Commit Graph

5597 Commits

Author SHA1 Message Date
dinkc64 de6422a752 crbaloon, add appear noise 2018-04-08 13:21:42 +00:00
dinkc64 a897e7d8cf whatsnew update 2018-04-08 02:15:29 +00:00
dinkc64 12b5aaafed crazy baloon crazy soundwork 2018-04-08 01:57:48 +00:00
jackchatelet b08ce9cc32 d_cps1.cpp: added Street Fighter II: The World Warrior (Thunder Edition, bootleg, set 2) [coolmod, The Dumping Union] 2018-04-07 14:48:54 +00:00
jackchatelet 072c79dcad d_galaxian.cpp: added Super Cobra (bootleg, set 2) [Belike] 2018-04-07 14:29:21 +00:00
jackchatelet 6f7081226e d_wunit.cpp: added WWF: Wrestlemania (proto 2.01 06/07/95) [Jorge Silva] 2018-04-07 14:02:52 +00:00
jackchatelet 1430f1dafb d_kaneko16.cpp: added Explosive Breaker (Korea) [Jorge Silva] 2018-04-07 13:32:00 +00:00
dinkc64 83dde134eb add driver for crazy baloon, [iq_132 driver, dink sound] 2018-04-07 13:08:47 +00:00
jackchatelet 7c317a4443 d_cps1.cpp: added Street Fighter II': Champion Edition (Playmark bootleg) [f205v, maru79] 2018-04-07 13:01:16 +00:00
jackchatelet 8330243ffd d_hangon.cpp: added Enduro Racer (YM2151) (mask ROM sprites, FD1089B 317-0013A) [coolmod, The Dumping Union] 2018-04-07 12:24:02 +00:00
jackchatelet e6095ec687 d_dynduke.cpp: dumped PROMs [Porchy, Muddymusic] 2018-04-07 10:53:27 +00:00
jackchatelet 512198e446 cosmetic changes [NW] 2018-04-07 10:42:22 +00:00
jackchatelet d58fda3ec9 d_neogeo.cpp: new clones added
- Garou - Mark of the Wolves (NGH-2530) [Razoola]
- Pochi and Nyaa (Ver 2.02) [Razoola]
2018-04-07 10:30:59 +00:00
dinkc64 54cf9c4c4a burner/win32/scrn.cpp: use new forum url for help -> neosource forum 2018-04-06 02:27:06 +00:00
dinkc64 8e5c94d19f clash road: some tweaks. metlfrzr: dip name change 2018-04-06 02:01:15 +00:00
dinkc64 a96de24e10 taitof2: oops, forgot this one (fix for dondokodon) 2018-04-05 13:37:33 +00:00
dinkc64 94f03b6b46 taitof2: fix prio issues in footcmp, crayshinchan, dinorex and koshien. these were caused by the new video routines which support pri. basically these games just needed to be reconfigured to use the pri stuff. 2018-04-05 13:27:45 +00:00
iq_132 56e82b2ac5 Add Clash Road 2018-04-05 04:36:29 +00:00
dinkc64 1872d7b31f pre90s/d_amspdwy(american speedway): hook up controls + tweeks 2018-04-05 03:55:45 +00:00
dinkc64 68d7ff7ebd taito/d_ssrj: hook up inputs 2018-04-04 02:24:22 +00:00
dinkc64 178d23cd7e vicdual: fix carnivalc 2018-04-04 01:27:05 +00:00
dinkc64 54692b9314 pre90s/d_tbowl(tecmo bowl): more interleave for better sync, better aspect ratio 2018-04-04 01:11:41 +00:00
dinkc64 1cb493d6ae do/donpachi playtest tweaks 2018-04-03 03:57:46 +00:00
dinkc64 da87ddf23e toaplan1: samesame/fireshark respond to coins better 2018-04-03 02:27:41 +00:00
dinkc64 fab7a9e3a0 donpachi/dodonpachi: timing improvement gives 2frames of response time (previously 4 frames) 2018-04-03 01:31:00 +00:00
dinkc64 9833d9f487 whatsnewer 2018-04-02 12:12:24 +00:00
dinkc64 a686d413cf finalize taito_f2 :) 2018-04-02 02:25:27 +00:00
dinkc64 90f4ac5aa1 tc0280grd/tc0430grw: add prio to the roz-disabled render speed-up to fix pulirula level2 foreground crystals transparency 2018-04-01 01:59:12 +00:00
dinkc64 ad698bff9d oops 2018-03-31 13:30:20 +00:00
dinkc64 ae29cc66f4 taitof2: fix metalblack masking effects by impl. proper priority handling. 2018-03-31 13:24:13 +00:00
dinkc64 e56ee66c71 taito f2 wip: fix huge graphics issues in pulirula and liquidkids. hookup redraw so redraw does not run a frame. this is WIP, there are probably some nasty side effects from the new code in some games, which I will tend to shortly.. :) 2018-03-31 04:44:14 +00:00
dinkc64 03072edddc whatsnew.html update 2018-03-29 02:10:40 +00:00
dinkc64 e02bf25927 taito: mega blast: hookup c-chip, remove sim. volfied: conver to 4-way joystick to make game playable 2018-03-29 01:34:56 +00:00
dinkc64 efcd9cad2d devices/joyprocess.cpp: ProcessJoystick() can now process active-low inputs 2018-03-29 01:33:04 +00:00
dinkc64 dcf205ac50 devices/joyprocess: remove silly limitation on INPUT_4WAY conversion 2018-03-28 23:47:40 +00:00
dinkc64 d59f196fa4 cchip simulation clean-up. byebye simulation 2018-03-28 13:08:06 +00:00
dinkc64 8e85375543 d_asuka: static local functions, cc: niceification arrangement 2018-03-28 13:03:12 +00:00
dinkc64 67e6feee04 clean-up d_asuka and cc.cpp 2018-03-28 12:47:51 +00:00
dinkc64 76cafed605 frankencore uPD7810. old core w/all new opcodes/etc grafted in. 2018-03-28 12:38:06 +00:00
dinkc64 281a485183 bonze debug stuff 2018-03-28 03:52:10 +00:00
dinkc64 73468b3abf oops #2 2018-03-28 02:24:20 +00:00
dinkc64 21b699cb4a oops, those were not supposed to be in there.. 2018-03-27 13:40:40 +00:00
dinkc64 7f6d71d3c3 hook up new c-chip to superman and volfied 2018-03-27 13:37:57 +00:00
dinkc64 eb4948acb3 add new c-chip, hook up to rbisland (d_taitomisc) and bonzeadv (d_asuka). bonzeadv has issues after player dies. wip 2018-03-27 03:42:11 +00:00
dinkc64 b105644053 upd7810 tweak 2018-03-27 03:39:11 +00:00
dinkc64 ae9fb8ff7c msm6295: scan all chips, dont scan initialization vars 2018-03-25 03:59:41 +00:00
dinkc64 703ab31483 upd7810: updates for taito c-chip 2018-03-24 04:11:51 +00:00
iq_132 c8bc050024 Add generic CPU address map handling 2018-03-23 02:28:44 +00:00
dinkc64 8efc72cdfb left-in debug stuff, oops 2018-03-23 00:58:22 +00:00
dinkc64 4e231e7215 d3dkmt interface rename 2018-03-22 03:49:02 +00:00