mjbudd77
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b8a5db5580
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Build fix for Qt/SDL default input settings. Use SDLK_ macros directly to ensure there is not a conflict.
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2021-02-10 03:07:41 -05:00 |
mjbudd77
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35bb4be6f6
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First successful build of Qt windows fceux.
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2021-02-06 12:15:28 -05:00 |
mjbudd77
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427daa3543
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Added logic to Qt GUI to allow for the main menu bar to be hidden. (#296)
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2021-01-05 21:50:37 -05:00 |
mjbudd77
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fb965bbee0
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Updated source and build script version references in preparation for new release. Updated SDL web documentation. Removed a few deprecated command line arguments from code and help text. Removed last few references to GTK in Qt GUI.
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2020-12-10 21:43:50 -05:00 |
Matthew Budd
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85cee7fd4a
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Added load/save input preset file logic for Qt GUI.
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2020-11-23 22:16:52 -05:00 |
Matthew Budd
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f541822557
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Qt input preset configs in work.
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2020-11-23 16:22:01 -05:00 |
Matthew Budd
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adce35cc58
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Added input preset configuration scheme for Qt GUI.
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2020-11-23 16:09:11 -05:00 |
Matthew Budd
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396029743a
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Added input device selection/configuration window for Qt GUI. Still TODO, button config windows for non-gamepad devices.
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2020-11-23 13:50:26 -05:00 |
Matthew Budd
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30b3a92c38
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Corrections for zapper emulation via mouse using Qt GUI.
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2020-11-21 14:15:36 -05:00 |
Matthew Budd
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92ccbd8a49
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Changed Qt GUI hot key logic to allow for hot key bindings to include the use of modifier keys (Shift,Alt,Ctrl) to form key sequences instead of just being limited to single key bindings.
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2020-11-08 22:57:28 -05:00 |
Matthew Budd
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d8d696e1a1
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Added movie options dialog window to Qt GUI.
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2020-11-05 05:24:21 -05:00 |
Matthew Budd
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3f4d8898a0
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Changed Family Keyboard enable toggle logic to by a configurable hot key instead of the hardcoded scroll lock key. Fixes issue #214.
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2020-10-31 20:38:44 -04:00 |
Matthew Budd
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1368d0550e
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Bug fix for Qt GUI frame advance logic. Updated RamSearch to run after ever completed frame.
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2020-10-12 15:51:24 -04:00 |
mjbudd77
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b37e1e03f0
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Cppcheck warning fixes for Qt GUI.
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2020-08-21 11:55:19 -04:00 |
Matthew Budd
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b48b81c938
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Commented out command line INOP inputCfg functionality. With new GUI gamepad config, this should not be required anymore.
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2020-07-24 23:04:56 -04:00 |
Matthew Budd
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da04bbdfc5
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Added logic to init game pad mappings at startup
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2020-07-24 21:47:57 -04:00 |
mjbudd77
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b815fbfe47
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Added logic to show state of mapped buttons on game pad config page.
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2020-07-24 09:50:03 -04:00 |
Matthew Budd
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e50d6e22ed
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Added logic to load default game pad button bindings from SDL database.
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2020-07-24 00:11:11 -04:00 |
Matthew Budd
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e018b4b945
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Removed unused button config arrays in preparation for implementing SDL2 game controller setup.
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2020-07-23 18:43:45 -04:00 |
Matthew Budd
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10b84fa47c
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Added SDL game controller logic to sdl-joystick. Preparing to re-vamp the input module.
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2020-07-22 22:17:53 -04:00 |
Matthew Budd
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4dca42bfca
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Moved the physical input update to the main thread since the MAC OS X SDL2 requires it to be so.
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2020-07-05 21:16:31 -04:00 |
Matthew Budd
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acc02ee98e
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Moved FCEU emulation to its own thread for better timing control.
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2020-07-05 16:11:53 -04:00 |
Matthew Budd
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59462545ca
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Gui controller calibration fixes and enhancements.
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2020-06-27 21:08:02 -04:00 |
Matthew Budd
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7ba7ef4b82
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Include path fixes for qmake incorrectly marking sdl folder for heading includes.
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2020-06-27 20:07:24 -04:00 |
Matthew Budd
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1980dd8c5b
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Game Pad calibration page still in work.
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2020-06-26 21:56:26 -04:00 |
mjbudd77
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002e9e0f34
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Added logic to configure gamepad buttons. Still needs more testing.
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2020-06-26 16:35:41 -04:00 |
Matthew Budd
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f1153bfc6b
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Successful test of loading ROM via QFileDialog, changed logic to not use native gnome file dialog as it is very lagged.
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2020-06-26 09:29:47 -04:00 |
Matthew Budd
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d6ff002af0
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Added keyboard QT to SDL2 key conversion functionality.
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2020-06-24 21:57:43 -04:00 |
Matthew Budd
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be4c650238
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Starting new QT gui.
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2020-06-23 20:40:43 -04:00 |