mjbudd77
bc3b156cf5
Compiler warning cleanup of unused variables and exception handling.
2021-03-19 20:59:03 -04:00
zeromus
0307e3b827
migration tidying (build master from trunk)
2018-04-08 17:35:15 -05:00
punkrockguy318
2be5084a7b
create new subversion repo structure (trunk, tags, branches)
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[[Split portion of a mixed commit.]]
2013-03-15 19:00:14 +00:00
ansstuff
7007fc4805
* Taseditor: cleaned up code a bit more, renamed identifiers to follow single convention
2013-03-04 16:58:54 +00:00
ansstuff
f22dc51e71
* Lua: removed "shadow pixels" from gui.text()
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* Lua: fixed width of question mark symbol
* Lua: made gui.parsecolor() function available for users
2013-01-15 12:53:04 +00:00
ansstuff
e1ef50ac14
* fixed "Auto-resume old play session", for some reason NSFs don't allow loading savestate right after opening the ROM
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* updated docs
[[Split portion of a mixed commit.]]
2012-12-16 13:07:50 +00:00
ansstuff
604c22e16b
* speed up HUD text drawing
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* Taseditor: speed up consecutive Recordings (when combining)
2012-12-04 17:03:58 +00:00
CaH4e3
43ee931dec
cleanup and version bum... hmmm (not no mention something else)
2012-10-21 16:40:04 +00:00
ansstuff
e0e0f72d2f
* saving and loading tweakCount in .tas and fm2
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* Added string "Tweak Count" to Replay loading dialog
* Tasedit: View - "Show Tweak count"
* Tasedit: rewrote project save/load functions
* Tasedit: fixed old bug caused by not initializing input ports
* Tasedit: checking movie fourscore flag when creating/opening project; only show columns for pads 3 and 4 if fourscore is attached
2011-09-12 12:23:48 +00:00
zeromus
94960278e5
slightly improve hud text rendering wrapping
2011-07-18 02:31:11 +00:00
ugetab
e277aa9e24
Improved the Hold status display considerably.
2010-05-16 04:50:56 +00:00
ugetab
046617c693
Added player 3 and 4 to autohold notification window. Made FCEU_DispMessage able to display to different screen locations to do it. Fixed up the input display code for autohold.
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Wow, that's a lot of stuff changed for something so basic.
2010-05-16 04:18:49 +00:00
adelikat
9006fd7a73
Movies now have a "finished" option. If a playback stops the movie isn't cleared from memory, and can be replayed or a state loaded. Similar functionality as DeSmuME and GENS rerecording.
2010-05-12 15:31:24 +00:00
gocha
f075b248ae
Lua: converted internal graphic buffer to 32bpp, however, the final output is still indexed 8bpp (XBuf); sideeffects: add gui.opacity, fix gui.line, add small font of gens lua (not used), gui.gdoverlay supports indexed image.
2009-10-12 07:32:31 +00:00
adelikat
008ec6ceca
increased lua gui.text height
2009-02-22 20:26:00 +00:00
acmlm
a1aaca5df1
- new font, slightly bigger with a blue background
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- lua libraries loaded from "dll" subdirectory (on Windows)
2008-12-03 01:33:05 +00:00
adelikat
47236ddffa
Movie subtitles can now be put in avi. Win32 - menu toggle item.
2008-11-24 00:45:25 +00:00
adelikat
57de01eb86
Subtitles have their own message function.
2008-11-23 23:49:15 +00:00
adelikat
a2490c3b10
Clip Left and Right Sides option now taken into account when drawing messages on screen.
2008-11-16 04:38:19 +00:00
zeromus
9a928f1b5e
newline at eof
2008-07-24 03:24:08 +00:00
zeromus
cf65728642
lua!!!!
2008-07-23 06:54:14 +00:00
zeromus
e0a14909f0
faster compiles (mappers include 1/3 as much code now)
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fix some memory leaks by changing the path generation APIs to return std::string.. but it still gets strdupped by a lot of clients.
switch over more movie and savestate code to use iostreams instead of stdio
remove the temporary savestate stuff for more tasing speed hopefully
2008-06-17 06:55:07 +00:00
zeromus
9a7da827a2
break tasedit. but on the way to making it better!
2008-06-05 06:49:11 +00:00
jeblanchard
428074c5c5
Axe stale declaration
2008-05-30 14:01:02 +00:00
zeromus
4c398a4a01
give ability to display messages that will display in the movie. the only movie that is displaying this way is "Movie playback stopped." but we can make any message display that way. however, we'll need a tiny bit more work to be able to display the frame counter in the movie.
2008-05-27 04:40:03 +00:00
zeromus
9fbcd1ed78
fixed with digits in builtin font
2008-05-26 23:14:51 +00:00
zeromus
0c694353e5
display pause icon and play/rec icons at the same time
2008-05-26 03:32:55 +00:00
zeromus
ae2426e807
reimplement frame number drawing
2008-05-26 01:55:45 +00:00