Commit Graph

32 Commits

Author SHA1 Message Date
negative fb0b178c1d
Add mappers 451 and 471
As requested.
Fix https://github.com/TASEmulators/fceux/issues/761
2024-10-31 11:07:19 +08:00
negative aace08d0b6
Add mapper 413 support 2024-01-07 22:03:33 +08:00
harry e597f6a4a3 Moved time stamp functions to its own file. Use new common time stamp functions in Qt GUI timing. 2023-05-19 22:31:01 -04:00
harry d0d822447d Preparing to merge debug profiler in to main dev line. 2023-05-09 18:28:49 -04:00
harry c1e7465fe5 Laying out framework for ld65 debug symbol loader feature. 2023-02-12 08:30:14 -05:00
harry d32ab0ad51 Added a mutex to the debug symbol table access functions to ensure that access to symbol maps is thread safe. Since a map change will invalidate any iterators operating on the map, it is important to ensure that access to the map is locked when a thread is iterating or operating on the map. 2023-01-31 22:14:49 -05:00
harry 5cec622e58 Disabled integer loss of data conversion compiler warnings (4267,4244) for win64 builds. All warnings are converting between 32 and 64 bit types and is doubtful to an issue. 2023-01-31 01:56:04 -05:00
zeromus 8ea0a3e7e3 fix msvc building 2023-01-30 18:04:34 -05:00
zeromus 3501ab9a40 add mapper 354 from fceu-mm 2023-01-16 10:34:13 -06:00
Alexey 'Cluster' Avdyukhin a04df761a9 Mapper 470 2022-12-21 12:30:04 +04:00
Alexey 'Cluster' Avdyukhin 689d763f67 Windows build fix 2022-12-07 09:42:05 +04:00
mjbudd77 99eb406b1a Added appveyor github release functionality. Master auto builds are now uploaded to a rolling interim-build pre-release. Release tag builds will upload official release builds from appveyor automatically. 2022-10-01 16:29:02 -04:00
zeromus d225d4863c make scmrev command work like desmume does (using system32 directory instead of sysnative). this probably fixes #459? or if not then desmume is broken, too. I'm not sure why the 32bit version can't be used every time. I think it can be. 2022-08-08 21:19:45 -04:00
zeromus f92b4ae541 add 64bit 7z.dll to fix #361 2021-06-05 04:53:32 -04:00
mjbudd77 2a66f25c7a Upgraded MSVC platform toolset to use v142. Added __WIN_DRIVER__ preprocessor definition to project to ensure that it is set for all compiled files for original non-Qt based GUI. 2021-02-09 19:50:57 -05:00
zeromus 61709a0e6d somehow /mp wasnt set on the vcxproj 2020-12-30 20:36:59 -05:00
g0me3 452fdfa5a3 new UNIF mappers for chinese dumps 2020-11-11 19:18:31 +03:00
Jason W. Thompson 79d3396d6e Rename "Real Zapper" to "LCD Compatible Zapper"
Per feedback, "Real Zapper" was renamed to "LCD Compatible Zapper" to better reflect the purpose of this input device.
2020-07-20 22:28:29 -05:00
Jason W. Thompson ca472ee6ae Add Real Zapper support
Adds a two button controller that can be used to represent the states of a real Zapper.
2020-07-18 23:32:29 -05:00
bbbradsmith 8aaaacfc9f win64 rename executable to fceux64.exe
if people are going to be testing this might cut down error report confusion
2020-06-17 04:59:23 -04:00
bbbradsmith b22753762f Virtual Boy controller support 2020-02-08 15:58:24 -05:00
g0me3 18165938d4 preliminary, basic hookup of Family Network System base board + MMC1 cassette emulation 2020-01-16 21:33:37 +03:00
g0me3 6abfe09caf Famicom Network System controller added
misc fixes to mappers
2020-01-04 13:16:54 +03:00
Brad Smith 72120b0bb9
Windows 64-bit build support (#66)
* correcting x64 configurations to actually use x64
defining NOMINMAX to fix std::max error

* more preprocessor definitions for x64

* 64-bit libraries from the last published version of DXSDK with dinput

* should define WIN64 as well? unfortunately seem to require retention of WIN32

* added an x64 build of luaperks.lib, this compiles links and runs now

* relocate win32 luaperks.lib to src/drivers/win/lua/win32 and leave a note explaining it

* luaperks.lib x64 needed to be /MT
two more missing x64 libs
debug x64 configuration was set to compile C++ as C?

* importing the rest of the usable WIN32 preprocessor defines, debugger now functions!

* revert unnecessary VS solution version change

* 64-bit lua working (fixed the 64-bit build of luaperks.lib)

* VSUIENTRY hashes are unsigned, not signed

* more hashes that are actually unsigned

* fix a few pointer to int casts in lua console

* fix a few more pointer truncations in windows dialog stuff
a few printf arguments need a cast to int

* explicit size_t cast to quiet spurious warnings on an inline function
2019-07-23 15:12:03 -04:00
owomomo 9369bed6ec New feature: iNES head editor 2019-06-10 14:27:57 +08:00
g0me3 60b314feb3 vrc5 mapper update, prepare to add extra ppu render for it
cheats.cpp int converions warnings fix
change default tool index for vc project. if you have problem with it, feel free to revert. but i can't compile with just "8.1" in there sadly...
2019-04-27 21:35:59 +03:00
owomomo a5572c1b06 .vcxproj file cleanup 2019-01-08 00:52:46 +08:00
owomomo d3e5d7dee9 1. Fix Map Hotkey dialog list header and add sort icon to the header of Map Hotkeys.
2. Fix Nametable Viwer checkbox state mismatch when closing and opening again.
3. Fix linux build error.
2019-01-08 00:42:57 +08:00
zeromus 0aa3e7da7f hack vcxproj to select platformtoolset between 2015 (vc140_xp) and 2017 depending on what's available 2019-01-01 15:41:48 -05:00
zeromus 3155ae970d meant to use v140_xp toolset, but left it as v140 in a few cases 2018-04-11 14:51:48 -05:00
zeromus c626ff0987 change some build outputs from vc10 to vc14 2018-04-10 23:22:39 -05:00
zeromus 2afdc2769e change to use vs2015 2018-04-10 23:22:39 -05:00