tmaul
6a95870443
Start cleaning this mess up.
2012-04-14 15:27:06 +00:00
tmaul
d337fd792e
Clean my mess up a bit.
2012-04-14 13:44:07 +00:00
tmaul
4d8676b6f8
Implement Bram for tennoko bank.
...
When it first runs, press 1,2 and 3 and it will get a bit further. no idea what the fuck it's supposed to be however, but it seems to want a card inserted somewhere. Might need proper CD support.
Also, someone might need to clean up my mess a bit, I have forgotten how to do bitmasking.
2012-04-14 13:17:19 +00:00
iq_132
92439603d9
Silver Millennium - Sync with latest MAME updates
2012-04-14 03:06:45 +00:00
Barry Harris
99e343521d
Fix issue with CPS-1 bootleg sprite rendering with the first sprite's y offset
2012-04-13 19:53:57 +00:00
Barry Harris
80ef73ac63
Simplify bootleg sprite rendering, fix sprites in punipic sets (now working, with glitches in intro, which may happen on hardware?)
2012-04-13 19:28:50 +00:00
iq_132
f7f0bd95d8
Silver Millennium driver.
2012-04-13 19:20:22 +00:00
Barry Harris
9197466590
punipic sets now partially working
2012-04-13 13:26:13 +00:00
Barry Harris
4e7b3120e8
cawingbl progress, decoded graphics, tidied up, still doesn't write the scroll values anywhere though
2012-04-12 19:53:17 +00:00
Barry Harris
87243b52e3
Fix sprite masking in fcrash
2012-04-12 19:06:54 +00:00
Barry Harris
c4f2f1dacb
Fix compile and fix rom clash in dat file (d_pgm.cpp)
2012-04-12 14:51:25 +00:00
Barry Harris
6f5ecaaa06
knightsb and knightsb4 promoted to working
2012-04-12 14:30:22 +00:00
iq_132
bb90d44914
Push pgm changes per JackC
2012-04-12 13:59:35 +00:00
Barry Harris
d333e5f54b
Hook up fcrash sprites in dino PIC sets, all dino sets now working (remove old dinopic hacks)
2012-04-12 11:47:23 +00:00
Barry Harris
a9c2da8760
Started looking at wofh
2012-04-11 19:28:20 +00:00
Barry Harris
c8864202ae
Change kodb over to use fcrash sprites, mostly working now
2012-04-11 15:14:40 +00:00
Barry Harris
91bdf1f0ff
cawingb -> cawingbl
2012-04-11 14:21:03 +00:00
Barry Harris
ab3d82f971
Emulate daimakb, strange beast, palette control register moved, scroll registers moved, and completely different layer control
2012-04-11 09:01:53 +00:00
Barry Harris
6963f63ed9
Updated cawingb Z80 dump (JacKc)
2012-04-11 07:18:11 +00:00
Barry Harris
eb883348f8
JacKc added Captcommb2 and knightsb4 (dumped by Bonky0013)
2012-04-11 07:11:22 +00:00
Barry Harris
2b1c010801
Add variable to disable CPS-1 BgHi, change mercs, qad, sf2jc to use it rather than game specific variables, add it to FcrashInit, fcrash now working expect sound
2012-04-10 19:47:24 +00:00
Barry Harris
7f8e72dfee
Add sprite layer to fcrash
2012-04-10 19:39:19 +00:00
Barry Harris
ecaf416adc
Make a start on fcrash
2012-04-10 10:30:53 +00:00
Barry Harris
b738053e2b
Put BgHi hack back in CPS-1 driver
2012-04-09 19:33:05 +00:00
Barry Harris
7ae501470a
Remove obselete BgHi hack from CPS-1 driver
2012-04-09 19:23:32 +00:00
Barry Harris
66b9a40b0e
Rename callback function in d_cps1.cpp for clarity
2012-04-09 19:11:37 +00:00
Barry Harris
ed05c9a8b4
Add knightsb to d_cps1.cpp, debug only
2012-04-09 19:03:06 +00:00
Barry Harris
56a7d310d0
Add sf2mdt to d_cps1.cpp, debug only
2012-04-09 17:55:13 +00:00
Barry Harris
bfeb93d6f8
Allow PSnd disabling in cps_rw.cpp
2012-04-09 11:11:54 +00:00
Barry Harris
2fac9c54e7
Rename variable Cps1Pic to Cps1DisablePSnd
2012-04-09 10:53:14 +00:00
Barry Harris
d00228b574
Add support for alt sf2koryu gfx roms
2012-04-08 20:34:07 +00:00
Barry Harris
1a84d17e90
Rename variable Sf2Hack to Cps1LockSpriteList910000
2012-04-08 19:54:16 +00:00
Barry Harris
63b6ce1e48
Add optional CPS-1 sprite list end detection, promote captcommb and knightsb2 to working
2012-04-08 19:51:05 +00:00
Barry Harris
a59a58c180
Improve CPS-1 sprite list end detection (match MAME)
2012-04-08 19:41:35 +00:00
Barry Harris
3c3ddd86da
Sync with MAME 0.145u6
2012-04-08 17:26:36 +00:00
iq_132
a65e6ffcae
Keep JackC happy.
