Matthew Budd
754e621735
Bug fixes for gtk hot key config window.
2020-05-11 00:47:31 -04:00
Matthew Budd
dfd236c9d1
Fixed gtk window gui resizing logic. Can now resize by dragging the corners of the window with the mouse as well as through the vidio menu.
2020-05-10 23:38:36 -04:00
Matthew Budd
d6a798962c
Removed deprecated gtk_widget_modify_bg.
2020-05-10 17:29:14 -04:00
Matthew Budd
bfaf429664
Removed deprecated GTK_STOCK usages.
2020-05-10 17:11:15 -04:00
Matthew Budd
d87d5b2271
Fixed & character usage in authors string text in about window.
2020-05-10 16:42:45 -04:00
Matthew Budd
73a4efcad9
Finished reworking main menu.
2020-05-10 16:40:28 -04:00
Matthew Budd
81b9555ad0
Finished updating emulation menu to new non-deprecated widgets.
2020-05-10 16:24:44 -04:00
Matthew Budd
ee35a5bab4
Updated options sub menu.
2020-05-10 15:32:32 -04:00
Matthew Budd
89895fdd18
Finished File menu of main menu bar.
2020-05-10 14:59:49 -04:00
Matthew Budd
af36752585
Working on removing deprecated main menu and replacing with non-deprecated functions.
2020-05-10 11:17:59 -04:00
Matthew Budd
5a74646bb5
Removed use of deprecated gtk_alignment widgets
2020-05-10 10:18:57 -04:00
Matthew Budd
260b45273e
Swapped out deprecated gtk table in favor of gtk grid on game pad configure window.
2020-05-10 09:54:25 -04:00
Matthew Budd
b68aff598e
Fixed a few more deprecated gtk function usages.
2020-05-09 21:00:51 -04:00
Matthew Budd
6ab46618fc
Replaced a few more deprecated gtk function calls for their newer variants.
2020-05-09 20:47:47 -04:00
Matthew Budd
7610dea7fb
Removed deprecated UI manager from the ram watch menu. Ram watch menu is now created by raw gtk functions.
2020-05-09 20:35:15 -04:00
Matthew Budd
3231589d25
Changed out depricated gtk_hbox_new and gtk_vbox_new in favor of gtk_box_new
2020-05-09 16:42:34 -04:00
Matthew Budd
fcf8f57085
Changed memory tree views to use monospace and have vertical dividers for columns.
2020-05-09 10:36:55 -04:00
Matthew Budd
305e8b58e8
Added memory write functionality to RAM watch window.
2020-05-07 23:25:33 -04:00
Matthew Budd
27cbbdf534
Added logic to load/save RAM watch files.
2020-05-07 21:31:55 -04:00
Matthew Budd
c901c7273d
Added directly cheat list cell editing functionality to gtk GUI.
2020-05-07 09:49:03 -04:00
Matthew Budd
b4f4f816d7
Added logic to allow for RAM watch display updates to be non-destructive.
2020-05-06 09:00:53 -04:00
Matthew Budd
4490f650f1
RAM watch entry window bug fixes.
2020-05-06 08:36:08 -04:00
Matthew Budd
ab5d3f5f14
Successful view of memory in ram watch window. Still TODO, added rest of button functionality.
2020-05-06 00:17:59 -04:00
Matthew Budd
19deda1314
Added initial framework for RAM watch window.
2020-05-05 23:08:50 -04:00
Matthew Budd
d1fd5a8e2d
A few bug fixes while testing the cheat window.
2020-05-05 20:42:25 -04:00
Matthew Budd
45d88df6b0
Hooked up cheats pause while window active function.
2020-05-05 19:56:38 -04:00
Matthew Budd
30aec1e534
Added cheat modification via update button logic.
2020-05-05 08:18:41 -04:00
Matthew Budd
7bc778fd0e
Added active toggle functionality to cheat list window.
2020-05-05 08:06:08 -04:00
Matthew Budd
d081c68db3
Successful loading of cheat codes from file via cheat window.
2020-05-05 00:18:15 -04:00
Matthew Budd
add91354de
Successful test of Add, remove, and update functions to the active cheat list.
