clash road: some tweaks. metlfrzr: dip name change
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@ -31,6 +31,8 @@ static UINT8 *video_regs;
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static UINT8 flipscreen;
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static UINT8 sound_reset;
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static INT32 nExtraCycles;
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static UINT8 DrvJoy1[8];
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static UINT8 DrvJoy2[8];
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static UINT8 DrvDips[2];
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@ -261,6 +263,8 @@ static INT32 DrvDoReset()
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flipscreen = 0;
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sound_reset = 0;
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nExtraCycles = 0;
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return 0;
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}
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@ -577,15 +581,21 @@ static INT32 DrvFrame()
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INT32 nInterleave = 256;
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INT32 nCyclesTotal[2] = { 3686400 / 60, 3686400 / 60 };
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INT32 nCyclesDone[2] = { 0, 0 };
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INT32 nCyclesDone[2] = { nExtraCycles, 0 };
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INT32 nSndIRQ = (BurnDrvGetFlags() & BDF_ORIENTATION_VERTICAL) ? 127 : 255; // firebatl 2x / frame, clsroad 1x
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for (INT32 i = 0; i < nInterleave; i++)
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{
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ZetOpen(0);
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nCyclesDone[0] += ZetRun(nCyclesTotal[0] / nInterleave);
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if (i == 240 && irq_mask[0]) ZetSetIRQLine(0, CPU_IRQSTATUS_HOLD);
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nCyclesDone[0] += ZetRun((nCyclesTotal[0] * (i + 1) / nInterleave) - nCyclesDone[0]);
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if (i == 240) {
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if (irq_mask[0]) ZetSetIRQLine(0, CPU_IRQSTATUS_HOLD);
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if (pBurnDraw) { // broken sprites on bike legs/pedals when street is on an incline fixed by drawing here
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BurnDrvRedraw();
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}
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}
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INT32 nCycles = ZetTotalCycles();
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ZetClose();
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@ -600,14 +610,12 @@ static INT32 DrvFrame()
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ZetClose();
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}
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nExtraCycles = nCyclesDone[0] - nCyclesTotal[0];
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if (pBurnSoundOut) {
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wipingsnd_update(pBurnSoundOut, nBurnSoundLen);
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}
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if (pBurnDraw) {
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BurnDrvRedraw();
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}
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return 0;
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}
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@ -80,7 +80,7 @@ static struct BurnDIPInfo MetlfrzrDIPList[]=
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{0x11, 0x01, 0x04, 0x04, "No" },
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{0x11, 0x01, 0x04, 0x00, "Yes" },
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{0 , 0xfe, 0 , 2, "2-2" },
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{0 , 0xfe, 0 , 2, "2-3" },
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{0x11, 0x01, 0x08, 0x08, "No" },
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{0x11, 0x01, 0x08, 0x00, "Yes" },
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