Commit Graph

1328 Commits

Author SHA1 Message Date
CaH4e3 6dbd108ea0 mapper 253 final fix lol 2009-11-08 15:53:48 +00:00
CaH4e3 f0e8f17cc5 mapper 253 fixed typo 2009-11-08 15:32:49 +00:00
adelikat 37a7bf8458 Update vc8 proj file for the 253 mapper move. 2009-11-08 14:52:37 +00:00
qeed 3555f87831 update SConscript build to reflect the mapper 253 move 2009-11-08 14:47:20 +00:00
adelikat eeb10f9d58 Update the changelog that a few devs seem to be neglecting. 2009-11-08 14:46:41 +00:00
CaH4e3 4c3e35f9ba mappers 253, 226 redesigned, only vc9 project updated 2009-11-08 14:39:50 +00:00
gocha 4c36140c0d apply recent lua changes of snes9x:
* accept a table for color value.
* add gui.parsecolor, joypad.getup, joypad.getdown, emu.emulating.
* gui.line, gui.box, joypad.get becomes like Gens.
* win32: add a menu to Lua window, add "Font..." and "Clear" items.
Note: gui.box will work much differently from before, it's easy to write a wrapper function, though.
2009-11-08 12:15:25 +00:00
CaH4e3 112d03d87f fixed crash on game loading for any battery backed roms with mappers from MapInitTab 2009-11-08 11:12:37 +00:00
mart0258 e2248ca404 win32-tasedit: Added mid-movie start for start mid-movie (WIP), and to build greenzone by fast forward. 2009-11-08 05:07:28 +00:00
adelikat 2cf4d23994 win32 - debugger - added an auto-load feature 2009-11-05 04:36:46 +00:00
adelikat bf14da0052 Win32 - Debugger menu item no longer grayed when no rom is loaded. The debugger is designed to handle whether or not a game is loaded, so there is no reason to block it. 2009-11-04 18:50:18 +00:00
adelikat a70a2bc965 Win32 - Debugger - widen scoll bar slightly 2009-11-04 18:33:15 +00:00
adelikat 7fdba079ca Update changelog and Version number to 2.1.3-interim 2009-11-03 17:04:49 +00:00
adelikat 113511536e Getting everything release ready, version number, web site changes, documentation changes. This SVN number marks FCEUX 2.1.2
[[Split portion of a mixed commit.]]
2009-11-03 15:36:47 +00:00
zeromus 1be04d3c5f fix auxlib to use registerexit 2009-11-03 06:17:51 +00:00
zeromus 856ca12c03 add luaperks.lib (iup and associated libraries) 2009-11-03 06:11:55 +00:00
zeromus 009dd0f23a add lua source files so that we can compile lua once more in linux. 2009-11-03 05:09:17 +00:00
adelikat 0ecb4777d0 Minor fix ups to documentation plus info added to 2.1.2 press release.
[[Split portion of a mixed commit.]]
2009-11-03 04:58:17 +00:00
adelikat 57de66a79f Win32 - Changes to help docs and renamed it better, compile and update the .chm file. Create a 2.1.2 press release file.
[[Split portion of a mixed commit.]]
