Save State UI: Cache legend strings
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e361b9f012
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@ -1292,6 +1292,8 @@ void CommonHostInterface::UpdateHotkeyInputMap(SettingsInterface& si)
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AddButtonToInputMap(binding, device, button, hi.handler);
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}
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}
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m_save_state_selector_ui->RefreshHotkeyLegend();
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}
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bool CommonHostInterface::AddButtonToInputMap(const std::string& binding, const std::string_view& device,
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@ -1,5 +1,6 @@
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#include "save_state_selector_ui.h"
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#include "common/log.h"
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#include "common/string_util.h"
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#include "common/timestamp.h"
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#include "core/host_display.h"
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#include "core/system.h"
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@ -23,6 +24,7 @@ void SaveStateSelectorUI::Open(float open_time /* = DEFAULT_OPEN_TIME */)
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m_open = true;
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RefreshList();
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RefreshHotkeyLegend();
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}
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void SaveStateSelectorUI::Close()
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@ -78,6 +80,32 @@ void SaveStateSelectorUI::RefreshList()
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m_current_selection = 0;
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}
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void SaveStateSelectorUI::RefreshHotkeyLegend()
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{
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if (!m_open)
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return;
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auto format_legend_entry = [](std::string_view setting, std::string_view caption) {
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auto slash_pos = setting.find_first_of('/');
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if (slash_pos != setting.npos)
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{
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setting = setting.substr(slash_pos + 1);
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}
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return StringUtil::StdStringFromFormat("%.*s - %.*s", static_cast<int>(setting.size()), setting.data(),
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static_cast<int>(caption.size()), caption.data());
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};
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m_load_legend = format_legend_entry(m_host_interface->GetStringSettingValue("Hotkeys", "LoadSelectedSaveState"),
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m_host_interface->TranslateStdString("SaveStateSelectorUI", "Load"));
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m_save_legend = format_legend_entry(m_host_interface->GetStringSettingValue("Hotkeys", "SaveSelectedSaveState"),
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m_host_interface->TranslateStdString("SaveStateSelectorUI", "Save"));
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m_prev_legend = format_legend_entry(m_host_interface->GetStringSettingValue("Hotkeys", "SelectPreviousSaveStateSlot"),
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m_host_interface->TranslateStdString("SaveStateSelectorUI", "Select Previous"));
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m_next_legend = format_legend_entry(m_host_interface->GetStringSettingValue("Hotkeys", "SelectNextSaveStateSlot"),
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m_host_interface->TranslateStdString("SaveStateSelectorUI", "Select Next"));
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}
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const char* SaveStateSelectorUI::GetSelectedStatePath() const
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{
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if (m_slots.empty() || m_slots[m_current_selection].path.empty())
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@ -256,42 +284,14 @@ void SaveStateSelectorUI::Draw()
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ImGui::SetCursorPosX(padding);
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ImGui::BeginTable("table", 2);
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auto strip_device_name = [](std::string str) {
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std::string result;
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auto slash_pos = str.find_first_of('/');
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if (slash_pos != str.npos)
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{
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result = str.substr(slash_pos + 1);
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}
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else
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{
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result = std::move(str);
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}
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return result;
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};
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const std::string load_savestate_hotkey =
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strip_device_name(m_host_interface->GetStringSettingValue("Hotkeys", "LoadSelectedSaveState"));
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const std::string save_savestate_hotkey =
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strip_device_name(m_host_interface->GetStringSettingValue("Hotkeys", "SaveSelectedSaveState"));
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const std::string next_savestate_hotkey =
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strip_device_name(m_host_interface->GetStringSettingValue("Hotkeys", "SelectNextSaveStateSlot"));
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const std::string prev_savestate_hotkey =
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strip_device_name(m_host_interface->GetStringSettingValue("Hotkeys", "SelectPreviousSaveStateSlot"));
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ImGui::TableNextColumn();
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ImGui::Text("%s - %s", load_savestate_hotkey.c_str(),
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m_host_interface->TranslateString("SaveStateSelectorUI", "Load").GetCharArray());
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ImGui::TextUnformatted(m_load_legend.c_str());
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ImGui::TableNextColumn();
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ImGui::Text("%s - %s", prev_savestate_hotkey.c_str(),
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m_host_interface->TranslateString("SaveStateSelectorUI", "Select Previous").GetCharArray());
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ImGui::TextUnformatted(m_prev_legend.c_str());
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ImGui::TableNextColumn();
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ImGui::Text("%s - %s", save_savestate_hotkey.c_str(),
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m_host_interface->TranslateString("SaveStateSelectorUI", "Save").GetCharArray());
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ImGui::TextUnformatted(m_save_legend.c_str());
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ImGui::TableNextColumn();
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ImGui::Text("%s - %s", next_savestate_hotkey.c_str(),
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m_host_interface->TranslateString("SaveStateSelectorUI", "Select Next").GetCharArray());
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ImGui::TextUnformatted(m_next_legend.c_str());
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ImGui::EndTable();
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}
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@ -1,6 +1,6 @@
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#pragma once
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#include "common_host_interface.h"
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#include "common/timer.h"
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#include "common_host_interface.h"
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#include <memory>
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class HostDisplayTexture;
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@ -24,6 +24,8 @@ public:
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void ClearList();
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void RefreshList();
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void RefreshHotkeyLegend();
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const char* GetSelectedStatePath() const;
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s32 GetSelectedStateSlot() const;
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@ -51,6 +53,11 @@ private:
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void InitializeListEntry(ListEntry* li, CommonHostInterface::ExtendedSaveStateInfo* ssi);
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std::pair<s32, bool> GetSlotTypeFromSelection(u32 selection) const;
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std::string m_load_legend;
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std::string m_save_legend;
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std::string m_prev_legend;
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std::string m_next_legend;
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CommonHostInterface* m_host_interface;
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std::vector<ListEntry> m_slots;
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u32 m_current_selection = 0;
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