harry
01358407fd
For Qt GUI, changed onFrameFinished callback to only update video buffer. Don't do any input processing as this will mess up when running turbo mode. Added a draw timer to SDL video renderer to better align is scheduling with the next vsync.
2024-01-31 06:49:54 -05:00
harry
d363d04dbb
For Qt GUI, add video buffer mutex to ensure clean transfer between emulation and GUI threads. Use common FCEU::mutex wrapper for cleaner code.
2024-01-31 05:28:41 -05:00
thor2016
cb0edc5a21
Merge pull request #695 from negativeExponent/mapper413
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Mapper413
2024-01-31 04:29:21 -05:00
TheRealQuantam
f702b5b989
Retriggering checks
2024-01-30 14:25:06 -08:00
harry
19abb0b249
Fix for build break, QJSEngine::setObjectOwnership does not exist in Qt5. Only in version 6.
2024-01-30 06:50:40 -05:00
TheRealQuantam
c56b234b85
Multiple Lua support fixes:
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- Do not crash when a Lua script calls rom.gethash when no ROM is loaded
- Do NOT assume the error message from lua_pcall will always be in stack slot 1, as sometimes it won't be
2024-01-30 02:41:42 -08:00
TheRealQuantam
c7330d4543
Revert bad fix for not terminating script on initial error
2024-01-30 01:41:13 -08:00
harry
6b96016047
JS scripting in work.
2024-01-29 23:17:15 -05:00
harry
813d4c0c4b
Added nullptr check in the event QStyle factory fails.
2024-01-29 20:19:36 -05:00
TheRealQuantam
5ff4edbdad
Multiple Lua support fixes:
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- Move call to info_onstop from FCEU_LuaStop to FCEU_LuaOnStop so it will always get called
- Do NOT assume the error message from lua_pcall will always be in stack slot 1, as sometimes it won't be
- After calling HandleCallbackError ensure L still exists before calling lua_settop
2024-01-28 19:01:49 -08:00
negative
5631e488f4
fix indents
2024-01-29 07:57:43 +08:00
harry
a85f348e50
For Qt GUI, edit frame throttling logic when using turbo mode or really fast emulation speed to not be so wasteful when emulation is paused. Don't make sense to waste CPU resources spinning on nothing. Fixes #681 .
2024-01-28 08:15:00 -05:00
harry
c50c1d570c
Change linear filter checkbox text to not include OpenGL. This function not specific to OpenGL and works for all supported video drivers.
2024-01-27 19:35:01 -05:00
harry
b03c9c9c8b
Removed const qualifiers to fix Qt build. Different versions of Qt QJSValue don't allow the call method to called from a const object.
2024-01-27 01:04:48 -05:00
harry
fe0496a6cf
Bug fix for issue in new LUA memory hook scheme where the callbacks get unregistered from the x6502 while still running. Fixes #693
2024-01-27 00:39:23 -05:00
harry
a02ae8d3e0
Added memory hooks to JS engine.
2024-01-26 22:57:54 -05:00
thor2016
4f604b7708
Merge pull request #690 from negativeExponent/fix_ntsc_clip
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Clip Left/Right Sides option now taken into account when using NTSC s…
2024-01-26 22:04:15 -05:00
harry
23cf99afe5
Added source listing to gdb debug output.
2024-01-26 22:00:20 -05:00
harry
3e8978c2aa
Added debug script to aid in getting crash callstacks from users.
2024-01-26 20:33:40 -05:00
negative
82a99060e5
Use macro and minor offset adjustment
2024-01-25 18:10:48 +08:00
negative
8e935a05a6
Clip Left/Right Sides option now taken into account when using NTSC scaler
2024-01-24 14:52:45 +08:00
harry
2fce5ffe74
Added memory access functions for JS script interface.
2024-01-19 16:54:56 -05:00
harry
7a0be296fa
Added logic to realtime update js global variable viewer.
2024-01-17 07:14:10 -05:00
harry
1dde9e7e75
Minor fixes for JS global variable viewer.
2024-01-16 22:04:00 -05:00
harry
dc2d3c26aa
Added global JS property tree to allow exploring of engine data.
