Commit Graph

4681 Commits

Author SHA1 Message Date
mjbudd77 97c8c591bd Added download links for packaged Win64 Qt/SDL application built on appveyor. 2021-02-09 23:04:40 -05:00
mjbudd77 a562da6db3 Merge remote-tracking branch 'mjbudd77/Qt_WinBuild' 2021-02-09 22:32:57 -05:00
mjbudd77 6b4c5c1c1b Added logic to look for the HOMEPATH env var if HOME is undefined. 2021-02-09 22:22:19 -05:00
mjbudd77 b8a5db5580 Build fix for Qt/SDL default input settings. Use SDLK_ macros directly to ensure there is not a conflict. 2021-02-10 03:07:41 -05:00
mjbudd77 43a9d7a411 Changed windows Qt/SDL appveyor job name so that it does not contain / char. 2021-02-09 21:03:57 -05:00
mjbudd77 ea8fbbf774 Removed unnecessary headers from nes_shm.cpp. 2021-02-09 20:30:47 -05:00
mjbudd77 deea77a30b Merge remote-tracking branch 'TasVideos/master' into Qt_WinBuild 2021-02-09 19:56:49 -05:00
mjbudd77 2a66f25c7a Upgraded MSVC platform toolset to use v142. Added __WIN_DRIVER__ preprocessor definition to project to ensure that it is set for all compiled files for original non-Qt based GUI. 2021-02-09 19:50:57 -05:00
mjbudd77 cef3fe10c2 Moved CHM into a doc folder inside Qt/SDL deployed zip file. 2021-02-09 00:10:44 -05:00
mjbudd77 fdba5abb39 First successful build of Windows Qt/SDL on appveyor. 2021-02-08 23:33:21 -05:00
mjbudd77 13f0f5d5e4 Added a script to build Qt windows fceux. 2021-02-08 21:37:50 -05:00
mjbudd77 70919c9458 Added a windows batch file version of the gitGenHdr script. 2021-02-08 20:51:24 -05:00
Oleg V. Polivets 766aa1e8fd
Fixes regarding RAM Search and RAM Watch dialogs. (#323)
* FIX: invalid size of watch region after adding it from RAM Search dialog.

* FIX: endianness of 2 byte value not same for same address in RAM Search and RAM Watch dialogs.

* FIX: RAM Watch dialog not suppot 4 byte values.
2021-02-08 19:28:20 -05:00
Oleg V. Polivets 23db1b35b0
Qt: GamePadConf change buttons sequentially. (#322) 2021-02-07 12:58:34 -05:00
mjbudd77 24863422ff Lua Qt Win build fixes. 2021-02-07 12:23:31 -05:00
mjbudd77 8d9e99fd18 Build fixes for linux from changes made for Qt windows compatibility. 2021-02-06 19:15:06 -05:00
mjbudd77 5edd659949 Re-added memset statement to ensure that Qt GUI memory is zeroed at
startup.
2021-02-06 13:41:16 -05:00
mjbudd77 fd9b269a90 Merge branch 'master' into Qt_WinBuild 2021-02-06 13:31:01 -05:00
mjbudd77 cf04b90ef1 Added logic to zero nes_shm for Qt gui 2021-02-06 13:23:23 -05:00
mjbudd77 35bb4be6f6 First successful build of Qt windows fceux. 2021-02-06 12:15:28 -05:00
mjbudd77 f2c898f4c3 Bug fix for Qt nametable viewer not always updating as it should. 2021-02-05 15:39:52 -05:00
mjbudd77 1307adc115 For Qt GUI, added a custom color picker for the palette editor that allows for colors to be dynamically tweaked while a game is actively running. 2021-02-03 21:40:18 -05:00
mjbudd77 31819d246d Added initial framework for Qt palette editor window. 2021-02-02 22:37:01 -05:00
mjbudd77 df83c790d9 Changed conditional direct include of openGL logic to be if QT_OPENGL_ES
is defined. This is more correct than checking system arch.
2021-02-02 07:08:31 -05:00
jnahmias ab4cde7dbb
add missing GL include needed on arm arch's (#316)
* add missing GL include needed on arm arch's

On other arch's, including amd64, this gets pulled in via QOpenGLWidget.
However, since it uses GL functions directly and GL.h doesn't get pulled in
automatically, this is necessary on arm.

