Commit Graph

4129 Commits

Author SHA1 Message Date
Matthew Budd 3231589d25 Changed out depricated gtk_hbox_new and gtk_vbox_new in favor of gtk_box_new 2020-05-09 16:42:34 -04:00
Matthew Budd fcf8f57085 Changed memory tree views to use monospace and have vertical dividers for columns. 2020-05-09 10:36:55 -04:00
Matthew Budd f4985e4add Merge branch 'master' into linux-cheats 2020-05-09 09:32:10 -04:00
Matthew Budd 3f2ab57a20 Merge branch 'master' of https://github.com/TASVideos/fceux into development 2020-05-09 09:23:28 -04:00
Matthew Budd 77471eb1a0 Merge branch 'development' into linux-cheats 2020-05-08 23:55:29 -04:00
Matthew Budd 70a804e90f Fixed a few code errors identified by cppcheck static code analyzer.
Fixed incorrect error handling of realloc function to prevent memory leak.
Fixed a few uninitialized local stack variables.
Changed (1 << 31) to (1u << 31) to fix error stating that a signed 32 bit integer shifted by 31 bits can result in undefined behavior.
2020-05-08 23:30:31 -04:00
Matthew Budd 10d57762b0 Force GTK3 usage as default over GTK2... its time to move on. 2020-05-08 22:11:55 -04:00
Matthew Budd 292a1de39b Added azure pipeline configuration file.
Runs a build in an Ubuntu Linux 18.04LTS
2020-05-08 22:07:19 -04:00
Matthew Budd 056bd2bf18 Merge branch 'master' into linux-cheats 2020-05-08 08:16:07 -04:00
Matthew Budd 94973b0078 Removed azure-pipeline comfig file that does not work. 2020-05-08 08:14:39 -04:00
Matthew Budd 2bf8a4d943 Pipeline update. 2020-05-08 07:58:35 -04:00
Matthew Budd 4d91f4e2be Merge branch 'master' into linux-cheats 2020-05-08 07:55:53 -04:00
mjbudd77 e39c8ab6df Set up CI with Azure Pipelines
[skip ci]
2020-05-08 07:53:39 -04:00
Matthew Budd 305e8b58e8 Added memory write functionality to RAM watch window. 2020-05-07 23:25:33 -04:00
Matthew Budd 27cbbdf534 Added logic to load/save RAM watch files. 2020-05-07 21:31:55 -04:00
Matthew Budd c901c7273d Added directly cheat list cell editing functionality to gtk GUI. 2020-05-07 09:49:03 -04:00
Matthew Budd b4f4f816d7 Added logic to allow for RAM watch display updates to be non-destructive. 2020-05-06 09:00:53 -04:00
Matthew Budd 4490f650f1 RAM watch entry window bug fixes. 2020-05-06 08:36:08 -04:00
Matthew Budd ab5d3f5f14 Successful view of memory in ram watch window. Still TODO, added rest of button functionality. 2020-05-06 00:17:59 -04:00
Matthew Budd 19deda1314 Added initial framework for RAM watch window. 2020-05-05 23:08:50 -04:00
Matthew Budd d1fd5a8e2d A few bug fixes while testing the cheat window. 2020-05-05 20:42:25 -04:00
Matthew Budd 45d88df6b0 Hooked up cheats pause while window active function. 2020-05-05 19:56:38 -04:00
Matthew Budd 30aec1e534 Added cheat modification via update button logic. 2020-05-05 08:18:41 -04:00
Matthew Budd 7bc778fd0e Added active toggle functionality to cheat list window. 2020-05-05 08:06:08 -04:00
Matthew Budd d081c68db3 Successful loading of cheat codes from file via cheat window. 2020-05-05 00:18:15 -04:00
Matthew Budd add91354de Successful test of Add, remove, and update functions to the active cheat list. 2020-05-04 23:50:33 -04:00
Matthew Budd 37bb110601 Added file chooser function for loading cheats from file. 2020-05-04 22:01:15 -04:00
Matthew Budd 52cc2629eb Successful initial test of cheat search functionality. 2020-05-04 21:42:56 -04:00
