fceux/get_key/main.cpp

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#include<iostream>
#include<SDL.h>
const int WIDTH = 640;
const int HEIGHT = 480;
const int BPP = 4;
const int DEPTH = 32;
using namespace std;
int main(int argc, char* argv[])
{
SDL_WM_SetCaption("Press any key. . .", NULL);
SDL_Surface *screen;
SDL_Event event;
// open any joysticks
for(int i = 0; i < SDL_NumJoysticks(); i++)
SDL_JoystickOpen(i);
if (!(screen = SDL_SetVideoMode(WIDTH, HEIGHT, DEPTH, SDL_SWSURFACE)))
{
SDL_Quit();
return 1;
}
while(1)
{
while(SDL_PollEvent(&event))
{
switch (event.type)
{
case SDL_QUIT:
return 0;
case SDL_KEYDOWN:
cout << "BUTTC_KEYBOARD" << endl;
cout << 0 << endl;
cout << event.key.keysym.sym << endl;
return 1;
case SDL_JOYBUTTONDOWN:
cout << "BUTTC_JOYSTICK" << endl;
cout << event.jbutton.which << endl;
cout << event.jbutton.button << endl;
return 1;
case SDL_JOYHATMOTION:
if(event.jhat.value != SDL_HAT_CENTERED) {
cout << "BUTTC_JOYSTICK" << endl;
cout << event.jhat.which << endl;
cout << (0x2000 | ((event.jhat.hat & 0x1F) << 8) |
event.jhat.value) << endl;
return 1;
}
break;
/* case SDL_JOYAXISMOTION:
if(LastAx[event.jaxis.which][event.jaxis.axis] == 0x100000) {
if(abs(event.jaxis.value) < 1000) {
LastAx[event.jaxis.which][event.jaxis.axis] = event.jaxis.value;
}
} else {
if(abs(LastAx[event.jaxis.which][event.jaxis.axis] - event.jaxis.value) >= 8192) {
bc->ButtType[wb] = BUTTC_JOYSTICK;
bc->DeviceNum[wb] = event.jaxis.which;
bc->ButtonNum[wb] = (0x8000 | event.jaxis.axis |
((event.jaxis.value < 0)
? 0x4000 : 0));
return(1);
}
}
break;
case SDL_KEYDOWN:
keypress = 1;
cout << (int)event.key.keysym.sym;
break;
case SDL_JOYAXISMOTION:
if ( (event.jaxis.value < -3200 ) | | (event.jaxis.value > 3200) )
{
if (event.jaxis == 0)
{
*/
}
}
}
return 0;
}