Commit Graph

13 Commits

Author SHA1 Message Date
mjbudd77 08df12db74 Bug fix for Qt GUI main menu permanently hi-jacking input focus when using menu accelerators. 2021-02-15 10:08:03 -05:00
mjbudd77 35bb4be6f6 First successful build of Qt windows fceux. 2021-02-06 12:15:28 -05:00
mjbudd77 7ce62ebee3 Added logic to Qt GUI to save off window size and video scaling parameters at application exit so that they can be used at startup to restore window to same size it was previously. 2021-01-24 14:21:18 -05:00
mjbudd77 6cbcc9cc59 Added logic to save the video auto scaling config setting between restarts of Qt GUI. This addresses part of issue #311. 2021-01-24 12:30:42 -05:00
mjbudd77 c6752c4193 Added standard FCEU GPL2 license header to Qt cpp files that were
missing it.
2021-01-20 19:19:22 -05:00
Matthew Budd 30b3a92c38 Corrections for zapper emulation via mouse using Qt GUI. 2020-11-21 14:15:36 -05:00
Matthew Budd 4c94acf68a Added video special scaler functionality to Qt GUI. 2020-11-11 20:14:00 -05:00
Matthew Budd 81cbabbf1f For Qt, added logic to allow for auto video scaling on window resize to be optional. An 'Auto scale on resize' checkbox has been added to the video config window. When this box is checked (and applied) the window will always auto rescale the video image to a best fit on a resize. If not checked, window will use the specified numerical scale values as a maximum scaling limit. This means that the window will allow scaling the image down if the window is not large enough to fit image at the requested scale, but will never scale the image up past the request scale. So if the window is at a large size and the requested scale is small, the result will be a small video image on a big window with a lot of black space. This is for issue #205. 2020-10-27 07:00:43 -04:00
Matthew Budd 8f336bf8d3 Added logic to the Qt GUI Video Config Window to allow for the image pixel scaling to be numerically set. Also added a square pixel option to allow for the X and Y scales to either be set separately or tied together. This addresses issue #205. 2020-10-26 20:53:36 -04:00
mjbudd77 7c4c524152 Added a line to ensure that linear filter option is initialized at startup for Qt gui. 2020-10-20 07:28:46 -04:00
mjbudd77 812ef25629 Added pixel linear filtering option logic for SDL viewport (for OpenGL and Direct3D backends only) 2020-10-20 07:19:47 -04:00
Matthew Budd 3fc99f7d30 Added logic to allow the use to optionally select either the Qt/OpenGL or SDL as the video driver. 2020-07-20 22:45:33 -04:00
Matthew Budd ac43cc3e62 Renamed gameViewer to ConsoleViewer. 2020-07-05 16:44:36 -04:00