2020-05-04 23:50:33 -04:00
Matthew Budd
37bb110601
Added file chooser function for loading cheats from file.
2020-05-04 22:01:15 -04:00
Matthew Budd
52cc2629eb
Successful initial test of cheat search functionality.
2020-05-04 21:42:56 -04:00
Matthew Budd
7416ad2fdb
Added initial layout for gui cheat window.
2020-05-03 16:29:28 -04:00
Matthew Budd
9844caf69d
Bug fix for command line game genie enable logic with linux based gtk GUI. GUI was forcing game genie to disabled at startup which was overriding command line selection. The GUI logic has been fixed to sync the state of menu game genie toggle box to the desired startup configuration of game genie.
2020-05-02 19:57:11 -04:00
retro-wertz
6432e18a79
gtk:fix audio going on/off when entering Sound Config option
...
Adds check if sound was already enabled and only then only call
InitSound() when it was not enabled. This seems to be a better option
than calling KillSound() which causes unnecessary audio pop when you
are just entering the menu and not adjusting stuff yet.
2018-12-10 05:04:07 +08:00
zeromus
0307e3b827
migration tidying (build master from trunk)
2018-04-08 17:35:15 -05:00
punkrockguy318
2be5084a7b
create new subversion repo structure (trunk, tags, branches)
...
[[Split portion of a mixed commit.]]
2013-03-15 19:00:14 +00:00
punkrockguy318
37b0f97f1d
sdl: additional preliminary sdl 2.0 support
2013-03-12 00:33:33 +00:00
punkrockguy318
ec8cbcfc00
sdl: prelimenary SDL2.0 support
...
sdl: fixed bug where fceux would take exclusive grab of input in windowed mode when resuming from pause
2013-03-10 23:54:01 +00:00
punkrockguy318
de9e21f12e
gtk: change menu item string: "Auto-resume play"
2013-03-02 18:56:45 +00:00
punkrockguy318
c490369e67
sdl: AutoResume functionality implemented via SDL.AutoResume config option
...
gtk: added checkbox for AutoResume (Options->Auto-Resume)
2013-03-02 18:43:24 +00:00
punkrockguy318
ba8fb91eaa
gtk: close game properly when window is closed
2013-03-01 22:06:41 +00:00
punkrockguy318
e87a8d11e4
gtk: display error message for io errors when loading fds bios
...
rename "FDS BIOS" file filter string to "disksys.rom" for clarity
use FCEUD_PrintMessage for succesful BIOS load
2013-02-14 00:30:24 +00:00
punkrockguy318
3f05056fed
gtk: display more relevant error messages
...
sdl: use FCEUD_PrintError for palette loading
gtk: remove redundant error dialogs now that FCEUD_PrintError is implemented in GTK
gtk: prevent GTK FCEUD_PrintError calls from spawning GTK dialogs before GTK is initialized
2013-02-13 00:19:00 +00:00
punkrockguy318
7922866f96
gtk: don't allow movie recording to begin when rom isn't running
2012-11-24 21:03:10 +00:00
punkrockguy318
4415f95227
sdl: fix a potential security issue with loading the game genie rom (thank you Joe Mahmias for your patch!)
2012-11-02 13:48:38 +00:00
punkrockguy318
b63ad04f84
gtk: added more preliminary gtk resize handling code
2012-08-11 15:49:09 +00:00
punkrockguy318
6994e1ad10
gtk: added framework for gtk window resize handling
2012-08-11 14:56:22 +00:00
punkrockguy318
b54b1bee43
gtk: reset video on video dialog close
...
