Commit Graph

78 Commits

Author SHA1 Message Date
zeromus bb4003e2de SF [ 2073105 ] Laptop Volume Control keys make FCEUX go crazy and crash 2008-10-09 03:47:50 +00:00
zeromus 1bfca2e198 fix vc8 to build, since lua was made optional.
fix SF#2153843 (Lua ignores second joypad.set())
2008-10-09 03:24:28 +00:00
zeromus 93c18133cb [ 2047986 ] palflag 1 in .fm2 files crashes fceux ;
also, change build process so that upx doesnt happen until deploy.bat (lets you debug release builds)
2008-08-13 04:06:01 +00:00
zeromus c8473ffadb SF [ 2011550 ] Buffer overflow (change vsprintf to vsnprintf) 2008-08-12 03:35:54 +00:00
zeromus 41863383eb SF [ 2030405 ] Avi recording: no sound b0rks format 2008-08-10 08:59:23 +00:00
zeromus 2b2d70b221 - fiddle with nametable viewer to display correct NT,CHR,ATTR data in more cases (specifically, including some exotic mmc5 cases).
- fix a new bug in windows build which caused fourscore emulation to fail in some cases
2008-08-08 09:45:34 +00:00
zeromus 7ce23d6b38 test 2008-08-07 15:53:15 +00:00
zeromus 1d2c978572 test 2008-08-07 15:52:37 +00:00
zeromus 10fec60609 rename the lua examples directory, update changelog, tweak deploy scripts 2008-08-04 18:15:03 +00:00
zeromus 60f27ccf44 remove the password from the windows deploy scripts. and to the aspiring hax0rs: i changed it on the server as well. 2008-08-02 17:33:23 +00:00
zeromus 1a9939b940 remove 2008-08-02 04:17:42 +00:00
adelikat 561936d536 Memwatch Menu > Memwatch Commands now opens memory watch chapter in the help .chm 2008-07-31 18:32:07 +00:00
zeromus d7524bcdba committing basicbot rip-outage so i can test it at work 2008-07-31 16:21:42 +00:00
zeromus b47c5a9cf7 2008-07-29 00:42:02 +00:00
zeromus c66da282ff enhance lua 2008-07-27 16:22:45 +00:00
zeromus cf65728642 lua!!!! 2008-07-23 06:54:14 +00:00
qfox 34c60610ea 2008-07-21 20:14:31 +00:00
zeromus 7d786c4c7b see if this fixes the build problem for qfox 2008-07-21 15:54:00 +00:00
zeromus 57e3c658bd see if this fixes the build problem for qfox 2008-07-21 15:47:40 +00:00
zeromus bc54e2abba generalized the loading-from-archive code to work with any archive format and to load any kind of file from archives (although nothing but the roms may work yet and i will have to fiddle with things as requested). I probably broke the sdl build; just stub the two new FCEUD_ functions in the most brainless way possible and it should work. 2008-07-09 05:47:13 +00:00
zeromus 62dc9301a9 install a new version of upx so that it can compress fceux.exe without breaking the video config 2008-07-06 19:33:29 +00:00
zeromus fb26316f95 - update fm2 documentation/
- fix problem with video config in release build (upx was causing problems)
- change movie format to support '.' or ' ' for blanks, but produce '.' now instead of ' '
2008-07-04 21:09:49 +00:00
zeromus 14256823f3 2008-07-04 20:29:41 +00:00
adelikat be1ad5f5c3 fixed windows compile error. Made Hex editor close on rom close + added close to hex editor menu. Also prevented text hooker from being loaded without a rom loaded. 2008-07-03 13:24:59 +00:00
adelikat 9e1513d04c new fceux.vcproj from rev 537 caused bugs including the video dialog to close fceux. So I am reverting it back to the previous version, for now. 2008-07-03 04:06:04 +00:00
adelikat 53c9189c98 attempt to merge text hooker 2008-06-30 15:25:13 +00:00
zeromus 3bc8446157 more ez deployment toys 2008-06-30 04:55:46 +00:00
zeromus 268a2fa117 wtf was this 2008-06-30 04:42:16 +00:00
zeromus 3530a6f5ee vc8 project reorganization 2008-06-30 04:40:31 +00:00
zeromus fdd28ef2cb tasedit refinements 2008-06-27 07:16:08 +00:00
zeromus f334b0dce8 repair recent filenames
support recent filenames with 7z archives
2008-06-26 06:49:05 +00:00
zeromus 6f9831ec68 7zip archive browsing
configurable no-bg-render fill color
change to poweron sequence for movies. hopefully that wont break any compatibility.....
2008-06-25 06:34:08 +00:00
zeromus 67c4a6d6ab batch fcm->fm2 convert rough draft (look in the file menu)
the headers arent output fully correct.. and there is no error reporting.. but it works.
2008-06-22 06:53:49 +00:00
zeromus e0a14909f0 faster compiles (mappers include 1/3 as much code now)
fix some memory leaks by changing the path generation APIs to return std::string.. but it still gets strdupped by a lot of clients. 
switch over more movie and savestate code to use iostreams instead of stdio
remove the temporary savestate stuff for more tasing speed hopefully
2008-06-17 06:55:07 +00:00
zeromus 3ea76ba08d reorganize and cleanup a bunch of input code. still in preparation for more general support of all input devices in movies. 2008-06-07 08:18:04 +00:00
zeromus 9a7da827a2 break tasedit. but on the way to making it better! 2008-06-05 06:49:11 +00:00
zeromus d466ec1275 removed archaic bugs file.obj
vcproj organization
2008-06-03 06:18:23 +00:00
zeromus c208a2012d adding memorystream. fixed savestates. 2008-06-03 04:04:04 +00:00
zeromus fc66466f09 help must now be in the same directory as fceux.exe
now the vcproj copies the chm to the output directory (which could be complex and contain other useful files)
2008-06-02 03:43:49 +00:00
jeblanchard 9920fb4b72 Commit a saner help system--still improvable in terms of direct access to topic pages 2008-06-01 16:57:37 +00:00
jeblanchard 69adf6bc61 Link with htmlhelp.lib 2008-06-01 15:57:20 +00:00
adelikat 101a774dd9 Added Help entry to fceux menu in preparation for fceux.chm 2008-06-01 01:35:15 +00:00
zeromus 88669859ff fix tasedit bugs i just introduced, and add movie exporter 2008-05-30 06:01:43 +00:00
jeblanchard 6755343a52 Revert #327, at least for now 2008-05-29 03:04:44 +00:00
jeblanchard f4ab095a5e Initial support for tools tracking memory reads&writes. 2008-05-29 01:22:17 +00:00
adelikat 64d43f70d3 Added accelerator keys to memwatch 2008-05-28 13:47:34 +00:00
zeromus 307bf9c819 pause after playback 2008-05-26 21:58:24 +00:00
zeromus ae2426e807 reimplement frame number drawing 2008-05-26 01:55:45 +00:00
zeromus ff532f74e8 why in the world did this compile on my computer last night. well maybe now it will compile for other people 2008-05-23 17:51:52 +00:00
zeromus 1e539ad681 phase 1 of new movie system
we can now round trip a text movie format
2008-05-23 09:58:38 +00:00