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<ExcludedFromBuild Condition= "'$(Configuration)|$(Platform)'=='Release|x64'" > true</ExcludedFromBuild>
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<ClInclude Include= "..\src\version.h" />
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<ClInclude Include= "..\src\vsuni.h" />
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2010-04-19 08:15:20 +00:00
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<CustomBuild Include= "..\src\auxlib.lua" >
<Command Condition= "'$(Configuration)|$(Platform)'=='Debug|Win32'" > xcopy /y /d "$(ProjectDir)\..\src\auxlib.lua" "$(OutDir)"
</Command>
<Command Condition= "'$(Configuration)|$(Platform)'=='Release|Win32'" > xcopy /y /d "$(ProjectDir)\..\src\auxlib.lua" "$(OutDir)"
</Command>
<Outputs Condition= "'$(Configuration)|$(Platform)'=='Release|Win32'" > $(OutDir)auxlib.lua;%(Outputs)</Outputs>
2015-09-10 21:05:34 +00:00
<ExcludedFromBuild Condition= "'$(Configuration)|$(Platform)'=='Debug|Win32'" > true</ExcludedFromBuild>
2010-04-19 08:15:20 +00:00
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2012-12-16 10:47:09 +00:00
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2010-04-19 08:15:20 +00:00
<None Include= "..\src\pputile.inc" />
</ItemGroup>
<Import Project= "$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label= "ExtensionTargets" >
</ImportGroup>
2015-09-10 21:05:34 +00:00
<!-- ================ UNDUPOBJ ================ -->
<!-- relevant topics -->
<!-- http://stackoverflow.com/questions/3729515/visual - studio - 2010 - 2008 - cant - handle - source - files - with - identical - names - in - diff/26935613 -->
<!-- http://stackoverflow.com/questions/7033855/msvc10 - mp - builds - not - multicore - across - folders - in - a - project -->
<!-- http://stackoverflow.com/questions/18304911/how - can - one - modify - an - itemdefinitiongroup - from - an - msbuild - target -->
<!-- other maybe related info -->
<!-- http://stackoverflow.com/questions/841913/modify - msbuild - itemgroup - metadata -->
<UsingTask TaskName= "UNDUPOBJ_TASK" TaskFactory= "CodeTaskFactory" AssemblyFile= "$(MSBuildToolsPath)\Microsoft.Build.Tasks.v4.0.dll" >
<ParameterGroup >
<OutputDir ParameterType= "System.String" Required= "true" />
<ItemList ParameterType= "Microsoft.Build.Framework.ITaskItem[]" Required= "true" />
<OutputItemList ParameterType= "Microsoft.Build.Framework.ITaskItem[]" Output= "true" />
</ParameterGroup>
<Task >
<Code > < ![CDATA[
//general outline: for each item (in ClCompile) assign it to a subdirectory of $(IntDir) by allocating subdirectories 0,1,2, etc., as needed to prevent duplicate filenames from clobbering each other
//this minimizes the number of batches that need to be run, since each subdirectory will necessarily be in a distinct batch due to /Fo specifying that output subdirectory
var assignmentMap = new Dictionary<string , i n t > ();
foreach( var item in ItemList )
{
var filename = item.GetMetadata("Filename");
//assign reused filenames to increasing numbers
//assign previously unused filenames to 0
int assignment = 0;
if(assignmentMap.TryGetValue(filename, out assignment))
assignmentMap[filename] = ++assignment;
else
assignmentMap[filename] = 0;
var thisFileOutdir = Path.Combine(OutputDir,assignment.ToString()) + "/"; //take care it ends in / so /Fo knows it's a directory and not a filename
item.SetMetadata( "ObjectFileName", thisFileOutdir );
}
OutputItemList = ItemList;
ItemList = new Microsoft.Build.Framework.ITaskItem[0];
]]></Code>
</Task>
</UsingTask>
<Target Name= "UNDUPOBJ" >
<!-- see stackoverflow topics for discussion on why we need to do some loopy copying stuff here -->
<ItemGroup >
<ClCompileCopy Include= "@(ClCompile)" />
<ClCompile Remove= "@(ClCompile)" />
</ItemGroup>
<UNDUPOBJ_TASK OutputDir= "$(IntDir)" ItemList= "@(ClCompileCopy)" OutputItemList= "@(ClCompile)" >
<Output ItemName= "ClCompile" TaskParameter= "OutputItemList" />
</UNDUPOBJ_TASK>
</Target>
<!-- ================ UNDUPOBJ ================ -->
2010-04-19 08:15:20 +00:00
</Project>