Commit Graph

101 Commits

Author SHA1 Message Date
CaH4e3 f4baea95ae vc10 project + vc10 luaperks src package
[[Split portion of a mixed commit.]]
2010-04-19 08:15:20 +00:00
adelikat 84e328d6ba Prepared files for release. This revision marks the 2.1.3 Release 2010-04-08 13:49:26 +00:00
adelikat 4cf0532e30 Lua - fixed zapper.read() to read movie data if a movie is playing. Also changed the struct values to x,y,fire. This breaks lua scripts that used it previous, sorry. Fixed the zapper lua scripts to be compatible with the new zapper code. Updated documentation to reflect this change.
[[Split portion of a mixed commit.]]
2010-03-28 04:47:02 +00:00
adelikat fd009c252f Document movie FDS flag on help.chm
[[Split portion of a mixed commit.]]
2010-03-03 04:08:58 +00:00
CaH4e3 c129070dc0 CNROM, UNROM bus conflict emulation, Cybernoid CHR bug on music change fixed 2010-02-25 16:56:37 +00:00
fatratknight 46ec733715 List of changes to HelpNDoc file:
Introduction: Self credit
Lua Functions List: joypad.set, savestate.registersave, savestate.registerload
Lua Bot: Replaced erroneous mathematical explanation
2009-11-21 22:05:10 +00:00
adelikat c400aaab01 Win32 - Fix debug window so it doesn't crash if unminimized with no game loaded. 2009-11-17 23:50:03 +00:00
adelikat cde73a67dc made savestate compression togglable. Win32 - enable a menu item to toggle savestate compression. For SDL to have a similar feature it simply needs to toggle the variable bool compressSavestates in the core state.cpp. 2009-11-13 05:35:32 +00:00
adelikat 2da84898dc Win32 help doc - update documentation to include the enable savestate backup menu item. 2009-11-13 04:41:56 +00:00
adelikat 37a7bf8458 Update vc8 proj file for the 253 mapper move. 2009-11-08 14:52:37 +00:00
CaH4e3 4c3e35f9ba mappers 253, 226 redesigned, only vc9 project updated 2009-11-08 14:39:50 +00:00
gocha 4c36140c0d apply recent lua changes of snes9x:
* accept a table for color value.
* add gui.parsecolor, joypad.getup, joypad.getdown, emu.emulating.
* gui.line, gui.box, joypad.get becomes like Gens.
* win32: add a menu to Lua window, add "Font..." and "Clear" items.
Note: gui.box will work much differently from before, it's easy to write a wrapper function, though.
2009-11-08 12:15:25 +00:00
adelikat 113511536e Getting everything release ready, version number, web site changes, documentation changes. This SVN number marks FCEUX 2.1.2
[[Split portion of a mixed commit.]]
2009-11-03 15:36:47 +00:00
zeromus 856ca12c03 add luaperks.lib (iup and associated libraries) 2009-11-03 06:11:55 +00:00
zeromus 009dd0f23a add lua source files so that we can compile lua once more in linux. 2009-11-03 05:09:17 +00:00
adelikat 0ecb4777d0 Minor fix ups to documentation plus info added to 2.1.2 press release.
[[Split portion of a mixed commit.]]
2009-11-03 04:58:17 +00:00
adelikat 57de66a79f Win32 - Changes to help docs and renamed it better, compile and update the .chm file. Create a 2.1.2 press release file.
[[Split portion of a mixed commit.]]
2009-11-03 04:44:40 +00:00
adelikat f028e0d9bd Win32 - Memory Watch - Save Changes prompt - default to quicksave first and save as second (instead of always defaulting to save as) 2009-11-01 01:04:06 +00:00
adelikat 327163b60c Win32 - ramwatch saves x,y position, and auto-load & save window position bools. Minor update to help doc. 2009-11-01 00:46:21 +00:00
adelikat e0013f7876 Documentation should be up to date with the latest changes at this point. 2009-10-31 23:08:45 +00:00
gocha 10aa7e32d8 Readd lua files from pcejin and fix VS2005/2008 compile error "lstate.h - include file not found". lstate.h is an internal header file of Lua, but TAS emulators refer it for some advanced implementation (for instance, error handling); sideeffect: Lua library has become a static library.
Note: we can import more files from desmume and some other TAS emulator projects if they're needed.
