zeromus
16a965d15c
oops, had that backwards (re #106 )
2020-04-14 18:09:09 -04:00
zeromus
fadb200856
in 01dfbf5afa
I broke the disable-sprite-in-leftmost-8-pixels part of the oldppu. this fixes it. fixes #106
2020-04-14 16:44:45 -04:00
g0me3
5d872472ef
- N106 sound issue requested fix, see comments
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- new inex 2.0 mapper 406 added without flash support though
- dpcm data log now does proper memory area logging (not worth actually, always be like C000 lol)
2020-04-09 20:54:05 +03:00
bbbradsmith
e79bbc0b1c
zapper lua typo fix
2020-03-21 23:09:34 -04:00
bbbradsmith
ce16e47410
lua: document zapper.set
2020-03-21 23:00:04 -04:00
owomomo
5d7c3a6631
Merge pull request #18 from TASVideos/master
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Update code to the newest
2020-02-23 10:22:00 +08:00
bbbradsmith
747fba7711
Virtual Boy controller forgot signature bit 14
2020-02-08 15:58:24 -05:00
bbbradsmith
b22753762f
Virtual Boy controller support
2020-02-08 15:58:24 -05:00
owomomo
7a278b10a8
RAM Watch: Adding multiple watches in the dialog, when adding multiple watches from other window, the watches is also in the address edit control.
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I realized that the watch operation need to be decoupled from the RAM Watch list, but things seem get too complicated, hoping this is not get even worse.
2020-02-05 22:56:30 +08:00
owomomo
a9c4bc9592
1. Trying to find a more efficient way to know which byte has a cheat. Since the cheat map occupies a lot of memory, I decided to make it only exists when necessary.
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2. Reorganized some codes.
2020-02-01 16:51:33 +08:00
owomomo
c3d0d40aa6
Trying to find a more efficient way to know which byte has a cheat. It might be memory cost but it's 2020.
2020-02-01 01:00:34 +08:00
owomomo
c830d2cc7d
...
2020-01-31 20:13:41 +08:00
owomomo
935cdaf178
Merge pull request #17 from TASVideos/master
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Sync code to the newest
2020-01-31 19:46:54 +08:00
Devine Lu Linvega
e48b208918
Fix typo in LuaFunctionsList.html ( #96 )
2020-01-30 18:27:21 -05:00
Devine Lu Linvega
f83e488a65
Fixed type in lua-engine.cpp ( #95 )
2020-01-30 18:26:52 -05:00
g0me3
fb8d46d969
fix for cdl sram logging hack crashes nsf logging ( fixed #94 )
2020-01-29 20:44:49 +03:00
g0me3
18165938d4
preliminary, basic hookup of Family Network System base board + MMC1 cassette emulation
2020-01-16 21:33:37 +03:00
g0me3
4fe5da841c
forgot to remove debug code
2020-01-12 17:07:23 +03:00
g0me3
db003f841d
fixed #90 (debug breakpoint missing if conditions used)
2020-01-12 16:56:37 +03:00
g0me3
e43fe75b67
forgot to upload file
2020-01-04 13:48:32 +03:00
g0me3
6abfe09caf
Famicom Network System controller added
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misc fixes to mappers
2020-01-04 13:16:54 +03:00
dinkc64
0b4be4b639
fds.cpp: new fds image handling, fixes saving issues with some games (Bubble Bobble, Super Lode Runner II, ...)
