.. |
CMakeLists.txt
|
OSD: Add controller input display overlay
|
2021-04-04 04:08:42 +10:00 |
IconsFontAwesome5.h
|
Add "Fullscreen UI"
|
2021-01-31 17:10:27 +10:00 |
cheevos.cpp
|
Cheevos: Provide OS and arch in user agent
|
2021-04-04 13:02:02 +10:00 |
cheevos.h
|
Cheevos: Ignore unofficial achievements for now
|
2021-03-03 19:44:29 +10:00 |
common_host_interface.cpp
|
NoGUI: Fail startup if font atlas creation fails
|
2021-04-10 14:59:59 +10:00 |
common_host_interface.h
|
HostDisplay: Support refresh rate queries on all platforms except Mac
|
2021-04-03 02:53:28 +10:00 |
controller_interface.cpp
|
CommonHostInterface: Move controller ID parsing to interface
|
2021-03-14 19:32:03 +10:00 |
controller_interface.h
|
CommonHostInterface: Move controller ID parsing to interface
|
2021-03-14 19:32:03 +10:00 |
cubeb_audio_stream.cpp
|
CubebAudioStream: Use cubeb's volume control
|
2020-12-12 11:50:37 +10:00 |
cubeb_audio_stream.h
|
CubebAudioStream: Use cubeb's volume control
|
2020-12-12 11:50:37 +10:00 |
d3d11_host_display.cpp
|
HostDisplay: Support refresh rate queries on all platforms except Mac
|
2021-04-03 02:53:28 +10:00 |
d3d11_host_display.h
|
HostDisplay: Add method to render screenshots at window size
|
2021-03-06 02:21:27 +10:00 |
dinput_controller_interface.cpp
|
DInputControllerInterface: Support diagonals in hat
|
2021-03-25 13:50:13 +10:00 |
dinput_controller_interface.h
|
DInputControllerInterface: Support diagonals in hat
|
2021-03-25 13:50:13 +10:00 |
display_ps.hlsl
|
Add precompiled versions of D3D11 display shaders
|
2020-02-20 23:21:54 +09:00 |
display_ps.hlsl.h
|
Add precompiled versions of D3D11 display shaders
|
2020-02-20 23:21:54 +09:00 |
display_vs.hlsl
|
Add precompiled versions of D3D11 display shaders
|
2020-02-20 23:21:54 +09:00 |
display_vs.hlsl.h
|
Add precompiled versions of D3D11 display shaders
|
2020-02-20 23:21:54 +09:00 |
evdev_controller_interface.cpp
|
Support compiling for FreeBSD
|
2021-03-07 19:35:02 +10:00 |
evdev_controller_interface.h
|
Add evdev controller interface
|
2021-02-08 00:47:39 +10:00 |
font_roboto_regular.inl
|
Move shared frontend code from SDL to a seperate project
|
2020-02-16 00:13:53 +09:00 |
frontend-common.vcxproj
|
OSD: Add controller input display overlay
|
2021-04-04 04:08:42 +10:00 |
frontend-common.vcxproj.filters
|
OSD: Add controller input display overlay
|
2021-04-04 04:08:42 +10:00 |
fullscreen_ui.cpp
|
OSD: Add controller input display overlay
|
2021-04-04 04:08:42 +10:00 |
fullscreen_ui.h
|
FullscreenUI: Make right click on binding clear it
|
2021-03-08 01:53:26 +10:00 |
fullscreen_ui_progress_callback.cpp
|
Add "Fullscreen UI"
|
2021-01-31 17:10:27 +10:00 |
fullscreen_ui_progress_callback.h
|
Add "Fullscreen UI"
|
2021-01-31 17:10:27 +10:00 |
game_list.cpp
|
CDImage: Support sub-images, use subimages for m3u
|
2021-03-27 15:18:29 +10:00 |
game_list.h
|
GameList: Bump cache version
|
2021-03-27 17:31:20 +10:00 |
game_settings.cpp
|
GameSettings: Fix SSAA always showing on Android
|
2021-03-14 02:19:51 +10:00 |
game_settings.h
|
GameSettings: Add multitap mode
|
2021-03-03 21:45:03 +10:00 |
http_downloader.cpp
|
HTTPDownloader: Fix user agent sending on Windows/Android
|
2021-04-04 12:55:03 +10:00 |
http_downloader.h
|
HTTPDownloader: Drop user agent from base class
|
2021-04-04 13:30:28 +10:00 |
http_downloader_curl.cpp
|
HTTPDownloader: Fix user agent sending on Windows/Android
|
2021-04-04 12:55:03 +10:00 |
http_downloader_curl.h
|
HTTPDownloader: Fix user agent sending on Windows/Android
|
2021-04-04 12:55:03 +10:00 |
http_downloader_winhttp.cpp
|
HTTPDownloader: Drop user agent from base class
|
2021-04-04 13:30:28 +10:00 |
http_downloader_winhttp.h
|
HTTPDownloader: Fix user agent sending on Windows/Android
|
2021-04-04 12:55:03 +10:00 |
icon.cpp
|
FrontendCommon: Add placeholder icon binary
|
2020-04-21 02:50:48 +10:00 |