2012-04-08 02:50:10 +00:00
iq_132
545a7548ad
Add dragon world pretty chance to d_pgm
2012-04-08 02:46:28 +00:00
Barry Harris
de5f846258
Add some more patches from MAMEPlus for some wof sets, need to get these as small as possible eventually
2012-04-07 19:15:17 +00:00
Barry Harris
dd3051513c
Add patches for wofb and wofsjb from MAMEPlus
2012-04-07 18:51:42 +00:00
Barry Harris
cdb9b13d26
JacKc - Rename sf2m16 to sf2tha
...
Change description for sf2th : Street Fighter 2' - champion edition (bootleg, Turbo Hack set 1).
Change description for sf2tha : Street Fighter 2' - champion edition (bootleg, Turbo Hack set 2).
Added correct labels roms for sf2tha according to pcb scans
Added PALS for sf2tha
change description for sf2tlonx sets to : Street Fighter II' - champion edition (Chinese bootleg, Tu Long set X) (confirmed as Chinese bootlegs)
Added Street Fighter II' - champion edition (Chinese bootleg, Xiang Long set 2) [sf2koryu2]
2012-04-07 18:30:55 +00:00
Barry Harris
ca1ab80c57
Avoid some unnecessary byteswapping in d_cps1.cpp
2012-04-06 20:26:50 +00:00
Barry Harris
2d8a537191
Document sf2m8 bad dump a little better
2012-04-06 20:19:19 +00:00
Barry Harris
0c60336ce9
Promote sf2th to working (JacKc, Barry)
2012-04-06 19:59:03 +00:00
iq_132
d47cec8259
Funky Bee driver update/clean-up
2012-04-06 02:51:23 +00:00
iq_132
42d21e2f85
Fix custom-sized tile rendering in tiles_generic
2012-04-06 02:44:03 +00:00
iq_132
e3aec276b8
Garouo -> garouh
2012-04-04 15:39:05 +00:00
iq_132
a47174769b
Rename bktigrb2 to blktigerb2 per JackC
2012-04-04 15:33:57 +00:00
Barry Harris
28901d4eab
Remove unnecessary function Sf2m8badInit
2012-04-04 14:17:11 +00:00
Barry Harris
d06f914b54
Add good dump of sf2m8, rename sets greater than 8 to reflect (JacKc)
2012-04-04 14:14:12 +00:00
Barry Harris
c2601a024f
Add sf2m15 (JacKc), add rename sf2m15->sf2m8bad
2012-04-03 19:11:09 +00:00
iq_132
7018449fef
Knights of Valour sprite alignment fix. This should resolve a graphical issue JackC pointed out to me ages ago. Will someone else please test to make sure I didn't re-introduce the crash bug in dmnfront?
2012-04-03 04:15:25 +00:00
iq_132
2b173db380
blktiger improvements -- fix watchdog, flipscreen, blkdragn title (Reported by JackC)
2012-04-03 03:35:22 +00:00
Barry Harris
ef3f9887be
Add rastanua and tidy sets (JacKc)
2012-04-02 20:58:59 +00:00
Barry Harris
1c23cf127b
Fix crash in hunchbks and hncholms
2012-04-02 18:34:20 +00:00
Barry Harris
60f758e786
Change SM_ to SH2_ in d_suprnova.cpp
2012-04-01 21:10:17 +00:00
Barry Harris
518474aa5d
Add missing files from libsnes commits
2012-04-01 19:02:25 +00:00
Barry Harris
59720a8248
(Libsnes) Add new files - add libsnes VS2010 solution for Xbox 360 (Squarepusher2)
2012-04-01 19:00:34 +00:00
Barry Harris
c70fa5d86b
(Libsnes) Update - should now run on PS3/Wii/360 (Squarepusher2)
2012-04-01 18:58:41 +00:00
Barry Harris
c1ca5732fe
Check some definitions before defining and check validity of eeprom file pointer (twinaphex)
2012-04-01 15:35:38 +00:00
Barry Harris
9b4795edc7
Change endian.h to burn_endian.h
2012-04-01 08:58:46 +00:00
iq_132
e91ae22278
Twinaphex Psikyo4 fix.