2024-01-16 21:48:13 -05:00
harry
9a9f9541d6
Build fix for systems without Qt QML installed.
2024-01-15 20:09:25 -05:00
harry
198cdafbf8
Qt JS script engine interface in work.
2024-01-15 14:17:13 -05:00
harry
8e7e5e8c05
Minor refactor of script memory hook interface so that both lua and js script can coexist nicely. Script engines now register themselves with the CPU module for their functions to be called.
2024-01-15 09:31:53 -05:00
harry
f90a269386
Build fix for Qt6.
2024-01-15 05:57:24 -05:00
harry
e51a748a05
Qt JS engine in work.
2024-01-15 05:34:13 -05:00
harry
ecda95ed70
Qt JS engine in work.
2024-01-15 04:33:27 -05:00
harry
3436e221de
For Qt GUI, added initial framework for use of the Qt built-in ECMAScript (javascript based) engine. This scripting capability will allow users to load their own custom UI windows (created using Qt Creator tool) in the GUI. This is intended to serve as a the Qt GUI's functional replacement for building GUI elements using IUP in LUA scripts. This is a work in progress.
2024-01-14 08:58:10 -05:00
negative
d742620d72
Fix 128K CHR-ROM variants for VRC5
2024-01-13 09:30:42 +08:00
negative
aace08d0b6
Add mapper 413 support
2024-01-07 22:03:33 +08:00
negative
647c08e1e6
Add support for misc rom area
2024-01-07 21:59:25 +08:00
harry
b53d087fca
Changed Qt Win64 1px fullscreen window border to be a configuration option. Doesn't seem to be necessary for all users and maybe not at all anymore. We will see if the QOpenGLWidget issue resurfaces with this setting off. Fixes #514
2023-12-12 21:27:55 -05:00
Alexey Cluster
e806a5a25a
Merge pull request #676 from negativeExponent/master
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Fix handling of roms with prg size below 16K
2023-12-09 22:46:54 +04:00
negative
1bd7e2f5b9
Fix handling of roms with prg size below 16K
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Fix https://github.com/TASEmulators/fceux/issues/675
2023-12-08 18:39:15 +08:00
harry
72b949efcd
For Qt GUI, added hot keys for certain emulation speed presets. Presets are: 1/4x, 1/2x, Normal 1x, 2x, 4x, 8x, and 16x. These hot keys can be mapped to gamepads using advanced key bindings.
2023-11-30 21:09:52 -05:00
harry
8600679636
Comment out warning message about debug file not being able to be opened for reading. It is normal for the file to not exist so it seems silly to warn about not being able to open it.
2023-11-24 09:02:50 -05:00
harry
2909846446
Upgrade appveyor macos build environment to monterey. Also auto build macos app with Qt6.
2023-11-17 21:57:16 -05:00
Alexey 'Cluster' Avdyukhin
5a5faa7372
More mapper 45 fixes
2023-10-26 23:33:49 +04:00
Alexey 'Cluster' Avdyukhin
764e1ebd76
Mapper 45 fixes
2023-10-26 23:19:38 +04:00
Alexey 'Cluster' Avdyukhin
33aca22af2
Issue #654 fix
2023-10-02 23:38:44 +04:00
Alexey 'Cluster' Avdyukhin
e0138e5bfd
Mapper 134 fix
2023-10-02 22:57:04 +04:00
Alexey 'Cluster' Avdyukhin
1ffa4d7f0c
Mapper 134 CHR and PRG masks
2023-10-02 22:42:48 +04:00
harry
d2ee6351c0
Added feature macro __FCEU_X86_TSC_ENABLE to enable usage of the X86 TSC.
2023-09-07 19:12:44 -04:00
zeromus
396096223e
fix build errors from rdtsc ( fixes #663 )
2023-09-07 18:56:48 -04:00
harry
d86c81e26e
Fixed memory leak bug where FCEU_LoadGameSave and FCEU_SaveGameSave functions were not closing out their file handles.
2023-08-30 17:47:16 -04:00
harry
5252188010
Updated web pages and download links for 2.6.6 release.
2023-08-28 06:56:26 -04:00