icon.h
|
FrontendCommon: Add placeholder icon binary
|
2020-04-21 02:50:48 +10:00 |
imgui_fullscreen.cpp
|
FullscreenUI: Fix double display of stats with debug menu
|
2021-04-03 02:53:28 +10:00 |
imgui_fullscreen.h
|
FullscreenUI: Fix double display of stats with debug menu
|
2021-04-03 02:53:28 +10:00 |
imgui_impl_dx11.cpp
|
HostDisplay: Move imgui context creation to base class
|
2021-01-31 17:10:27 +10:00 |
imgui_impl_dx11.h
|
HostDisplay: Move imgui context creation to base class
|
2021-01-31 17:10:27 +10:00 |
imgui_impl_opengl3.cpp
|
ImGui: Use safe strcat/scanf on MSVC
|
2021-02-06 19:16:39 +10:00 |
imgui_impl_opengl3.h
|
HostDisplay: Move imgui context creation to base class
|
2021-01-31 17:10:27 +10:00 |
imgui_impl_vulkan.cpp
|
HostDisplay: Move imgui context creation to base class
|
2021-01-31 17:10:27 +10:00 |
imgui_impl_vulkan.h
|
HostDisplay: Move imgui context creation to base class
|
2021-01-31 17:10:27 +10:00 |
imgui_styles.cpp
|
ImGuiStyle: Return the font we create
|
2021-01-31 17:10:26 +10:00 |
imgui_styles.h
|
ImGuiStyle: Return the font we create
|
2021-01-31 17:10:26 +10:00 |
ini_settings_interface.cpp
|
CommonHostInterface: Fully clear controller section before loading profile
|
2020-12-22 03:24:51 +10:00 |
ini_settings_interface.h
|
Settings: Expose Save() method to interface
|
2021-01-31 17:10:27 +10:00 |
input_overlay_ui.cpp
|
OSD: Add controller input display overlay
|
2021-04-04 04:08:42 +10:00 |
input_overlay_ui.h
|
OSD: Add controller input display overlay
|
2021-04-04 04:08:42 +10:00 |
make_d3d_display_shader_bytecode.bat
|
Add precompiled versions of D3D11 display shaders
|
2020-02-20 23:21:54 +09:00 |
opengl_host_display.cpp
|
HostDisplay: Support refresh rate queries on all platforms except Mac
|
2021-04-03 02:53:28 +10:00 |
opengl_host_display.h
|
HostDisplay: Add method to render screenshots at window size
|
2021-03-06 02:21:27 +10:00 |
postprocessing_chain.cpp
|
Make path separators in UI more consistent
|
2020-09-20 00:08:17 +02:00 |
postprocessing_chain.h
|
FrontendCommon: Add a post processing implementation
|
2020-09-13 01:23:43 +10:00 |
postprocessing_shader.cpp
|
PostProcessingShader: Fix a compile warning
|
2020-09-23 20:19:38 +10:00 |
postprocessing_shader.h
|
PostProcessing: Use ints-for-bools CPU-side as well
|
2020-09-16 11:52:23 +10:00 |
postprocessing_shadergen.cpp
|
PostProcessingShaderGen: Use ints instead of bools for options
|
2020-09-16 11:52:23 +10:00 |
postprocessing_shadergen.h
|
FrontendCommon: Add a post processing implementation
|
2020-09-13 01:23:43 +10:00 |
save_state_selector_ui.cpp
|
Fix a couple of typos in translation sources
|
2021-02-27 16:21:36 +10:00 |
save_state_selector_ui.h
|
Save State UI: Cache legend strings
|
2021-02-22 19:34:51 +01:00 |
sdl_audio_stream.cpp
|
SDLAudioStream: Fix volume not applying
|
2020-12-12 11:50:48 +10:00 |
sdl_audio_stream.h
|
AudioStream: Replace buffer queue with ring buffer
|
2020-06-07 01:22:03 +10:00 |
sdl_controller_interface.cpp
|
SDLControllerInterface: Don't crash on unbound hat index
|
2021-03-08 02:48:18 +10:00 |
sdl_controller_interface.h
|
SDLControllerInterface: Use SDL_GameControllerRumble where supported
|
2020-12-31 19:41:51 +10:00 |
sdl_initializer.cpp
|
FrontendCommon: Use SDL_InitSubSystem() for lazy initialization
|
2020-02-16 00:15:05 +09:00 |
sdl_initializer.h
|
FrontendCommon: Use SDL_InitSubSystem() for lazy initialization
|
2020-02-16 00:15:05 +09:00 |
vulkan_host_display.cpp
|
VulkanHostDisplay: Handle surface loss gracefully
|
2021-04-08 03:07:10 +10:00 |
vulkan_host_display.h
|
HostDisplay: Add method to render screenshots at window size
|
2021-03-06 02:21:27 +10:00 |
xinput_controller_interface.cpp
|
XInput: Fix trigger magnitude being doubled
|
2021-03-16 01:59:17 +10:00 |
xinput_controller_interface.h
|
Support for SDL Joysticks
|
2020-11-15 16:12:39 +01:00 |