2012-04-01 02:08:19 +00:00
iq_132
a44cb088ee
Twinaphex CPS3 savestate fix.
2012-04-01 00:16:50 +00:00
iq_132
1dfe98f91c
Probable fix for PGM crash.
2012-03-31 23:57:41 +00:00
Barry Harris
f70d7223f0
bit-endian fixes for neogeo from lantus
2012-03-31 16:43:54 +00:00
Barry Harris
6fdf5147d8
Fix sf2turyu init function
2012-03-30 20:08:18 +00:00
Barry Harris
60c5f06ddc
Exclude and document sf2m15 (previously known as sf2m8) in d_cps1.cpp
2012-03-30 19:47:43 +00:00
Barry Harris
1f0588dc11
Add Neo CastleVania demo to Neo Geo driver
2012-03-30 19:38:34 +00:00
Barry Harris
e182c57101
big-endian fixes from lantus for Data East, Sega and arm interface
2012-03-30 15:32:20 +00:00
Barry Harris
d96bf3db3c
Tell the user if a CD is unidentified
2012-03-30 14:58:46 +00:00
Barry Harris
3e0ad61884
Remove the /
2012-03-30 13:29:35 +00:00
Barry Harris
eecdf5924b
Add NGF Transparency Demo to Neo Geo driver
2012-03-30 13:28:08 +00:00
Barry Harris
e6d4dff830
Update sf2hfjb to use full regret patch
2012-03-30 11:31:34 +00:00
Barry Harris
eb7acf9dc4
rename sf2m9, sf2m10, sf2m11 and sf2m12 to sf2m8, sf2m9, sf2m10 and sf2m11
...
change sf2m13 to sf2hfjb as it is clearly a bootleg of Street Fighter II' Turbo - hyper fighting (street fighter 2' T 921209 Japan)
Fix title screen for sf2hfjb (patch from Regret FBA Shuffle) (see attached file)
added Street Fighter II' - champion edition (bootleg, Slay the Dragon set 3) [sf2tlonc]
rename old sf2tlonc (Street Fighter 2 Champion Edition (bootleg, Slay the Dragon) : same as sf2tlona) to sf2tlond
Added new dumps sf2m12, sf2m13 and sf2m14
Rename old sf2m8 to sf2m15
2012-03-30 10:42:20 +00:00
Barry Harris
dee01f24c2
Add rastan2 to d_taitomisc.cpp
2012-03-30 08:41:05 +00:00
Barry Harris
ced5d3b6c9
Add drgninjab to d_dec0.cpp
2012-03-30 08:34:07 +00:00
Barry Harris
075bfef116
Add wboy5 to d_sys1.cpp (JacKc)
2012-03-30 08:19:49 +00:00
Barry Harris
6fb8c9fcfc
Make neothundr rom names consistent with other neo homebrew
2012-03-30 07:54:23 +00:00
iq_132
2d6948b187
Clean up d_meijinsn.
2012-03-29 06:03:06 +00:00
iq_132
66fc8f2536
Add Neo Thunder homebrew game. ^^
2012-03-28 22:55:47 +00:00
iq_132
daab023e4e
Fix last Arm7 routine (oopsie!), Minor pgm driver work. Fix category of ddpdoj per Yoyofr.
2012-03-28 02:52:39 +00:00
iq_132
2e760a71b9
Enable clone flag in sfiii3u per DsNo.
2012-03-27 03:25:44 +00:00
iq_132
0d9f17e450
ARM7 - Add some memory range check so that addresses don't go outside of page range.
2012-03-26 19:54:35 +00:00
iq_132
8ac9e2f6d4
Tortoise was being weird apparently.
2012-03-26 03:13:05 +00:00
iq_132
aec8683ecf
2012-03-26 03:10:34 +00:00
Barry Harris
99aa587552
Increment version (0.2.97.25)
2012-03-25 18:59:48 +00:00
Barry Harris
cc1762210f
Sync with MAME 0.145u5
2012-03-25 15:15:01 +00:00
iq_132
b86312a89a
Fix ddp2 logo. (Pointed out by Haze)
2012-03-25 12:08:38 +00:00
Barry Harris
6c3ab115b1
Add non-working clone of Bobble Bobble
2012-03-25 08:52:15 +00:00
Barry Harris
80f23a78f5
Added galemp to Galaxian driver
2012-03-25 08:44:23 +00:00
iq_132
36a55502cd
Hopefully last ddp2 fix (update to latest haze firq ack/clear scheme). Add region dips for dmnfrnt. Fix dmnfrnta.