gtk: add gui option for showfps
2012-08-11 03:49:27 +00:00
punkrockguy318
6188e68811
gtk: hide horizontal scrollbar in hotkey gui
2012-08-07 23:26:44 +00:00
punkrockguy318
11d7905868
gtk: add scrollbar to hotkey config
2012-08-07 14:20:24 +00:00
punkrockguy318
2c70120d62
gtk: allow configuration of first element in hotkey dialog
2012-08-07 14:05:09 +00:00
punkrockguy318
76617ae6e0
gtk: display hotkey keyname instead of keycode in hotkey gui
2012-08-07 13:58:31 +00:00
punkrockguy318
05d1b19f1e
gtk: added gui hotkey config dialog
2012-08-07 00:40:52 +00:00
punkrockguy318
d2c378a434
gtk: preliminary hotkey configuration dialog (currently read-only and menu items commented)
2012-08-06 23:28:03 +00:00
punkrockguy318
e82addfedf
gtk: added gui option for opposite directionals
2012-08-04 21:28:20 +00:00
punkrockguy318
fd64417ef2
gtk: no longer segfault on gamepad config when gtk < 2.24 (ubuntu 10.04) -- hide gamepad config option
2012-06-24 16:04:56 +00:00
zeromus
181278b136
apply changes made during brief timespan in new (abandoned) svn repository:
...
* support mapper 176. mapper 176 no longer maps to BMCFK23C. BMCFK23C is still accessible through crc or unif? test case would be welcome. it is unclear to me why mapper 176 control was removed from 176.cpp and given to BMCFK23C
* fix malformed ines.cpp file format
* gtk: bump about date to 2012
* Taseditor: fixed silly bug with JumpToFrame
* Taseditor: autosave works only when project has a filename
* Taseditor: small fixes
2012-06-06 17:15:06 +00:00
punkrockguy318
936b5af85f
sdl: update todo; changelog; added some comments
2012-03-06 22:16:57 +00:00
punkrockguy318
2900ce17cb
gtk: adjust 2.24 warning message
2012-03-06 22:12:11 +00:00
punkrockguy318
1e66b91359
sdl: fix last commit
2012-03-06 22:08:35 +00:00
punkrockguy318
44c419d7e3
gtk: added check for gtk 2.24 for the gamepad dialog
2012-03-06 22:05:21 +00:00
punkrockguy318
68aa80a5df
gtk: added a check for GTK version; this is so we can detect old GTK versions and bail on dialogs instead of segfaulting
...
updated TODO for 2.1.6
2012-03-06 21:25:49 +00:00
punkrockguy318
b0c2758324
sdl: code cleanup; pre-release code review (in progress)
2012-03-06 11:12:28 +00:00
punkrockguy318
118b82544c
gtk: use basedir instead of hardcoded default basedir path in gamegenie dialog for improved accuracy
2012-03-06 09:13:58 +00:00
punkrockguy318
646847ddc8
sdl: fixed formatting issues; overall code cleanup
2012-03-06 08:43:42 +00:00
ansstuff
703ab3d752
* changed ".tas" extension to ".fm3"
...
* Tasedit: Markers notes (strings)
* Tasedit: editing Marker notes, 2 text fields
* Tasedit: View->Follow Marker Note context
* Tasedit: View->Display Branch Tooltips
* Tasedit: new accelerators: Ctrl-PgUp/Ctrl-PgDn/Shift-PgUp/Shift-PgDn
* Tasedit: Config->Allow keyboard controls in Listview
2011-12-16 19:05:58 +00:00
ansstuff
840528d52a
Replaying .tas files in SDL version
2011-12-09 15:51:36 +00:00
punkrockguy318
724616f718
sdl: make the coding style of gui.cpp consistent (hardtabs like pretty much src/*)
2011-11-12 07:52:59 +00:00
punkrockguy318
8fafc755df
gtk: added ifdefs for newly added frameskip gui
2011-11-04 06:53:28 +00:00
punkrockguy318
4bbd74c740
gtk: added frameskip option; made label case consistent
2011-11-04 06:28:46 +00:00
punkrockguy318
3b33abf4c0
gtk: no longer compile in openGL gui code when openGL is not being compiled into fceux
2011-10-28 23:24:04 +00:00
punkrockguy318
1d664128d4
gtk: fix potentially build error on gtk < 2.24 (ubuntu 10.04 lts)
2011-10-21 02:31:34 +00:00
punkrockguy318
73f9e705fd
gtk: remove unecessary/redundant config file saving
2011-10-20 02:15:54 +00:00
punkrockguy318
ca8fb4ab08
gtk: now remembers last loaded lua script for loadLua dialog