2019-12-16 00:45:14 -05:00
bbbradsmith
c4ee998148
zapper control from lua
2019-12-15 15:31:09 -05:00
Aleksandr Charkov
749567adf6
fix mispell ( #86 ) deprecated
2019-12-05 17:27:01 -05:00
Andypro1
ed4f5d0000
Moved lua memory_writebyte() to legacymemory_writebyte() and changed the memory_writebyte() implementation to avoid the legacy cheat engine code. ( #67 )
2019-11-22 23:29:25 -05:00
Brad Smith
88d7f392a9
MMC5 arbitrary WRAM size support via iNES 2 ( #84 )
2019-11-22 23:22:08 -05:00
Brad Smith
fbabd180eb
restore symbolic addresses for debugger
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some of the debugger addresses should not be filtered, as strings can be used like NMI, RST, IRQ, LOAD, INIT, PLAY, NMI1, NMI2, NMI3
2019-11-10 21:10:40 -05:00
Brad Smith
5c8421d410
Palette mirror fix ( #81 )
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* ppuview and memview fixes for palette mirroring
* New PPU $2001 rendering off palette mirroring fixed
2019-11-08 00:03:31 -05:00
g0me3
25c0b96c30
mapper 547 (ines 2.0 version of KONAMI-QTAi UNIF board)
2019-10-25 20:52:08 +03:00
owomomo
829c07bc3c
Merge pull request #16 from TASVideos/master
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Sync code to the newest
2019-10-20 00:44:34 +08:00
g0me3
0fc18be6b8
mapper 15 - fixed regression by previous fixes (waising / subors does not work properly with CHR write protection on mode 0)
2019-10-02 20:03:38 +03:00
CaH4e3
d21c3d0c4d
Merge pull request #77 from norill/patch-1
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Update 15.cpp
2019-10-02 19:47:11 +03:00
norill
5ca7f608f7
Update 15.cpp
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changes in accordance to the reverse-engineered mapper schematics:
- changed bank mode 1 mapping CPU $C000-$DFFF from "fixed to last bank" to "B OR 7" to support multiple 128KiB UNROM games in one cart
- latch D.7 bit ignored outside bank mode 2
- fixed latch D.6 bit interpreted as bank number bit
2019-10-02 18:30:36 +02:00
g0me3
8b1c405d95
mapper 15 chr protection implemented
2019-10-01 22:01:30 +03:00
owomomo
3fd6f9cb1e
Merge pull request #15 from TASVideos/master
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Sync code to the newest
2019-09-22 14:29:33 +08:00
zeromus
00beb14f16
Merge pull request #75 from hexregex/master
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Altered SCons build scripts to work with Python 3.
2019-09-10 21:38:10 -05:00
deep-thought
878245fedf
Altered SCons build scripts to work with Python 3.
2019-09-10 17:05:22 -06:00
g0me3
63421d411b
vrc5 extended ppu rendering simulation fix
2019-08-07 01:17:57 +03:00
owomomo
2e6b728e57
Merge pull request #14 from TASVideos/master
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Sync code to the newest
2019-07-29 11:02:15 +08:00
Brad Smith
72120b0bb9
Windows 64-bit build support ( #66 )
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* correcting x64 configurations to actually use x64
defining NOMINMAX to fix std::max error
* more preprocessor definitions for x64
* 64-bit libraries from the last published version of DXSDK with dinput
* should define WIN64 as well? unfortunately seem to require retention of WIN32
* added an x64 build of luaperks.lib, this compiles links and runs now
* relocate win32 luaperks.lib to src/drivers/win/lua/win32 and leave a note explaining it
* luaperks.lib x64 needed to be /MT
two more missing x64 libs
debug x64 configuration was set to compile C++ as C?
* importing the rest of the usable WIN32 preprocessor defines, debugger now functions!
* revert unnecessary VS solution version change
* 64-bit lua working (fixed the 64-bit build of luaperks.lib)
* VSUIENTRY hashes are unsigned, not signed
* more hashes that are actually unsigned
* fix a few pointer to int casts in lua console
* fix a few more pointer truncations in windows dialog stuff
a few printf arguments need a cast to int
* explicit size_t cast to quiet spurious warnings on an inline function
2019-07-23 15:12:03 -04:00
g0me3
1f5ce9e120
fix to prev, now all ROMs are happy
2019-07-22 13:48:49 +03:00
g0me3
a3d4db6b1a
fix for #68 (mapper 227 chr write protection emulation)
2019-07-22 13:32:42 +03:00
owomomo
50bbacfb4d
Detail
2019-07-12 15:46:39 +08:00
owomomo
ddf760c6b6
Merge pull request #13 from TASVideos/master
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Sync code to the newest.
2019-07-04 01:09:57 +08:00
g0me3
57d0b92a0f
8 times lesser conversion table for previous lol.
2019-06-30 18:58:16 +03:00
g0me3
d5896a8b93
removed debug assert for prev
2019-06-30 14:04:10 +03:00
g0me3
7c9dca50bd
new unif "KONAMI-QTAI" board (VRC-V code name) along with PPU hack for it (16-bit extra NT like in MMC5) for both New and Old PPUs. very hacky for new ppu, sorry.
2019-06-30 14:00:59 +03:00
owomomo
a9604c162f
Re-attach my changes to the conflict file.
2019-06-29 10:53:44 +08:00
owomomo
f5b6b51070
Merge pull request #12 from TASVideos/master
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Sync code to the newest
2019-06-29 10:39:32 +08:00
owomomo
56f27ee194
Temporarily revert my changes to solve conflict
2019-06-29 10:39:13 +08:00