2012-03-23 21:00:10 +00:00
Barry Harris
b761b583fd
Added DoDonPachi Arrange Mode version to Cave driver (JacKc)
2012-03-23 13:05:49 +00:00
Barry Harris
1f3bdaa9f0
Add Fantastic to Galaxian driver
2012-03-22 21:02:16 +00:00
Barry Harris
cc9d580a4d
big-endian fixes for Data East and PGM from lantus
2012-03-22 19:45:10 +00:00
Barry Harris
632e8ed87a
Add Kong to Galaxian driver
2012-03-22 16:17:19 +00:00
Barry Harris
b17416bd5e
Update dips in d_sidepckt.cpp
2012-03-22 14:05:00 +00:00
iq_132
a6a01e544f
CPS1 set additions & DDP2 asic name fix (JackC)
2012-03-22 13:02:21 +00:00
iq_132
b74beba212
Add endian stuff so Lantus doesn't have to. :p
2012-03-22 04:40:30 +00:00
iq_132
88a7a3e894
Update PGM driver. Includes svgpcb dump, rename a few sets, add demon front protection hack [HAZE!] (and hook up asic), and update dw2001 dump.
2012-03-22 04:37:57 +00:00
iq_132
28148cecab
Take another crack at fixing ddp2. This should work properly. The arm7 is now synchronized to exactly the amount of cycles ran by the 68k. It is easy to see why it wasn't working before in hindsight.
2012-03-22 02:45:26 +00:00
iq_132
a2b2e3edb3
Bump interleave up on pgm cpus. Please test this with games that use the ARM. I'm not sure it will cause any bugs, but it might.
2012-03-21 20:20:23 +00:00
Barry Harris
9ef9294c4d
JacKc added unicode title for 1945 Part 2
2012-03-21 17:14:34 +00:00
Barry Harris
35d237a571
Support insane cheat file lengths
2012-03-21 16:46:54 +00:00
Barry Harris
f3a089da1b
Fix issue with load progress dialog appearing when set is unavailable
2012-03-21 16:30:04 +00:00
Barry Harris
2a993cc348
big endian fixes from lantus for d_sf.cpp, d_snk68.cpp and d_toki.cpp
2012-03-21 15:25:27 +00:00
Barry Harris
1fa4bcc5a9
Fix dac.cpp with GCC 3.4.5
2012-03-21 15:07:44 +00:00
iq_132
9d20a612bd
Possible DAC fix. I can't reproduce sound issues with my source/mingw setup.
2012-03-21 04:29:48 +00:00
iq_132
16ffc979c4
Small PGM modification.
2012-03-21 04:06:50 +00:00
Barry Harris
f9717bc391
Fix text layer in bgareggabl
2012-03-20 21:06:23 +00:00
Barry Harris
680070360b
Update copyright to 2012, thanks to BisonSAS for pointing out
2012-03-20 20:30:13 +00:00
Barry Harris
14aee2a291
more misc 90s big endian fixes from lantus
2012-03-20 20:26:38 +00:00
Barry Harris
2be7438294
Change CPS-1 sprite timing for Reverse sprite drawing bootlegs back to default
2012-03-20 20:19:16 +00:00
Barry Harris
b991cb9b54
Add clone of Battle Garaga (1945 text hack), extra text layer doesn't work correctly
2012-03-20 14:37:48 +00:00
Barry Harris
a32f4ac144
Add Phoenix version of kod (JacKc)
2012-03-20 13:54:06 +00:00
iq_132
3e19b6dd29
Missed a semicolon.
2012-03-19 15:23:28 +00:00
iq_132
b240a87705
Hopefully last DAC modification. Bestbest, mogura and kingball sound good.
2012-03-19 15:21:16 +00:00
Barry Harris
45185fb698
Fix my mistake with rom in 1941a
2012-03-19 10:44:26 +00:00
Barry Harris
b7efa94f59
Fix some names in 1941a to avoid forced parent-splitting
2012-03-19 10:07:56 +00:00
iq_132
1d647c83ca
Re-add precise zettotalcycles, remove zettotalcyclesprecise. Pulstar seems to be the same as before. PLEASE TEST A LOT. LANTUS I WILL BUY YOU BEER.