2009-10-31 12:07:26 +00:00
gocha 0bc230bd31 add savestate.registerload, savestate.registersave, and savestate.loadscriptdata from snes9x lua (test needed! especially for savestate.loadscriptdata, one of the functions I've never used) 2009-10-25 03:02:00 +00:00
gocha 0ed6811c8c Lua: add register s and p. 2009-10-19 04:07:30 +00:00
gocha 25cdffc734 add lua console, and add/replace print, tostring, addressof, and copytable. 2009-10-19 03:01:26 +00:00
gocha e462f55688 Lua: upgrade gui.popup, add input.popup. 2009-10-12 22:30:06 +00:00
gocha 841e8f4c3b helpdoc: add gui.opacity, and some minor changes. 2009-10-12 08:16:19 +00:00
adelikat ea652c6836 Win32 - removed the RAM Filter dialog since it is doubly redundant compared to both cheat search and Ram search. Some minor changes to the help doc. 2009-10-12 02:51:38 +00:00
gocha 9553ec70c7 re-add movie.playbeginning for backward compatibility; add the description of emu.registerbefore, emu.registerafter, emu.registerexit, memory.getregister, memory.setregister, memory.registerwrite and memory.registerexec to the Lua functions list. 2009-10-11 23:48:45 +00:00
adelikat 888febcd19 Added some backwards compatible lua functions. Cleaned some lua stuff up, added documentation on lua changes to the help file. 2009-10-11 21:11:30 +00:00
gocha 2e8e6ccdcd Replace SubWCRev.exe with older one, which needs no dlls to run. 2009-10-08 14:25:40 +00:00
gocha 493e086850 vs200x: print svn revision number in version string. 2009-10-08 13:48:15 +00:00
gocha 585cb80257 add gens style RAM tools; RAM watch somehow works, but RAM search doesn't work well for some reasons. I hope I'll fix it a little later. 2009-10-08 07:04:41 +00:00
gocha 526f3a7a81 add 253.cpp to vc8/vc9 2009-10-08 04:07:29 +00:00
adelikat 840e07773f Added press release 2.1.1, updated index & downloads php files, updated .chm with the 2.1.1 changelog
[[Split portion of a mixed commit.]]
2009-07-29 20:27:02 +00:00
adelikat c7374b797e Add taseditlib stuff to vc8 .vcproj 2009-06-16 14:41:45 +00:00
adelikat e4243982d0 update vc9 proj file 2009-06-16 13:18:32 +00:00
adelikat 610a809b29 Win32 - TASEdit - Enabled some menu items 2009-06-14 16:09:05 +00:00
adelikat aef5bb5148 Win32 - fceux.chm is copied to the output folder on a release build 2009-05-25 03:53:20 +00:00
adelikat 8e063314bc Added a chapter for options that can only be done by editing the .cfg file. 2009-05-22 15:21:47 +00:00
adelikat 6208ad95b2 Checking in the .hnd file used to make the fceux.chm file. This way multiple people can contribute to its development. It is made using HelpNDoc v1.13 Freeware Version. 2009-05-22 14:51:36 +00:00
zeromus ced181e0cc fix auxlib.lua build step 2009-03-30 02:21:25 +00:00
zeromus 7b2c2205ef fix archive.bat 2009-03-29 23:00:22 +00:00
adelikat 9396d00216 Win32 - Updated archive.bat to reflect /dll folder revert 2009-03-29 13:02:10 +00:00
adelikat d104b94665 Fixed upload.bat 2009-03-28 13:09:35 +00:00
adelikat 145076d94c Updated archive.bat to reflect new file tree. Added lua5.1.dll to the dll folder 2009-03-28 12:40:04 +00:00
adelikat f0a7a2945e Fix vc8 build 2009-03-22 13:57:24 +00:00
CaH4e3 9e77b890a5 latest fceumm mappers merged into fceux
fixed sound volume bug
a lot of vandal modifications lol
2009-03-22 05:31:17 +00:00
zeromus 5bcdc96445 fix vc9 compilation 2009-01-14 01:33:22 +00:00
adelikat ffe25288cc Win32 - created movie options dialog box 2008-12-22 23:31:39 +00:00
CaH4e3 adcb406887 vc9 project fix 2008-12-14 05:04:03 +00:00
zeromus 591a02c349 reorganize visual c++ builds into one directory with two different vcproj files (gets rid of a bunch of redundant files) 2008-12-12 19:38:33 +00:00