CaH4e3
f4baea95ae
vc10 project + vc10 luaperks src package
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[[Split portion of a mixed commit.]]
2010-04-19 08:15:20 +00:00
adelikat
84e328d6ba
Prepared files for release. This revision marks the 2.1.3 Release
2010-04-08 13:49:26 +00:00
adelikat
4cf0532e30
Lua - fixed zapper.read() to read movie data if a movie is playing. Also changed the struct values to x,y,fire. This breaks lua scripts that used it previous, sorry. Fixed the zapper lua scripts to be compatible with the new zapper code. Updated documentation to reflect this change.
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[[Split portion of a mixed commit.]]
2010-03-28 04:47:02 +00:00
adelikat
fd009c252f
Document movie FDS flag on help.chm
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[[Split portion of a mixed commit.]]
2010-03-03 04:08:58 +00:00
CaH4e3
c129070dc0
CNROM, UNROM bus conflict emulation, Cybernoid CHR bug on music change fixed
2010-02-25 16:56:37 +00:00
fatratknight
46ec733715
List of changes to HelpNDoc file:
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Introduction: Self credit
Lua Functions List: joypad.set, savestate.registersave, savestate.registerload
Lua Bot: Replaced erroneous mathematical explanation
2009-11-21 22:05:10 +00:00
adelikat
c400aaab01
Win32 - Fix debug window so it doesn't crash if unminimized with no game loaded.
2009-11-17 23:50:03 +00:00
adelikat
cde73a67dc
made savestate compression togglable. Win32 - enable a menu item to toggle savestate compression. For SDL to have a similar feature it simply needs to toggle the variable bool compressSavestates in the core state.cpp.
2009-11-13 05:35:32 +00:00
adelikat
2da84898dc
Win32 help doc - update documentation to include the enable savestate backup menu item.
2009-11-13 04:41:56 +00:00
adelikat
37a7bf8458
Update vc8 proj file for the 253 mapper move.
2009-11-08 14:52:37 +00:00
CaH4e3
4c3e35f9ba
mappers 253, 226 redesigned, only vc9 project updated
2009-11-08 14:39:50 +00:00
gocha
4c36140c0d
apply recent lua changes of snes9x:
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* accept a table for color value.
* add gui.parsecolor, joypad.getup, joypad.getdown, emu.emulating.
* gui.line, gui.box, joypad.get becomes like Gens.
* win32: add a menu to Lua window, add "Font..." and "Clear" items.
Note: gui.box will work much differently from before, it's easy to write a wrapper function, though.
2009-11-08 12:15:25 +00:00
adelikat
113511536e
Getting everything release ready, version number, web site changes, documentation changes. This SVN number marks FCEUX 2.1.2
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[[Split portion of a mixed commit.]]
2009-11-03 15:36:47 +00:00
zeromus
856ca12c03
add luaperks.lib (iup and associated libraries)
2009-11-03 06:11:55 +00:00
zeromus
009dd0f23a
add lua source files so that we can compile lua once more in linux.
2009-11-03 05:09:17 +00:00
adelikat
0ecb4777d0
Minor fix ups to documentation plus info added to 2.1.2 press release.
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[[Split portion of a mixed commit.]]
2009-11-03 04:58:17 +00:00
adelikat
57de66a79f
Win32 - Changes to help docs and renamed it better, compile and update the .chm file. Create a 2.1.2 press release file.
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[[Split portion of a mixed commit.]]
2009-11-03 04:44:40 +00:00
adelikat
f028e0d9bd
Win32 - Memory Watch - Save Changes prompt - default to quicksave first and save as second (instead of always defaulting to save as)
2009-11-01 01:04:06 +00:00
adelikat
327163b60c
Win32 - ramwatch saves x,y position, and auto-load & save window position bools. Minor update to help doc.
2009-11-01 00:46:21 +00:00
adelikat
e0013f7876
Documentation should be up to date with the latest changes at this point.
2009-10-31 23:08:45 +00:00
gocha
10aa7e32d8
Readd lua files from pcejin and fix VS2005/2008 compile error "lstate.h - include file not found". lstate.h is an internal header file of Lua, but TAS emulators refer it for some advanced implementation (for instance, error handling); sideeffect: Lua library has become a static library.
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Note: we can import more files from desmume and some other TAS emulator projects if they're needed.