2011-10-19 07:12:10 +00:00
punkrockguy318
4b9c345266
gtk: improve load state dialog to filter for fcs sav files (default save format of fceux)
2011-10-19 05:00:23 +00:00
punkrockguy318
119d7cccc4
gtk: added option in video config for SDL.ClipSides
2011-10-19 02:29:35 +00:00
punkrockguy318
ffe7741ab7
gtk: added video option for double buffering
2011-10-19 01:58:00 +00:00
punkrockguy318
86124102b7
sdl: improve upon last commit by actually opening cwd instead of selecting it in the parent folder. also do this for open palette dialog
2011-10-18 23:03:23 +00:00
punkrockguy318
2b3ddd9f59
sdl: start file dialogs in cwd instead of the odd gtk "recently used" entry
2011-10-18 22:56:07 +00:00
punkrockguy318
8638c95d60
sdl: GTK3! removed more depreciated code and made adjustments so that fceux now compiles with GTK3 (although not by default). Compile by setting GTK3 to 1 in the SConstruct
2011-10-18 21:47:41 +00:00
punkrockguy318
654207e860
sdl: no longer use depreciated gtk2 objects and functions
2011-10-18 21:35:37 +00:00
punkrockguy318
2f992d1d0e
sdl: fix last commit correctly
2011-10-17 22:11:51 +00:00
punkrockguy318
0aef8cea7d
sdl: move the networkIP clensing out of CloseGame() because CloseGame is called in LoadGame()
2011-10-17 22:07:36 +00:00
punkrockguy318
68d9d0b33b
sdl: SFid3424049 fix segfault do to nameclash
2011-10-17 15:07:10 +00:00
punkrockguy318
0fa5caf1e6
sdl: fix segfault on "record as"
2011-10-10 19:52:09 +00:00
punkrockguy318
72d063e247
gtk: support mouseclicks (ie: zapper)
2011-10-08 19:00:56 +00:00
punkrockguy318
b5c95f8a82
gtk: string change; there were two "q" menu shortcuts in the File menu
2011-03-30 03:16:12 +00:00
plombo
3dbcd76aa9
gtk: don't show state slot changes on the game screen if they are done using the menu (as opposed to using a hotkey)
2011-03-29 23:52:06 +00:00
plombo
eb0c8e6175
gtk: make the 'Change State' menu items (0-9) look normal, and update its selection when the state slot is changed with a hotkey
2011-03-29 23:42:43 +00:00
punkrockguy318
14869a046a
gtk: add some padding to network config
...
gtk: adjustment to last commit
2011-03-29 00:27:19 +00:00
punkrockguy318
0809f5261a
gtk: don't have redundant labels on savestate menu
2011-03-29 00:18:47 +00:00
plombo
935946d83d
gtk: add accelerators for recording and saving movies (same as hotkeys)
2011-03-28 21:40:46 +00:00
plombo
cd3e32450c
gtk: make save state slots (0-9) accessible through GUI
2011-03-28 21:29:41 +00:00
plombo
4b5c2b2167
gtk: make all config dialogs be GtkDialogs rather than toplevel windows
2011-03-28 02:58:57 +00:00
plombo
2c9fac5f2f
gtk: disable Screenshot hotkey when the GUI is active
...
Like pause/resume, GTK+ handles screenshots using an accelerator. The hotkey was also being triggered, so 2 screenshots were taken every time F12 was pressed.
2011-03-23 00:02:58 +00:00
plombo
de992b79a0
gtk: don't forget to save the updated config after enabling/disabling the Game Genie
2011-03-22 23:41:12 +00:00
plombo
c76d4bf20d
gtk: fix some minor issues
...
Only allow the emulator to handle key events when the main window has the input focus
Don't write anything to stdout when configuring a button using the GTK+ control config dialog.
2011-03-22 23:36:16 +00:00
plombo
f3eb06bde3
gtk: make control configuration dialog non-modal
...
It was the only modal dialog in the entire application.
This also fixes an issue where the emulator would unpause when closing the control config dialog, even if it had been paused manually by the user.
2011-03-22 23:02:45 +00:00
plombo
994ffdead9
gtk: bind About dialog to main window instead of making it a toplevel window, and fix window icon for Credits and License subwindows
2011-03-22 00:43:16 +00:00