Commit Graph

2756 Commits

Author SHA1 Message Date
ansstuff a6c62b4b5f * Debugger: "Symbolic Debug" state is now saved in global fceux.cfg instead of different .deb files
* Debugger: debuggerFontSize can be specified in fceux.cfg
* Hexeditor: hexeditorFontSize can be specified in fceux.cfg
2013-09-13 13:30:31 +00:00
ansstuff df5132609e * Tracer: fixed mouse wheel scrolling 2013-09-12 12:02:17 +00:00
ansstuff 1bdd98b78e * Tracer: added Symbolic Debug naming by right-clicking any address
* Tracer: clicking any address select the address
* Tracer: double-clicking any address brings Debugger at the address
* Tracer: added mouse wheel support
2013-09-11 21:30:34 +00:00
feos-tas 5072684a8f * Hex Editor: Symbolic Debug naming by right-clicking address 2013-09-10 18:11:37 +00:00
ansstuff f9b51f4e7e * Debugger: added Symbolic Debug naming by right-clicking any address 2013-09-09 21:06:54 +00:00
punkrockguy318 2fc781b581 gtk: remove useless portion of code 2013-09-07 20:25:43 +00:00
ansstuff e4a17b1b0f updated Taseditor docs (basically, only hotchanges-colors.png)
[[Split portion of a mixed commit.]]
2013-09-05 15:38:18 +00:00
ansstuff 6cf3f4dd23 updated docs
[[Split portion of a mixed commit.]]
2013-09-05 15:15:17 +00:00
ansstuff 4f0c7474df * Debugger: fixed Cycles counter reset when loading an earlier savestate
* Taseditor: small cleanup because of a failed experiment with different "Follow cursor" behavior
2013-09-05 14:53:07 +00:00
punkrockguy318 405c20d871 SDL: Added unity launcher support/features to .desktop file (sf #620; thanks jack david baucum) 2013-08-28 22:34:11 +00:00
punkrockguy318 72b49eae46 SDL - install icon and .desktop file on 'install' target (sf#619); thanks Jack David Baucum 2013-08-28 16:25:02 +00:00
CaH4e3 89c26562b9 bandai mapper fix 2013-08-14 20:16:08 +00:00
ansstuff 24edc16a2e * Hexeditor: changed "Highlight Activity" workings, added "Highlighting" submenu
* Taseditor: an experiment with somewhat different colors for HotChanges
2013-08-09 18:10:33 +00:00
ansstuff 7008dfd8d1 Hexeditor: added View->Highlight Activity feature 2013-08-04 17:59:05 +00:00
ansstuff ef132c44e4 Auto-disable "Game Genie ROM" feature when no "gg.rom" file is found. 2013-08-04 13:05:48 +00:00
ansstuff 2f43547607 Debugger: highlight PC pointer line when a breakpoint is hit 2013-07-16 13:53:55 +00:00
punkrockguy318 5342a761a6 gtk: check if a "last opened" directory exists before setting directory to defaut in lua open dialog 2013-07-08 23:06:26 +00:00
punkrockguy318 ae7c5ffc78 sdl: use system lua patch (part 2; missed file in previous commit) 2013-07-08 23:05:36 +00:00
punkrockguy318 97295e18c4 sdl: applied patch to use system lua on non-win platforms (thanks Joe Nahmias!) 2013-07-08 23:00:57 +00:00
punkrockguy318 3c27962337 sdl: set default directory for palette and lua script file choosers (accepted patch from joe nahmias; thx!) 2013-07-08 21:56:18 +00:00
punkrockguy318 4acc21804e sdl: fix format string potential security error (accepted patch from Joe Nahmias; thanks!) 2013-07-08 16:10:06 +00:00
ansstuff e99c791670 * RAM Search: added "Hex Editor" button and right-click (#610)
* RAM Watch: fixed bug when loading Recent files
* Taseditor: fixed rerecord counter reset when loading/creating projects
2013-07-05 15:37:57 +00:00
ansstuff da2b1ddb3d * Debugger: added CDL data column in place of left panel. It helps to distinguish executed branches of code from not logged code
* Debugger: clever autoscrolling when stepping/seeking to PC. It maintains relative position of the ">" pointer inside the Disassembly window
2013-07-04 15:01:06 +00:00
ansstuff 4d1e93b9e8 RAM Watch: fixed epic bug when contents of old .wch file mixed with the newly saved data because of "r+b" mode (changed it to "w+b") 2013-07-03 19:48:29 +00:00
ansstuff 9046b369ce * Taseditor: Greenzone: always keep Greenzone.lagLog in touch with history.currentSnapshot.laglog (fixes workflow with "Auto-adjust" disabled) 2013-07-03 16:46:12 +00:00
ansstuff 440550a02d * Tracer: only output "from $XXXX" when the subroutine was called by JSR (fixes possible errors in those cases when the subroutine was called using stack magic) 2013-07-03 13:20:04 +00:00
ansstuff 4a9a8f9bdd * Debugger: do not reload ram.nl every time automatically 2013-07-03 13:08:41 +00:00
punkrockguy318 20702c7267 sdl: stub off functions that need to be rewritten for SDL2
sdl: sdl2 now compiles (albeit does not work whatsoever at this point)
(TODO: write InitVideo for SDL2)
2013-06-27 01:58:10 +00:00
punkrockguy318 de7c3e26b2 sdl 2.0 on wishlist 2013-06-27 01:23:50 +00:00
CaH4e3 a9f25bd500 ppuview + cdlogger little improvement 2013-06-20 21:51:01 +00:00
ansstuff 3eadc227f7 forgot to add this 2013-06-15 19:50:08 +00:00
ansstuff c7555d85c9 * Taseditor: handle "Insert Coin" command correctly (no recording while seeking/etc)
* Taseditor: updated docs

