Commit Graph

1489 Commits

Author SHA1 Message Date
dinkc64 a44d828f75 fix ay8910 mixing crackles/distortion 2014-06-16 04:35:30 +00:00
dinkc64 44af09e310 rename d_slapfghtcpp to d_slapfght.cpp, fix performan screensize & inputs (r/d were swapped) 2014-06-16 03:45:48 +00:00
iq_132 46755de2d7 Rename d_tigerheli to d_slapfght. 2014-06-16 02:36:44 +00:00
iq_132 a2e6d30104 Fix layer offsets (thanks to Dink for the pointers!).
Add Performan to driver.
2014-06-16 02:33:53 +00:00
iq_132 b169879801 Hopefully fix weirdness with Guardian/TigerHeli/etc backgrounds. Re-wrote drawing routines, now use generic tile drawing.
Please test.
2014-06-14 20:59:47 +00:00
iq_132 b20c50b091 Add this back. Dink says there are bugs without it. 2014-06-14 20:20:27 +00:00
iq_132 aed00c6012 Fix cliffhanger graphics in level 2 (fixes some missing backgrounds in intro too!) 2014-06-14 19:22:07 +00:00
iq_132 2e0c1878b5 Sound cpu (mcu) has an internal clock divider of 4. This fixes the sound for Dragon Buster. 2014-06-14 18:56:31 +00:00
dinkc64 02a17313ec Fix for 32bpp emulation in the Enhanced (D3D7) blitter 2014-06-14 18:33:59 +00:00
dinkc64 7e9b286b3b ym2151 savestate fix, fixes occasional erratic tempo on savestate load in Daisenpu/Twin Hawk amongst other things. 2014-06-14 05:09:26 +00:00
iq_132 c4e5d2e439 Quick fix for dassault without making a lot of heavy modifications to decoic's drawing routines. 2014-06-14 05:05:22 +00:00
iq_132 515f4bbe3b Fix compile warning in dec0. 2014-06-14 04:20:53 +00:00
iq_132 31315a87e8 Fix z80 cheats. How long has this been broken?? 2014-06-14 03:32:22 +00:00
dinkc64 ed2b1f0fe8 x1010: fix occasional clicks in explosions in Mad Shark 2014-06-13 17:59:26 +00:00
dinkc64 3bdd9fb428 x1010.cpp: fix for rarely waveform will play past end of its block of memory. 2014-06-13 17:48:41 +00:00
dinkc64 b219dd6bb8 more whatsnew 2014-06-12 13:01:42 +00:00
dinkc64 9acd11ab49 R1471 pt.2+oops 2014-06-12 04:21:24 +00:00
dinkc64 eae9fb7ded R1471 pt.2 2014-06-12 04:19:27 +00:00
Barry Harris 3d4782cb04 Improve priorities in Ajax - please test! 2014-06-11 20:03:25 +00:00
dinkc64 cc3a3dde84 Show PREV/NEXT state status when paused and add State UNDO to the menu 2014-06-11 19:14:33 +00:00
dinkc64 3af87eb180 tweaks to dac.cpp and msm5205.cpp 2014-06-10 06:31:04 +00:00
dinkc64 d191417816 ym2151 cpu clock should be 3579545 2014-06-10 04:30:40 +00:00
dinkc64 89cc35f5ba Make Double Dragon 3 netplayable (re-arrange inputs) 2014-06-10 04:17:57 +00:00
dinkc64 0ce2966c6d too much (unneeded) debug scroll in d_seta2.cpp 2014-06-10 04:11:05 +00:00
dinkc64 2a3be9d1b3 += in the wrong place 2014-06-10 04:05:22 +00:00
dinkc64 314b528c13 more whatsnew 2014-06-09 06:01:04 +00:00
iq_132 a78dba16a7 Nmk004.cpp should live in "devices" 2014-06-09 00:40:33 +00:00
Marcos Medeiros 263a020eb3 Function to grab input interfaces. Qt port uses this in order to build menu items. 2014-06-08 21:33:07 +00:00
iq_132 0d6c3fe7bb Move Colour-depth independant image transfer stuff to tiles_generic.cpp, this makes more sense logicaly. If there are nay problems/disagreements, please revert. 2014-06-08 14:30:46 +00:00
iq_132 2dc2826d15 Nobody likes compiler warnings. 2014-06-08 14:21:19 +00:00
iq_132 05b2315b60 Remove old variable. 2014-06-08 13:26:22 +00:00
iq_132 b741c79488 Fix up save states a little
Fix layer in spinal breakers - is the flashing normal?
2014-06-08 07:32:15 +00:00
iq_132 9dd0193955 Small adjustment to k052109 wrapping 2014-06-08 07:05:30 +00:00
Marcos Medeiros 02b7c0099f QtCreator project for SDL build 2014-06-08 06:55:51 +00:00
iq_132 3a4672e619 Document other kovsh dump 2014-06-08 06:38:45 +00:00
iq_132 4259131e63 Add Knights of Valour Superheroes V100 [Joerg Hartenberger] 2014-06-07 21:27:15 +00:00
iq_132 3274e0fc79 Add driver for Exzisus. I set a speed record writing this one (2 hours), please playtest. :) 2014-06-07 17:14:51 +00:00
iq_132 567578ea99 Small change to tc0140syt need for upcoming driver. 2014-06-07 16:54:43 +00:00
Barry Harris f24cfbdf0f Add debug tracking support to K005289 and tidy variable types 2014-06-07 15:04:37 +00:00
iq_132 1acf5b7aa0 Actually fix this rather than completely bork it. 2014-06-06 01:26:36 +00:00
iq_132 5ef5e70a51 Add Power Spikes / Super Volley '91 to Aero Fighters hardware, merge frame routines, fix spinal breaker's sound in an cleaner way. Bump z80 up to 5mhz.
Please test!
2014-06-06 01:24:38 +00:00
dinkc64 6511464bf4 for today.. 2014-06-05 20:40:07 +00:00
Barry Harris 379a6e4cca Sync with MAME SVN 30852 2014-06-05 20:28:45 +00:00
dinkc64 d9ed755a1a Netplay fix for Green Beret 2014-06-05 19:24:31 +00:00
dinkc64 dcdbb5c9c3 Netplay fix for TMNT, Sunset Riders, M.I.A. & sound panning fix for ThunderCross II 2014-06-05 19:09:50 +00:00
dinkc64 6f2c5a9be0 Fix music in Spinal Breakers (d_aerofgt.cpp) 2014-06-05 07:27:35 +00:00
iq_132 0a3ca0d5ad Fix Spinal Breaker sprite layer 2014-06-04 22:48:53 +00:00
Barry Harris 2740fc1551 whatsnew 2014-06-04 20:28:51 +00:00
Barry Harris 1f82752a10 Fix neogeo macro buttons 2014-06-04 20:26:00 +00:00
iq_132 f4d63e4597 Update Aero Fighters driver. Use generic drawing routines, add support for zoomed sprites, general cleanup. Needs, more, but good enough for now. 2014-06-04 05:17:39 +00:00