CaH4e3
d6924b6d4e
cheat search: mmc5 akumajou dracula crash fix
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cheat search: more RAM available in search
fceux cheat engine still couldn't handle the cases of banked SRAM, only currently mapper bank is visible to the cheat engine
2014-02-24 18:10:46 +00:00
CaH4e3
fa3a4efbdc
small note about keyboard transformer
2014-02-24 18:00:21 +00:00
rpahut
4a9b0d734e
fixed missing names for extended keys in win/input configuration dialogs
2014-02-24 16:03:39 +00:00
rpahut
d26ed7f39f
issue #647 fixed
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+ formatting corrections
2014-02-24 14:23:33 +00:00
rpahut
2a4d02a9b8
issue #638 fixed
2014-02-23 17:10:22 +00:00
rpahut
b03dbdf484
vc10 project release config fix
2014-02-23 16:57:57 +00:00
rpahut
85a6c7fd32
win/input cleanup, refactoring
2014-02-23 15:05:32 +00:00
mcfarlandjb
833649621a
Fixed random behavior occurring due to passing 0xFFFF into SDL_GameControllerGetButton. May have shown up as unexpected button presses, or something far worse like a segfault. Source comments explain a little better.
2014-02-17 02:57:21 +00:00
mcfarlandjb
bb27c041ea
Added basic SDL2 GameController API support. SDL2 rendering added. For some reason windowed mode totally sucks, at least on my Ubuntu 12.04 machine. But fullscreen runs just fine. Updated main SConstruct to allow overriding LIBRARY_PATH and INCLUDE_PATH for non-standard SDL2 installation paths
2014-02-16 04:49:53 +00:00
mcfarlandjb
108cf8494c
Updated sdl2 branch SConstruct defaults to use SDL2=1 and OPENGL=0. The combination SDL2=1 and OPENGL=1 currently does not build. This is also partially just a test of my new SVN permissions while still doing something mildly useful
2014-02-16 02:51:17 +00:00
zeromus
9cc77b71d9
win-add option to dump entire 64k memory space to hex editor
2014-02-13 21:54:53 +00:00
punkrockguy318
0015bd043c
sdl: added sdl2 branch for sdl2 port development
2014-02-12 14:58:27 +00:00
punkrockguy318
d0a7716ba4
voxel: merging changing from trunk
2014-02-12 14:56:34 +00:00
zeromus
86d663102e
fix bugs in some debuggerPageSize cases
2014-02-05 20:02:20 +00:00
zeromus
1c069a8c83
fix bugs in hexeditor font handling from last commits
2014-02-05 20:01:16 +00:00
zeromus
71718de666
support more versatility in debugger symbolic name page sizes (not completely debugged yet) as well as hex editor fonts
2014-02-04 19:59:14 +00:00
zeromus
3334d90235
add debuggerPageSize config variable which lets you pick whether 8KB physical PRG pages are used, or 16KB (the original). it defaults to 14 (1<<14 == 16KB) but you can change it to anything else.
2014-02-01 07:50:18 +00:00
zeromus
a82532f5cf
update vc8 vcproj
2014-01-31 09:57:06 +00:00
zeromus
c89617ca22
fix vc9 vcproj
2014-01-20 19:17:08 +00:00
CaH4e3
c5e92ed930
lil fix to prev
2014-01-15 18:25:13 +00:00
CaH4e3
5d149f95d2
PEC-586 russian keyboard support
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some fixes to subor keyboard layot (anyway, unused currently, todo: reckeck key mapping)
2014-01-12 14:53:50 +00:00
CaH4e3
cd3590d3de
fixed #637 issue, enjoy
2014-01-11 20:38:53 +00:00
rpahut
8a2a96bd1f
win/video cleanup
2014-01-03 05:33:39 +00:00
CaH4e3
0d3ed22d62
mapper 225 - mirror fix
2013-11-24 15:31:06 +00:00
punkrockguy318
30e6c7e782
voxel: scons scripts modified to build fceux-voxel
2013-11-21 02:32:29 +00:00
procyonsjj
0a91f27e71
SDL Voxel Engine first pass
2013-11-20 01:06:34 +00:00
punkrockguy318
863976b0ec
Restore trunk to state before voxel was accidentily commited to trunk
2013-11-19 15:38:15 +00:00
procyonsjj
bafaa80ef2
SDL Voxel Engine new files
2013-11-19 02:15:09 +00:00
procyonsjj
f78da547bf
SDL Voxel Engine first pass
2013-11-19 02:12:19 +00:00
zeromus
61ff9132f9
mapper29 unif
2013-11-16 19:23:16 +00:00
zeromus
69d1dac5f1
add mapper29 for some homebrew things
2013-11-16 04:51:49 +00:00
zeromus
222816f898
win32-dont crash when attempting to open file picked as target for CDLogger save stripped rom operation
2013-11-12 03:22:40 +00:00
CaH4e3
d98397ecc1
UNIF BMC 12 IN 1 - fixed with correct hardwre info, new "12-in-1" dump is working now
2013-11-08 18:49:44 +00:00
punkrockguy318
c78892ea15
Creating a private feature branch for the voxel engine
2013-11-07 14:09:22 +00:00
zeromus
b50a382d63
2013-10-30 08:10:24 +00:00
punkrockguy318
09d861b55c
scons: sf bug#625: use PKG_CONFIG_PATH and PKG_CONFIG_LIBDIR from user environment; resolves homebrew OSX compilation issues on various systems
2013-10-21 17:41:50 +00:00
CaH4e3
ed1a068d4f
mapper 02 - reverted back mirror hack, too much games are broken with it. TODO: make the separate mapper or hack into another one lol
2013-10-21 14:31:30 +00:00
punkrockguy318
94aacddd24
bumped interim version to 2.2.3
2013-10-12 04:50:12 +00:00
ansstuff
5db78e2698
fixed typos in the pressrelease
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[[Split portion of a mixed commit.]]
2013-09-24 12:51:30 +00:00
ansstuff
cce63460ac
unchecked "public release"
2013-09-23 23:40:04 +00:00
ansstuff
94ef9da3bc
updated site
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[[Split portion of a mixed commit.]]
2013-09-23 22:50:46 +00:00
CaH4e3
a4891cca48
consistency
2013-09-23 22:22:31 +00:00
punkrockguy318
90dee65695
Tag release 2.2.2
2013-09-23 20:49:45 +00:00
punkrockguy318
a62fb8fb16
Creating release branch 2.2.2
2013-09-23 20:48:54 +00:00
ansstuff
287fadc0d7
* updated current contributors list
2013-09-23 20:44:30 +00:00
ansstuff
187f48198e
* Taseditor/Hexeditor: made HotChanges colors slightly darker again
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* updated docs
[[Split portion of a mixed commit.]]
2013-09-23 20:00:46 +00:00
punkrockguy318
ce64d6b8b3
update chm help location in SConstruct
2013-09-23 19:43:47 +00:00
ansstuff
bffdacf228
* Tracer: actually made "Symbolic trace" work correctly, albeit it's now going to be etremely slow when there's lots of NL data
2013-09-23 14:17:41 +00:00
ansstuff
4d84101fd0
Moved fceux.chm to \output\ folder
2013-09-22 21:39:22 +00:00
ansstuff
87ae74a398
* Tracer: do not clear window log when stopping the logging
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* Tracer: a change in window layout
* PPU Viewer: minor change in window layout
2013-09-22 20:31:22 +00:00