Barry Harris
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12a132aa32
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Hopefully fix gamelist localisation on Chinese machines, no way to test though.
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2012-01-24 20:15:16 +00:00 |
Barry Harris
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7a474ea0e6
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Few BigEndian fixes from lantus for CPS-1/2
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2012-01-24 16:25:20 +00:00 |
Barry Harris
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3030c35f11
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Manually applied BigEndian fixes for CPS-1/2 from Lantus
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2012-01-24 15:40:34 +00:00 |
Barry Harris
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ad6ebb20e8
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doomking's fix for exporting gamelist translation template
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2012-01-24 11:05:37 +00:00 |
Barry Harris
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4796e5e184
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Fix excessive CPU usage
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2012-01-24 10:40:00 +00:00 |
Barry Harris
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7978ba451f
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Update helpfile with command line changes
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2012-01-23 16:03:14 +00:00 |
Barry Harris
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c33c571bf1
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Fix dat file writing from command-line and added command line options for PC-Engine datfiles
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2012-01-23 15:57:12 +00:00 |
Barry Harris
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b25a838ccc
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Widen buttons in sys info dialog
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2012-01-23 15:34:53 +00:00 |
Barry Harris
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72feaa2af2
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Reduce size of OSD text to fit in the cliparea
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2012-01-23 15:31:33 +00:00 |
Barry Harris
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b540b19b68
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Fixed localising the close button in the IDD_VALUE dialog
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2012-01-23 09:47:04 +00:00 |
Barry Harris
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1bdaabd6c4
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Update fr2ch with Razoola's patched version
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2012-01-23 09:32:23 +00:00 |
Barry Harris
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62c984a25b
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Increment version
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2012-01-22 15:40:56 +00:00 |
Barry Harris
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8f9ddb074f
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Update whatsnew.html
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2012-01-22 11:51:41 +00:00 |
Barry Harris
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d8a7d470c2
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Update help file
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2012-01-22 11:49:25 +00:00 |
Barry Harris
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1e4ae98083
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I forgot to add PCE support to dat.cpp!
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2012-01-22 11:05:00 +00:00 |
Barry Harris
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d9c9b01360
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Fix for Rom scanning
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2012-01-22 10:07:54 +00:00 |
Barry Harris
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56b8dcccdb
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Increment version
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2012-01-22 10:06:48 +00:00 |
Barry Harris
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6e30712fad
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Update whatsnew.html
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2012-01-21 20:24:03 +00:00 |
iq_132
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91c4885298
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Fix a warning, and check size of sample update.
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2012-01-20 19:56:24 +00:00 |
iq_132
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54d677f8fa
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Update some notes in d_pce, fix adding sound to stream for c6280.
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2012-01-20 18:23:19 +00:00 |
iq_132
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b64565c9f2
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Update c6280 core to sync with cpu and update stream on write to device.
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2012-01-20 18:14:08 +00:00 |
Barry Harris
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cd0636f5e5
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Clear vs2010/include and vs2010/lib, required DX include files are in vc/include, and the libs aren't required
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2012-01-20 16:56:48 +00:00 |
Barry Harris
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4f65b1ab6f
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Updated help file
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2012-01-20 15:23:52 +00:00 |
Barry Harris
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d37e0b4245
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Fix sound in d_pce. The DDA mode makes things difficult and this is the cleanest way I can think of to make it work. iq - if you're not happy with this implementation feel free to revert.
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2012-01-20 14:36:16 +00:00 |
Barry Harris
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5b8a3c0ee7
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Change non-working clone to show non-working and only be in debug builds
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2012-01-20 13:08:08 +00:00 |
Barry Harris
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cc6d45466b
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Add filter for PC-Engine to game selection dialog, and move the games into it
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2012-01-20 11:58:23 +00:00 |
Barry Harris
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48b64d1fa4
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Add alt zip name support to d_pce.cpp, so you can just point FB Alpha at the MESS softlist folders, and added parent-clone relationships
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2012-01-20 11:39:05 +00:00 |
Barry Harris
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daf564e98a
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Allow up to 20 rom paths, with the last 10 being supplementary
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2012-01-20 11:04:51 +00:00 |
iq_132
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42be28e947
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Add driver for PCE and VDC device (video routines).