Matthew Budd 7416ad2fdb Added initial layout for gui cheat window. 2020-05-03 16:29:28 -04:00
CaH4e3 d89ead783e
Merge pull request #98 from owomomo/master
Add Multiple RAM Watches At Once In Edit Watch Window
2020-05-03 22:28:19 +03:00
CaH4e3 12667209de
Merge pull request #110 from bbbradsmith/toosmall_chrram
CHR size < 1k allows NES program to corrupt memory
2020-05-03 22:27:44 +03:00
Matthew Budd 9844caf69d Bug fix for command line game genie enable logic with linux based gtk GUI. GUI was forcing game genie to disabled at startup which was overriding command line selection. The GUI logic has been fixed to sync the state of menu game genie toggle box to the desired startup configuration of game genie. 2020-05-02 19:57:11 -04:00
Matthew Budd aaa432d0f4 Build fixes for RHEL8 systems. CheckLibWithHeader of minizip installation is failing so I resorted to a simpler pkg-config check. Fixed lua library check, include path and linker flag references. 2020-05-02 14:31:19 -04:00
bbbradsmith 2cdb283a64 iNES_Init error reporting 2020-05-02 00:42:44 -04:00
bbbradsmith e8597862f1 CHR size < 1k allows NES program to corrupt memory because VPage is 1k granularity
returning 0 from iNES_Init is not ideal, error is "unsupported mapper" but at least it's an error
also adding CHRmask1/2/4/8 fallback, not sure if needed but looks suspicious for <8k
2020-05-02 00:20:44 -04:00
zeromus 16a965d15c oops, had that backwards (re #106) 2020-04-14 18:09:09 -04:00
zeromus fadb200856 in 01dfbf5afa I broke the disable-sprite-in-leftmost-8-pixels part of the oldppu. this fixes it. fixes #106 2020-04-14 16:44:45 -04:00
g0me3 5d872472ef - N106 sound issue requested fix, see comments
- new inex 2.0 mapper 406 added without flash support though
- dpcm data log now does proper memory area logging (not worth actually, always be like C000 lol)
2020-04-09 20:54:05 +03:00
bbbradsmith e79bbc0b1c zapper lua typo fix 2020-03-21 23:09:34 -04:00
bbbradsmith ce16e47410 lua: document zapper.set 2020-03-21 23:00:04 -04:00
owomomo 5d7c3a6631
Merge pull request #18 from TASVideos/master
Update code to the newest
2020-02-23 10:22:00 +08:00
bbbradsmith 747fba7711 Virtual Boy controller forgot signature bit 14 2020-02-08 15:58:24 -05:00
bbbradsmith b22753762f Virtual Boy controller support 2020-02-08 15:58:24 -05:00
owomomo 7a278b10a8 RAM Watch: Adding multiple watches in the dialog, when adding multiple watches from other window, the watches is also in the address edit control.
I realized that the watch operation need to be decoupled from the RAM Watch list, but things seem get too complicated, hoping this is not get even worse.
2020-02-05 22:56:30 +08:00
owomomo a9c4bc9592 1. Trying to find a more efficient way to know which byte has a cheat. Since the cheat map occupies a lot of memory, I decided to make it only exists when necessary.
2. Reorganized some codes.
2020-02-01 16:51:33 +08:00
owomomo c3d0d40aa6 Trying to find a more efficient way to know which byte has a cheat. It might be memory cost but it's 2020. 2020-02-01 01:00:34 +08:00
owomomo c830d2cc7d ... 2020-01-31 20:13:41 +08:00
owomomo 935cdaf178
Merge pull request #17 from TASVideos/master
Sync code to the newest
2020-01-31 19:46:54 +08:00
Devine Lu Linvega e48b208918
Fix typo in LuaFunctionsList.html (#96) 2020-01-30 18:27:21 -05:00
Devine Lu Linvega f83e488a65
Fixed type in lua-engine.cpp (#95) 2020-01-30 18:26:52 -05:00