[[Split portion of a mixed commit.]]
2013-06-15 19:44:11 +00:00
ansstuff c4eeddcf0c * movie recording: fixed bug when emulator allowed recording commands outside the range of FM2 specs (#615)
* movie recording: added "Insert coin" command
* updated docs accordingly

[[Split portion of a mixed commit.]]
2013-06-15 18:46:52 +00:00
ansstuff a136a7813c * win32: remember Author name when creating a new movie (using taseditorConfig) 2013-06-15 13:25:00 +00:00
ansstuff f07e49b270 * A couple of fixes which deal with "multiple ROMs in a single archive" case. The loading procedure now takes into account actual ROM name when loading ROM from an archive containing multiple files. This affects PAL/NTSC detection (in case there were ROMs of different regions inside a single zip). Also, "auto-resume play" now loads actual ROM on startup (instead of prompting a list of archived files to choose). Also, NL files (symbolic debug) are named correctly when debugging a ROM from such an archive, etc. 2013-06-08 15:01:00 +00:00
ansstuff c61bc9d104 * win32: fixed bugs when saving files while working with ROMs in archives 2013-06-08 12:58:53 +00:00
ansstuff c6e621bd58 * win32: fixed links to fceux.chm pages 2013-06-02 14:33:39 +00:00
ansstuff 35296f5677 * Hexeditor: specify Data bank condition when adding a Breakpoint by context menu
* updated docs

[[Split portion of a mixed commit.]]
2013-05-27 15:42:08 +00:00
ansstuff 120a5b7e1f * Debugger: added 'T' condition (checks the bank of the data accessed) 2013-05-26 19:40:41 +00:00
ansstuff 32fdd7f4c8 * Win32: fixed storing and loading .deb files when working with archived ROMs 2013-05-26 18:44:19 +00:00
ansstuff 015e559e47 * SDL: actually fixed instructions counting 2013-05-26 16:33:43 +00:00
ansstuff 78b47b938a * fixed filename reference in Luabot.lua (#603)
* SDL: fixed instructions counting (even though the only way to see the value of the counter is to use debugger.getinstructionscount() in Lua)
2013-05-26 16:20:38 +00:00
ansstuff 50a1ad74ab * Lua: added debugger.hitbreakpoint() function
* Lua: added debugger.getcyclescount() function
* Lua: added debugger.getinstructionscount() function
* Lua: added debugger.resetcyclescount() function
* Lua: added debugger.resetinstructionscount() function
* Win32: when no script is currently running, Shift+L loads the most recent Lua script
2013-05-26 15:18:30 +00:00
CaH4e3 1b5220a004 mapper 183 - second level crash fix 2013-05-26 07:55:23 +00:00
CaH4e3 175c4af22b mapper 253 - fixed dragonball garbled graphis TODO: irq
bandai mappers - fixed savestates
2013-05-14 08:41:03 +00:00
CaH4e3 d5e6d7f891 mapper 43 - new dumps needed
UNIF mihunche - new source for the old board/mapper
UNIF PEC-586 - new mapper almost complete
2013-05-13 19:27:34 +00:00
ansstuff dad4e753f6 Video config: changed "Create surface in memory" to an actual drop-down list with 3 options: a) No hardware acceleration; b) Create surface in RAM; c) Hardware acceleration. Because it appears that some video cards still blur textures even when stored in RAM. 2013-05-09 13:26:47 +00:00
CaH4e3 95b120fcf4 bandai eeprom emulation, enjoy 2013-05-08 15:41:12 +00:00
CaH4e3 abcb50e2e3 bandai mappers fix (for now)
more crc redefinitions
2013-05-07 20:42:54 +00:00
ansstuff b2b47db6ef updated docs
[[Split portion of a mixed commit.]]
2013-05-07 14:53:50 +00:00