fceux/get_key/main.cpp

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2008-07-16 06:06:04 +00:00
// main.cpp
// get_fceu_key
// this program opens an SDL window and gets an input event from the user.
// it than prints the values that are needed in the fceux config
// this was written to be used with gfceux, the GTK frontend for gfceu
// Lukas Sabota
// Licensed under the GPL v2
// July 16, 2008
#include<iostream>
#include<SDL.h>
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const int WIDTH = 300;
const int HEIGHT = 300;
const int BPP = 4;
const int DEPTH = 32;
using namespace std;
int main(int argc, char* argv[])
{
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// the caption doesn't set on intrepid
// TODO: test on ubuntu 8.04
SDL_WM_SetCaption("Press any key. . .", 0);
SDL_Surface *screen;
SDL_Event event;
// open any joysticks
for(int i = 0; i < SDL_NumJoysticks(); i++)
SDL_JoystickOpen(i);
if (!(screen = SDL_SetVideoMode(WIDTH, HEIGHT, DEPTH, SDL_SWSURFACE)))
{
SDL_Quit();
return 1;
}
while(1)
{
while(SDL_PollEvent(&event))
{
switch (event.type)
{
case SDL_QUIT:
return 0;
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// this code was modified from drivers/sdl/input.cpp in fceu so
// that the same values will be written in the config as fceux --inputcfg
case SDL_KEYDOWN:
cout << "BUTTC_KEYBOARD" << endl;
cout << 0 << endl;
cout << event.key.keysym.sym << endl;
return 1;
case SDL_JOYBUTTONDOWN:
cout << "BUTTC_JOYSTICK" << endl;
cout << event.jbutton.which << endl;
cout << event.jbutton.button << endl;
return 1;
case SDL_JOYHATMOTION:
if(event.jhat.value != SDL_HAT_CENTERED) {
cout << "BUTTC_JOYSTICK" << endl;
cout << event.jhat.which << endl;
cout << (0x2000 | ((event.jhat.hat & 0x1F) << 8) |
event.jhat.value) << endl;
return 1;
}
break;
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}
}
}
return 0;
}