* Add preprocessor arch checks for linux arm

Co-authored-by: mjbudd77 <44712797+mjbudd77@users.noreply.github.com>
2021-02-01 21:31:20 -05:00
mjbudd77 663e357553 Syntax style preference change on NULL pointer check 2021-02-01 20:15:18 -05:00
Oleg V. Polivets 45fc222467
fix: ppuViewer crashes the app when ROM is not opened (#319) 2021-02-01 20:09:51 -05:00
owomomo 30fcc91fdc
Customizing Hex Editor and Debugger Highlight Colors (#310)
* Configurable Hex Editor text colors.
* Add a customizable color for address title.
* 1. Add some more colors to Debugger highlight
2. Sorting all the colors out for future customization.
3. Re-arranged some includes.
* Make the debugger highlight color customizable.
* Move the button to the right and make the default window size wider.
* Adding color icons and hex values to the color menu items.
* 1. Enlarge the color icon a few pixels
* Debugger and Hex Editor shares the same custom color buffer.
This function finally completed. I believe there is no more details can be developed in recent period.
* 1. Add icon to color menu in another way to prevent the odd space between icons and text.
2. Free some malloc() resources when exit, though it would be somehow eventually recycled by system, but that's not a good rabbit.
3. GetROMName and GetROMPath has malloc() and called so many times in the code, it seems there's no any free() call for their returned char*, it's OK to make them directly return a std::string which is more comfortable for use.
* I forgot hDebug is still NULL in WM_INITDIALOG.
* 1. Rewrite debugger resizing logic, now all the controls on the dialog can stretch and shrink with the window size, when you enlarge the window, the controls on the right is also stretched to fit the height.
2. Moved Syntax highlight and Default window size button to the menu bar, in the past, if the window size is too small to show the default size button on the bottom right corner, it can't be pressed to restore the window, but now you can press it anytime.
* Changed ID of color menu to prevent conflict of some existing dialog controls.
* I don't know why restore default window size cannot be done before game loaded.
* 1. Fix Debugger default width with IDA font.
2. Fix Hex Editor single byte highlight in red.
2021-02-01 20:41:02 +03:00
jnahmias dfd84dc349
replace corrupted manpages with original versions (#318) 2021-02-01 05:44:39 -05:00
jnahmias 6286ba7505
honor standard build environment variables (#317)
allow PREFIX to be overridden
use CXX for compiling C++ code, overriddable
include CXXFLAGS & LDFLAGS when compiling linking
2021-02-01 05:44:10 -05:00
jnahmias ab0a683aef
fceux.desktop: use proper Exec field code (#315)
This allows proper opening of .nes files with the proper mime-type.
For details on how this works, see:
https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#exec-variables
2021-02-01 00:16:01 -05:00
jnahmias 6f45846975
fix spelling mistakes caught by lintian (#314) 2021-01-31 23:57:24 -05:00
mjbudd77 215f64eab3 For Qt GUI, fixed arrow key tile indexing bug with view mode is sprite 8x16. 2021-01-31 22:14:27 -05:00
mjbudd77 8161e3d80b Added logic to make focus policy configurable for Qt PPU viewer window. 2021-01-31 21:27:05 -05:00
mjbudd77 2940f1da66 Added ppu viewer selected tile movement via key board keys. Added selected tile indication to PPU viewer. 2021-01-31 21:09:21 -05:00
mjbudd77 e74dbeeb51 Added a menu bar to the Qt PPU viewer. Added logic to make the grid and tile selector color selectable. 2021-01-31 15:39:01 -05:00
mjbudd77 9c70a682b7 Added hot key to close hex editor window by pressing Esc key. Added logic to open ppu viewer from name table editor. 2021-01-31 14:07:50 -05:00
mjbudd77 1958daf6cb Added a context menu to the Qt nametable viewer. 2021-01-31 13:50:39 -05:00
mjbudd77 27e94f0fad Added a selected tile view to tile info frame on Qt nametable viewer. 2021-01-30 15:49:56 -05:00
mjbudd77 8bf49b193d For Qt GUI nametable viewer: added option to have click or hover tile focus policy. Fixed a few screen refresh issues when emulator is paused. Fixed a few sync issues between window state and indicated menu settings. 2021-01-30 14:16:31 -05:00
mjbudd77 ec9da639f5 For Qt GUI, added fractional refresh rate to nametable viewer menu. 2021-01-29 06:53:32 -05:00
mjbudd77 9b0ae8840b For Qt GUI, added logic to make nametable viewer tile select, tile grid,
and attribute grid colors configurable.
2021-01-29 06:13:50 -05:00
mjbudd77 aff634b0ed Changed Qt name table viewer layout to more like mesen. 2021-01-28 22:33:28 -05:00
mjbudd77 b5008d89bc For Qt GUI, added name table viewer selected tile box indication. Alse
added scroll and zoom functionality.
2021-01-27 21:36:15 -05:00
mjbudd77 acdbc979ed For Qt GUI, added a menu bar to the name table viewer window. Also added
a compact window view mode.
2021-01-25 22:25:27 -05:00
mjbudd77 a2e3c2705a Added grid lines option to Qt nametable viewer. 2021-01-25 21:13:46 -05:00
mjbudd77 909e3c0c20 Added grid lines to the PPU pattern table viewer for the Qt GUI. 2021-01-25 20:26:09 -05:00
mjbudd77 7ce62ebee3 Added logic to Qt GUI to save off window size and video scaling parameters at application exit so that they can be used at startup to restore window to same size it was previously. 2021-01-24 14:21:18 -05:00
mjbudd77 6cbcc9cc59 Added logic to save the video auto scaling config setting between restarts of Qt GUI. This addresses part of issue #311. 2021-01-24 12:30:42 -05:00
mjbudd77 6f4537733c Added a help menu to new Qt PPU pattern table tile editor. 2021-01-24 11:24:05 -05:00