2009-10-31 12:07:26 +00:00
gocha
0bc230bd31
add savestate.registerload, savestate.registersave, and savestate.loadscriptdata from snes9x lua (test needed! especially for savestate.loadscriptdata, one of the functions I've never used)
2009-10-25 03:02:00 +00:00
gocha
0ed6811c8c
Lua: add register s and p.
2009-10-19 04:07:30 +00:00
gocha
25cdffc734
add lua console, and add/replace print, tostring, addressof, and copytable.
2009-10-19 03:01:26 +00:00
gocha
e462f55688
Lua: upgrade gui.popup, add input.popup.
2009-10-12 22:30:06 +00:00
gocha
841e8f4c3b
helpdoc: add gui.opacity, and some minor changes.
2009-10-12 08:16:19 +00:00
adelikat
ea652c6836
Win32 - removed the RAM Filter dialog since it is doubly redundant compared to both cheat search and Ram search. Some minor changes to the help doc.
2009-10-12 02:51:38 +00:00
gocha
9553ec70c7
re-add movie.playbeginning for backward compatibility; add the description of emu.registerbefore, emu.registerafter, emu.registerexit, memory.getregister, memory.setregister, memory.registerwrite and memory.registerexec to the Lua functions list.
2009-10-11 23:48:45 +00:00
adelikat
888febcd19
Added some backwards compatible lua functions. Cleaned some lua stuff up, added documentation on lua changes to the help file.
2009-10-11 21:11:30 +00:00
gocha
2e8e6ccdcd
Replace SubWCRev.exe with older one, which needs no dlls to run.
2009-10-08 14:25:40 +00:00
gocha
493e086850
vs200x: print svn revision number in version string.
2009-10-08 13:48:15 +00:00
gocha
585cb80257
add gens style RAM tools; RAM watch somehow works, but RAM search doesn't work well for some reasons. I hope I'll fix it a little later.
2009-10-08 07:04:41 +00:00
gocha
526f3a7a81
add 253.cpp to vc8/vc9
2009-10-08 04:07:29 +00:00
adelikat
840e07773f
Added press release 2.1.1, updated index & downloads php files, updated .chm with the 2.1.1 changelog
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[[Split portion of a mixed commit.]]
2009-07-29 20:27:02 +00:00
adelikat
c7374b797e
Add taseditlib stuff to vc8 .vcproj
2009-06-16 14:41:45 +00:00
adelikat
e4243982d0
update vc9 proj file
2009-06-16 13:18:32 +00:00
adelikat
610a809b29
Win32 - TASEdit - Enabled some menu items
2009-06-14 16:09:05 +00:00
adelikat
aef5bb5148
Win32 - fceux.chm is copied to the output folder on a release build
2009-05-25 03:53:20 +00:00
adelikat
8e063314bc
Added a chapter for options that can only be done by editing the .cfg file.
2009-05-22 15:21:47 +00:00
adelikat
6208ad95b2
Checking in the .hnd file used to make the fceux.chm file. This way multiple people can contribute to its development. It is made using HelpNDoc v1.13 Freeware Version.
2009-05-22 14:51:36 +00:00
zeromus
ced181e0cc
fix auxlib.lua build step
2009-03-30 02:21:25 +00:00
zeromus
7b2c2205ef
fix archive.bat
2009-03-29 23:00:22 +00:00
adelikat
9396d00216
Win32 - Updated archive.bat to reflect /dll folder revert
2009-03-29 13:02:10 +00:00
adelikat
d104b94665
Fixed upload.bat
2009-03-28 13:09:35 +00:00
adelikat
145076d94c
Updated archive.bat to reflect new file tree. Added lua5.1.dll to the dll folder
2009-03-28 12:40:04 +00:00
adelikat
f0a7a2945e
Fix vc8 build
2009-03-22 13:57:24 +00:00
CaH4e3
9e77b890a5
latest fceumm mappers merged into fceux
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fixed sound volume bug
a lot of vandal modifications lol
2009-03-22 05:31:17 +00:00
zeromus
5bcdc96445
fix vc9 compilation
2009-01-14 01:33:22 +00:00
adelikat
ffe25288cc
Win32 - created movie options dialog box
2008-12-22 23:31:39 +00:00
CaH4e3
adcb406887
vc9 project fix
2008-12-14 05:04:03 +00:00
zeromus
591a02c349
reorganize visual c++ builds into one directory with two different vcproj files (gets rid of a bunch of redundant files)
2008-12-12 19:38:33 +00:00