2009-11-03 04:44:40 +00:00
zeromus 8a0b1acf43 fix it better 2009-11-03 03:55:01 +00:00
zeromus 7c6f53a41d fix weird black control backcolor in replay dialog and also shrink the dynamic labels so they dont overlap each other 2009-11-03 03:32:14 +00:00
adelikat 69f988a449 Win32 - remove the messagebox when a recent lua script has an error opening. Lua scripts frequently fail when writing them, so this messagebox quickly becomes annoying. 2009-11-02 22:06:07 +00:00
qeed fe12a1d308 76-in-1 seems to be playable now 2009-11-02 16:11:25 +00:00
adelikat 6d95de6b4c Win32 - Hacky fix for the annoying directory overrides bug (perhaps not every instance but at least the one reproducable one we have managed to find. 2009-11-02 01:25:31 +00:00
adelikat d3f029d4b9 Win32 - Ram Watch - Fixed so Auto-load now opens the most recent file too. 2009-11-02 01:12:24 +00:00
zeromus 47ed3844cc maybe fix crash on exit from sloppy sound deinit code 2009-11-02 00:02:21 +00:00
zeromus d515741586 do that in a better way 2009-11-01 23:49:14 +00:00
zeromus fd82450e42 fix ram watch recent 2009-11-01 23:44:44 +00:00
adelikat 61a9f31785 checking in an attempt to fix Ram Watch recent menu, warning! this breaks the window build. 2009-11-01 23:33:13 +00:00
adelikat 025f0ad7a9 Win32 - Hoooked up Ram Watch's auto-load feature 2009-11-01 02:34:38 +00:00
adelikat f2b59bac4d Win32 - Add hotkeys for Ram Search and Ram Watch dialogs 2009-11-01 02:20:31 +00:00
adelikat f028e0d9bd Win32 - Memory Watch - Save Changes prompt - default to quicksave first and save as second (instead of always defaulting to save as) 2009-11-01 01:04:06 +00:00
adelikat cf20f9bf88 Win32 - hooked up Ram Watch AskSave() function to main exit loop 2009-11-01 00:56:00 +00:00
adelikat 327163b60c Win32 - ramwatch saves x,y position, and auto-load & save window position bools. Minor update to help doc. 2009-11-01 00:46:21 +00:00
adelikat aafce760d6 Iup no longer works with FCEUX so these aren't needed either. 2009-10-31 23:59:06 +00:00
adelikat e81a9ef5a3 Lua no longer needs these 2 dll's at least. 2009-10-31 23:26:51 +00:00
adelikat e0013f7876 Documentation should be up to date with the latest changes at this point. 2009-10-31 23:08:45 +00:00
zeromus 6b2a3afe7f then, we should get rid of the check for the lua dll 2009-10-31 14:08:06 +00:00
gocha 10aa7e32d8 Readd lua files from pcejin and fix VS2005/2008 compile error "lstate.h - include file not found". lstate.h is an internal header file of Lua, but TAS emulators refer it for some advanced implementation (for instance, error handling); sideeffect: Lua library has become a static library.
Note: we can import more files from desmume and some other TAS emulator projects if they're needed.
2009-10-31 12:07:26 +00:00
gocha 3bdf15ec1c Modified LoadBackup() to notify savestate load to Lua 2009-10-25 03:07:06 +00:00
gocha 0bc230bd31 add savestate.registerload, savestate.registersave, and savestate.loadscriptdata from snes9x lua (test needed! especially for savestate.loadscriptdata, one of the functions I've never used) 2009-10-25 03:02:00 +00:00
gocha ea92db188b luaconsole: allow resizing, add vertical scrollbar 2009-10-20 08:06:29 +00:00
zeromus c5fd3aaa79 fix a bug in mapper 43 using u8 to count irqs and comparing to 0xFFF 2009-10-19 20:06:56 +00:00
qeed ca70fde4c7 add save state format and fix mirroring 2009-10-19 17:13:24 +00:00
qeed 6f54fc602c fix typo 2009-10-19 10:22:29 +00:00
qeed 2690605403 update changelog 2009-10-19 10:21:20 +00:00
qeed e63fb66b40 [ES-1064] Qi Long Zhu (C) should be mostly playable now, still some graphic glitches though 2009-10-19 10:18:20 +00:00
gocha 15c980ff10 win32: improved Edit action of Lua console. it tries to open a script by other ways if there is no association with "edit" action. 2009-10-19 04:34:48 +00:00
gocha 0ed6811c8c Lua: add register s and p. 2009-10-19 04:07:30 +00:00
zeromus 4e4013993d fix some random annoying gcc warnings 2009-10-19 03:37:38 +00:00