2012-03-19 01:51:54 +00:00
iq_132
45fb2f3e96
Add some speed-ups to dac, simplify a bit, add some debugging, and move callback to struct -- this allows for multiple cpus with dacs.
2012-03-19 01:32:34 +00:00
iq_132
3031b5d259
We want Best of Best to run at 6mhz. Not 150. lmao.
2012-03-19 00:41:47 +00:00
iq_132
4125200597
Added 1941a dump. (Bonky0013 & JackC)
2012-03-19 00:24:20 +00:00
Barry Harris
5010978445
Remove deprecated old style DAC
2012-03-16 16:40:56 +00:00
Barry Harris
ffd3b340cd
Change d_m72.cpp to use DACSync
2012-03-16 16:35:15 +00:00
Barry Harris
dd169f97a6
Change d_m90.cpp to use DACSync
2012-03-16 16:20:46 +00:00
Barry Harris
78e98ebd7a
Changed d_armedf.cpp to use DACSync
2012-03-16 16:08:28 +00:00
Barry Harris
8e759f0e8b
Properly do DACSync in d_route16.cpp
2012-03-16 16:01:25 +00:00
Barry Harris
bf52804eae
Changed d_route16.cpp to use DACSync
2012-03-16 15:54:22 +00:00
Barry Harris
06430ada27
Make samples sound properly in kageki
2012-03-16 15:11:47 +00:00
Barry Harris
bfccdee6e4
Updated d_tnzs.cpp to use DACSync, fixes sample sound in Kageki also
2012-03-16 14:18:32 +00:00
Barry Harris
451da1dd33
Remove sek.h and zet.h from burnint.h, update accordingly
2012-03-16 13:29:28 +00:00
iq_132
39804e72c8
Restore ZetTotalCycles(), Add ZetTotalCyclesPrecise(). Change DACSync in drivers to use it.
2012-03-16 00:06:40 +00:00
Barry Harris
18bb2afe90
Change d_terracre.cpp to use new DAC
2012-03-15 15:19:51 +00:00
Barry Harris
8a7108c61e
Change d_vigilant.cpp to use new DAC
2012-03-15 15:00:16 +00:00
Barry Harris
3231418352
Change d_suna16.cpp to use new DAC
2012-03-15 14:35:13 +00:00
Barry Harris
41d8467630
Change King & Balloon to use new DAC, add emulation of the sample CPU and DAC in SF-X
2012-03-15 13:59:07 +00:00
Barry Harris
3065440a4b
Fix sample sound in King & Balloon
2012-03-15 12:27:19 +00:00
Barry Harris
cb73845b2d
Change Sega System 16A to use new DAC
2012-03-15 12:19:22 +00:00
Barry Harris
cc74658951
Add clone of Arkanoid 2
2012-03-15 08:34:19 +00:00
iq_132
bdf5a5a20f
Update a couple of games that use the DAC
2012-03-15 02:23:46 +00:00
iq_132
a17b0b51fe
Dac update. Simplify a bit (dkong commit prep)
2012-03-15 02:19:46 +00:00
iq_132
76b42320ce
Update ZetTotalCycles to give more accurate result (dkong commit prep)
...
We really should move sek.h & zet.h to per driver includes rather than burnint.h
2012-03-15 02:17:53 +00:00
Barry Harris
0d828b9b64
Add clone of Deer Hunting to Seta2 driver
2012-03-13 19:46:34 +00:00
iq_132
d355905bbe
Update dac core to use a stream sync and buffer. Still supports old-style, but usage is depreciated. (dkong commit prep)
2012-03-13 01:18:26 +00:00
iq_132
2c3c3a04a6
Add totalcycles and newframe function for i8039 (dkong commit prep)
2012-03-12 22:51:45 +00:00
Barry Harris
aa648e928e
Add clone of Super Chase
2012-03-12 14:54:23 +00:00
iq_132
b9d4b25011
Fix crash if sampleinit is called without a sample list. (Prep for dkong commit).
2012-03-12 02:00:40 +00:00
Barry Harris
76fd62eeb6
Sync with MAME 0.145u4
2012-03-11 20:44:18 +00:00
Barry Harris
9c07b99bab
Rename cninja2->cninjaa
2012-03-11 13:38:36 +00:00
Barry Harris
ad22ab5c83
Add sf2cejc (untested, pending rom availability)
2012-03-11 11:18:38 +00:00
Barry Harris
4173272cea
Rename sf2cej->sf2cejb
2012-03-11 11:13:19 +00:00