
|
2009-08-08 05:20:52 +00:00 |
adelikat
|
aaff248c59
|
Typo!
|
2009-08-07 20:39:33 +00:00 |
adelikat
|
ebb5c3f56c
|
Win32 - Adding contributers to about box.
|
2009-08-07 20:35:42 +00:00 |
adelikat
|
dd9902b94e
|
Updated changelog.
|
2009-08-07 20:21:20 +00:00 |
ugetab
|
a4c181ee3a
|
Disables logging of $3800-$3824 NSF control program instructions in Trace Logger.
Minor text edit to a dialog box title.
|
2009-08-07 20:14:06 +00:00 |
ugetab
|
208d27fd14
|
The modified FCEUXDSP 1.07 NSF Updates were applied.
Additionally, Hex Editor and PPU coding that was causing errors because of the updates was also changed.
|
2009-08-07 19:24:50 +00:00 |
qeed
|
819b1b7a52
|
fixed compile for linux
|
2009-08-07 15:12:01 +00:00 |
adelikat
|
4f3dc624f1
|
Add NewPPU tests file
|
2009-08-06 02:31:00 +00:00 |
zeromus
|
89d32673c2
|
newppu savestates as well as a bit of jacking around for performance and other misc things I meant to do, but alas speedups wont be possible without obfuscating the code.
|
2009-08-06 00:51:29 +00:00 |
adelikat
|
5b75a119f5
|
Win32 - fixed an erroneous assumption made in 2.1.1 that caused the recent roms menu to be grayed out even when there were recent roms (however, it uncovered an underlying bug in the recent menu saving that needs to be fixed at some point).
|
2009-08-05 15:30:57 +00:00 |
zeromus
|
7c7307e43a
|
frame advance after each fds command to protect user from doing something to the rom which can't be recorded (only one select command can be recorded per frame)
|
2009-08-03 23:43:31 +00:00 |
zeromus
|
9813608af3
|
add fds insert/select recording
|
2009-08-03 22:24:59 +00:00 |