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2012-01-20 08:10:27 +00:00 |
iq_132
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e88049d898
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Getting things ready for PCE/TG16?SGX driver. Add some fixes from more corrent h6280 mame core, add save states to h6280, enable some h6280 functions.
Add c6280 sound core.
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2012-01-20 04:30:41 +00:00 |
Barry Harris
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3f7ce8e97a
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Fix row/col scroll in d_dec0.cpp
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2012-01-19 21:07:00 +00:00 |
Barry Harris
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5d961c612e
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Added support for graphic layer RAM banking in d_dec0.cpp, not seen evidence of any game using it though
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2012-01-19 20:48:44 +00:00 |
Barry Harris
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5ff7005eaf
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Fixed bug with FM Interpolation in the YM2151 interface, aided by regression testing by theshadowrunner
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2012-01-19 20:04:38 +00:00 |
Barry Harris
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20217fa596
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Added Midnight Resistance to d_dec0.cpp
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2012-01-19 16:41:03 +00:00 |
Barry Harris
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89af3896ca
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Added Boulder Dash to d_dec0.cpp
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2012-01-18 21:20:13 +00:00 |
Barry Harris
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17129c99bb
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Reorganised tree to work-around windows CreateProcess() 32Kb limit. Reenabled depend in MinGW makefile, since it shouldn't cause any more issues.
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2012-01-18 20:24:14 +00:00 |
Barry Harris
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459a5c6822
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Added Sly Spy and clones to DEC0 driver, fixed tile decode in hbarrel
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2012-01-17 16:56:05 +00:00 |
Barry Harris
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e6c3373780
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Add H6280 timer support to burn_ym3812.cpp
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2012-01-17 16:11:08 +00:00 |
Barry Harris
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8e08e0c4be
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Fixed Caveman Ninja and Edward Randy - promoted all sets to working
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2012-01-16 16:42:08 +00:00 |
Barry Harris
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ac5bd4fe4f
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Finished adding Hippodrome and added clones of Hippodrome and Robocop
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2012-01-16 14:33:20 +00:00 |
Barry Harris
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5cc985cd9f
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Sync with MAME 0.144u6
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2012-01-16 09:41:33 +00:00 |
Barry Harris
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9a20943157
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WIP for Hippodrome
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2012-01-15 20:56:15 +00:00 |
Barry Harris
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14ad0cb901
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Fix sound in Super Burger Time - all deco16ic games now have sound
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2012-01-15 20:23:05 +00:00 |
Barry Harris
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45e630f374
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Fixed Naname de Magic! - at last!
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2012-01-15 20:11:45 +00:00 |
Barry Harris
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5fc58a60bf
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Fixed H6280 core, finished hookup in Robocop and added sound to most decic16 based games
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2012-01-15 17:04:37 +00:00 |
Barry Harris
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4c05e2859c
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GCC4.6.1 SYMBOL compile warning fix
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2012-01-13 21:18:09 +00:00 |
Barry Harris
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c3c8100421
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shadowed variable
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2012-01-13 21:15:46 +00:00 |
Barry Harris
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420a22b5c7
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Normalised SN76496 sound volume in Exed Exes, Ikki, Lady Bug, Mr Do, Super Locomotive, Return of the Invaders and Megadrive drivers
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2012-01-13 16:32:59 +00:00 |
Barry Harris
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5cb49e63b7
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Fixed sound in Superman
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2012-01-13 14:22:49 +00:00 |
Barry Harris
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62344166dd
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Remove BDF_HACK flags from d_cps3.cpp, now that we use the flash chips, it is much less of a hack than it used to be
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2012-01-12 21:14:55 +00:00 |