zeromus
93c18133cb
[ 2047986 ] palflag 1 in .fm2 files crashes fceux ;
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also, change build process so that upx doesnt happen until deploy.bat (lets you debug release builds)
2008-08-13 04:06:01 +00:00
zeromus
c8473ffadb
SF [ 2011550 ] Buffer overflow (change vsprintf to vsnprintf)
2008-08-12 03:35:54 +00:00
zeromus
41863383eb
SF [ 2030405 ] Avi recording: no sound b0rks format
2008-08-10 08:59:23 +00:00
zeromus
2b2d70b221
- fiddle with nametable viewer to display correct NT,CHR,ATTR data in more cases (specifically, including some exotic mmc5 cases).
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- fix a new bug in windows build which caused fourscore emulation to fail in some cases
2008-08-08 09:45:34 +00:00
zeromus
7ce23d6b38
test
2008-08-07 15:53:15 +00:00
zeromus
1d2c978572
test
2008-08-07 15:52:37 +00:00
zeromus
10fec60609
rename the lua examples directory, update changelog, tweak deploy scripts
2008-08-04 18:15:03 +00:00
zeromus
60f27ccf44
remove the password from the windows deploy scripts. and to the aspiring hax0rs: i changed it on the server as well.
2008-08-02 17:33:23 +00:00
zeromus
1a9939b940
remove
2008-08-02 04:17:42 +00:00
adelikat
561936d536
Memwatch Menu > Memwatch Commands now opens memory watch chapter in the help .chm
2008-07-31 18:32:07 +00:00
zeromus
d7524bcdba
committing basicbot rip-outage so i can test it at work
2008-07-31 16:21:42 +00:00
zeromus
b47c5a9cf7
2008-07-29 00:42:02 +00:00
zeromus
c66da282ff
enhance lua
2008-07-27 16:22:45 +00:00
zeromus
cf65728642
lua!!!!
2008-07-23 06:54:14 +00:00
qfox
34c60610ea
2008-07-21 20:14:31 +00:00
zeromus
7d786c4c7b
see if this fixes the build problem for qfox
2008-07-21 15:54:00 +00:00
zeromus
57e3c658bd
see if this fixes the build problem for qfox
2008-07-21 15:47:40 +00:00
zeromus
bc54e2abba
generalized the loading-from-archive code to work with any archive format and to load any kind of file from archives (although nothing but the roms may work yet and i will have to fiddle with things as requested). I probably broke the sdl build; just stub the two new FCEUD_ functions in the most brainless way possible and it should work.
2008-07-09 05:47:13 +00:00
zeromus
62dc9301a9
install a new version of upx so that it can compress fceux.exe without breaking the video config
2008-07-06 19:33:29 +00:00
zeromus
fb26316f95
- update fm2 documentation/
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- fix problem with video config in release build (upx was causing problems)
- change movie format to support '.' or ' ' for blanks, but produce '.' now instead of ' '
2008-07-04 21:09:49 +00:00
zeromus
14256823f3
2008-07-04 20:29:41 +00:00
adelikat
be1ad5f5c3
fixed windows compile error. Made Hex editor close on rom close + added close to hex editor menu. Also prevented text hooker from being loaded without a rom loaded.
2008-07-03 13:24:59 +00:00
adelikat
9e1513d04c
new fceux.vcproj from rev 537 caused bugs including the video dialog to close fceux. So I am reverting it back to the previous version, for now.
2008-07-03 04:06:04 +00:00
adelikat
53c9189c98
attempt to merge text hooker
2008-06-30 15:25:13 +00:00
zeromus
3bc8446157
more ez deployment toys
2008-06-30 04:55:46 +00:00
zeromus
268a2fa117
wtf was this
2008-06-30 04:42:16 +00:00
zeromus
3530a6f5ee
vc8 project reorganization
2008-06-30 04:40:31 +00:00
zeromus
fdd28ef2cb
tasedit refinements
2008-06-27 07:16:08 +00:00
zeromus
f334b0dce8
repair recent filenames
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support recent filenames with 7z archives
2008-06-26 06:49:05 +00:00
zeromus
6f9831ec68
7zip archive browsing
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configurable no-bg-render fill color
change to poweron sequence for movies. hopefully that wont break any compatibility.....
2008-06-25 06:34:08 +00:00
zeromus
67c4a6d6ab
batch fcm->fm2 convert rough draft (look in the file menu)
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the headers arent output fully correct.. and there is no error reporting.. but it works.
2008-06-22 06:53:49 +00:00
zeromus
e0a14909f0
faster compiles (mappers include 1/3 as much code now)
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fix some memory leaks by changing the path generation APIs to return std::string.. but it still gets strdupped by a lot of clients.
switch over more movie and savestate code to use iostreams instead of stdio
remove the temporary savestate stuff for more tasing speed hopefully
2008-06-17 06:55:07 +00:00
zeromus
3ea76ba08d
reorganize and cleanup a bunch of input code. still in preparation for more general support of all input devices in movies.
2008-06-07 08:18:04 +00:00
zeromus
9a7da827a2
break tasedit. but on the way to making it better!
2008-06-05 06:49:11 +00:00
zeromus
d466ec1275
removed archaic bugs file.obj
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vcproj organization
2008-06-03 06:18:23 +00:00
zeromus
c208a2012d
adding memorystream. fixed savestates.
2008-06-03 04:04:04 +00:00
zeromus
fc66466f09
help must now be in the same directory as fceux.exe
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now the vcproj copies the chm to the output directory (which could be complex and contain other useful files)
2008-06-02 03:43:49 +00:00
jeblanchard
9920fb4b72
Commit a saner help system--still improvable in terms of direct access to topic pages
2008-06-01 16:57:37 +00:00
jeblanchard
69adf6bc61
Link with htmlhelp.lib
2008-06-01 15:57:20 +00:00
adelikat
101a774dd9
Added Help entry to fceux menu in preparation for fceux.chm
2008-06-01 01:35:15 +00:00
zeromus
88669859ff
fix tasedit bugs i just introduced, and add movie exporter
2008-05-30 06:01:43 +00:00
jeblanchard
6755343a52
Revert #327 , at least for now
2008-05-29 03:04:44 +00:00
jeblanchard
f4ab095a5e
Initial support for tools tracking memory reads&writes.
2008-05-29 01:22:17 +00:00
adelikat
64d43f70d3
Added accelerator keys to memwatch
2008-05-28 13:47:34 +00:00
zeromus
307bf9c819
pause after playback
2008-05-26 21:58:24 +00:00
zeromus
ae2426e807
reimplement frame number drawing
2008-05-26 01:55:45 +00:00
zeromus
ff532f74e8
why in the world did this compile on my computer last night. well maybe now it will compile for other people
2008-05-23 17:51:52 +00:00
zeromus
1e539ad681
phase 1 of new movie system
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we can now round trip a text movie format
2008-05-23 09:58:38 +00:00
zeromus
c7db72391f
added ram filter
2008-05-12 22:13:33 +00:00
zeromus
ef228133f6
mute frame advance option works once again
2008-05-12 16:53:18 +00:00